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#531552
ON *:TEXT:!dm*:#:{
if (%dmlist [ $+ [ $chan ] ] != on) halt
if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) {
notice $nick Your already in the DM.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2) {
notice $nick There is already a DM Going on.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
writeini pdm.ini $chan Player2 $nick
writeini dm.ini $chan Status ON2
writeini hp.ini $chan Player2 99
writeini turn.ini $chan Turn 1
writeini shark.ini $chan Player2 20
writeini spec.ini $chan Player2 100
writeini spec.ini $chan Player1 100
msg $chan 12 $readini(pdm.ini,$chan,Player1)
msg $chan Vs
msg $chan 4 $readini(pdm.ini,$chan,Player2)
msg $chan Type !helpdm if you do not know the attacks.
notice $readini(pdm.ini,$chan,Player2) You will have 99 HP and 20 Sharks that heal 20 HP each when the DM starts.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
writeini pdm.ini $chan Player1 $nick
writeini dm.ini $chan Status ON
writeini hp.ini $chan Player1 99
writeini shark.ini $chan Player1 20
msg $chan 12 $readini(pdm.ini,$chan,Player1) has decided to DM. Type !dm to fight $readini(pdm.ini,$chan,Player1) if you have the balls.
halt
}
}
on *:TEXT:!whip*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is not a DM Going right now. Type !dm to have a Dm
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You Need to find someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) Has Won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and 4 $readini(lwinrecord.ini,$nick,Losses) Losses
timer 1 2 msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player1) WON!!! (>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini lwinrecord.ini $nick Losses $calc( $readini(lwinrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 4 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan hit $rand(0,35)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with their Whip Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
time 1 3 msg $chan $readini(pdm.ini,$chan,Player2) Has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player2) WON!!! (>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
ON *:TEXT:!dh*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 0 ) {
notice $nick You cant use the !dh attack when your Opponent has less than 0 Hit Points.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 15 ) {
notice $nick You cant use the !dh attack when your Opponent has less than 15 Hit Points.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) < 75 ) {
notice $nick You dont have enough special left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 75 ) {
notice $nick You dont have enough special left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You need someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 75 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan $readini(pdm.ini,$chan,Player1) attacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP.
timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
timer 1 4 msg $chan Sorry $readini(pmd.ini,$chan,Player2) But you just lost!
msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player1) WON!!! (>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini dds.ini $chan Total
remini pdm.ini $chan Player2
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) attacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player2) HP.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 75 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving him with 0 HP.
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player2) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan <(^-^<) 4W000T4 12 $readini(pdm.ini,$chan,Player2) 4WON!!! (>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving them with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick It is not your turn or your not in this DM.
}
}
ON *:TEXT:!eat*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) {
Notice $nick You dont have any sharks left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) {
Notice $nick You dont have any sharks left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You cannot eat yet.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 )
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
notice $readini(pdm.ini,$chan,Player1) You now have $readini(shark.ini,$chan,Player1) Sharks left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) eats a shark giving him $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 2
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 )
writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1)
notice $readini(pdm.ini,$chan,Player2) You now have $readini(shark.ini,$chan,Player2) Sharks left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) eats a shark giving him $readini(hp.ini,$chan,Player2) HP.
writeini turn.ini $chan Turn 1
halt
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
ON *:TEXT:!dds*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You need someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $readini(pdm.ini,$chan,Player1) Uses their DDS special on $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with 0 HP.
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) 4WON!!! (>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) Uses their DDS special on $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with $readini(hp.ini,$chan,Player2) HP.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan $readini(pdm.ini,$chan,Player2) Uses their DDS special on $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) $+ . Leaving them with 0 HP.
timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) Uses their DDS special on $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
ON *:TEXT:!barrage*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You need someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $readini(pdm.ini,$chan,Player1) casts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP.
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) casts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player2) HP.
writeini turn.ini $chan Turn 1
msg $chan $readini(pdm.ini,$chan,Player1) Has Frozen $readini(pdm.ini,$chan,Player2) , $readini(pdm.ini,$chan,Player1) Gets Another Turn!
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $readini(pdm.ini,$chan,Player2) casts at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP.
timer 1 3 msg 4 $chan $readini(pdm.ini,$chan,Player2) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) casts at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 2
timer 1 2 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has Frozen $readini(pdm.ini,$chan,Player1) , $readini(pdm.ini,$chan,Player2) Gets Another Turn!
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
ON *:TEXT:!gmaul*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 75 ) {
notice $nick You dont have enough special left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini hit.ini $chan Hit3 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 75 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $readini(pdm.ini,$chan,Player1) Smashes at $readini(pdm.ini,$chan,Player2) with their G-Maul, hitting a $readini(hit.ini,$chan,hit) , $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with 0 HP.
timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) Smashes at $readini(pdm.ini,$chan,Player2) with their G-Maul hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with $readini(hp.ini,$chan,Player2) HP.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini hit.ini $chan hit3 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 75 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $readini(pdm.ini,$chan,Player2) Smashs $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with 0 HP.
timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!!12 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) Smashs $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving them with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
on *:TEXT:!dscim*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is not a DM Going right now. Type !dm to have a Dm
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You Need to find someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan hit $rand(0,30)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with their D-Scim, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
on *:TEXT:!cbow*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is not a DM Going right now. Type !dm to have a Dm
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You Need to find someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 112 $readini(pdm.ini,$chan,Player1) Shoots at $readini(pdm.ini,$chan,Player2) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 12 $readini(pdm.ini,$chan,Player1) Shoots at $readini(pdm.ini,$chan,Player2) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan hit $rand(0,30)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
writeini record.ini $chan Player2 $calc( $readini(record.ini,$chan,Player2) + 1)
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $readini(pdm.ini,$chan,Player2) Shoots at $readini(pdm.ini,$chan,Player1) with their C-Bow, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!!12 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 4 $readini(pdm.ini,$chan,Player2) Shoots at $readini(pdm.ini,$chan,Player1) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
ON *:TEXT:!mbow*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $readini(pdm.ini,$chan,Player1) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with 0 HP.
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with $readini(hp.ini,$chan,Player2) HP.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $readini(pdm.ini,$chan,Player2) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with 0 HP.
timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with $readini(hp.ini,$chan,Player1) HP.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
on *:TEXT:!guthan*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) < 50 ) {
notice $nick You dont have enough special left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 50 ) {
notice $nick You dont have enough special left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is not a DM Going right now. Type !dm to have a Dm
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You Need to find someone to attack.
halt
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.
msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
msg $chan 4 $readini(pdm.ini,$chan,Player1) Has Regained $readini(hit.ini,$chan,Hit) HP, and now has $readini(hp.ini,$chan,Player1) HP!
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan hit $rand(0,30)
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with Guthans, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM!
timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1)
writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.
msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP.
msg $chan 4 $readini(pdm.ini,$chan,Player2) Has Regained $readini(hit.ini,$chan,Hit) HP, and now has $readini(hp.ini,$chan,Player2) HP!
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
on *:TEXT:!recharge*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) >= 100 ) {
notice $nick You Already Have Full Special.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) >= 100 ) {
Notice $nick You Already Have Full Special.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick You cannot recharge yet.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 25 )
notice $readini(pdm.ini,$chan,Player1) You now have $readini(spec.ini,$chan,Player1) $+ % Special Now.
msg $chan 12 $readini(pdm.ini,$chan,Player1) Recharges Their Special And Has $readini(spec.ini,$chan,Player1) $+ % Special.
writeini turn.ini $chan Turn 2
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 25 )
notice $readini(pdm.ini,$chan,Player2) You now have $readini(spec.ini,$chan,Player2) $+ % Special Now.
msg $chan 4 $readini(pdm.ini,$chan,Player2) Recharges Their Special And Has $readini(spec.ini,$chan,Player2) $+ % Special.
writeini turn.ini $chan Turn 1
halt
}
else {
notice $nick Its not your turn or your not in this DM.
}
}
ON *:TEXT:!enddm*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick There is not a DM for this channel
halt
}
if ($nick isop $chan || $nick ishop $chan || $nick == joint_fest) {
msg $chan DM ended by $nick type !dm to start a new DM $+ .
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
else {
notice $nick you cant do that =0.... you are a wittle narb that isnt voiced or is voiced.
msg $chan 12LMAO!! $nick just tried ending the dm when he isnt a Halfop or Op!! LOL }
}
ON *:TEXT:!helpdm*:#:{
notice $nick !enddm - this is if you are halfop or greater
notice $nick !guthans
notice $nick !whip
notice $nick !cbow
notice $nick !recharge
notice $nick !dds
notice $nick !dh
notice $nick !eat
notice $nick !barrage
notice $nick !gmaul
notice $nick !dscim
notice $nick !mbow
}
on *:text:!adddm*:#: { if ($2) { set %dmlist [ $+ [ $2 ] ] on }
if ($nick isop #alexbot || $nick ishop #alexbot) {
notice $nick Channel $2 Has Been Added To the DM List.
}
}
on *:text:!deldm*:#: { if ($2) { set %dmlist [ $+ [ $2 ] ] off }
if ($nick isop #alexbot || $nick ishop #alexbot) {
notice $nick Channel $2 Has Been Removed From the DM List.
}