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#531872
<?xml version="1.0" ?>
<game
type="q3"
index="1"
name="Tremulous 1.1.0"
enginepath_win32="C:/Program Files/Tremulous/"
enginepath_linux="/opt/games/tremulous/"
enginepath_macos="/Applications/Tremulous/"
engine_win32="tremulous.exe"
engine_linux="tremulous"
engine_macos="tremulous.app"
prefix=".tremulous"
basegame="base"
basegamename="Tremulous 1.1.0"
unknowngamename="Custom Tremulous Modification"
shaderpath="scripts"
archivetypes="pk3"
texturetypes="tga jpg"
modeltypes="md3 ase lwo obj 3ds picoterrain"
maptypes="mapq3"
shaders="quake3"
entityclass="quake3"
entityclasstype="def"
entities="quake3"
brushtypes="quake3"
patchtypes="quake3"
/>