Public feed #531552

Unnamed

public text v1 · immutable
Raw Edit
·published 2007-06-02 21:25 UTC
rendered paste body
ON *:TEXT:!dm*:#:{ 
  if (%dmlist [ $+ [ $chan ] ] != on) halt
  if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { 
    notice $nick Your already in the DM. 
    halt
  } 
  if ($readini(dm.ini,$chan,Status) == ON2) { 
    notice $nick There is already a DM Going on. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    writeini pdm.ini $chan Player2 $nick 
    writeini dm.ini $chan Status ON2 
    writeini hp.ini $chan Player2 99 
    writeini turn.ini $chan Turn 1 
    writeini shark.ini $chan Player2 20 
    writeini spec.ini $chan Player2 100 
    writeini spec.ini $chan Player1 100 
    msg $chan 12 $readini(pdm.ini,$chan,Player1) 
    msg $chan Vs
    msg $chan 4 $readini(pdm.ini,$chan,Player2) 
    msg $chan Type !helpdm if you do not know the attacks. 
    notice $readini(pdm.ini,$chan,Player2) You will have 99 HP and 20 Sharks that heal 20 HP each when the DM starts. 
    halt 
  }  
  if ($readini(dm.ini,$chan,Status) == $null) { 
    writeini pdm.ini $chan Player1 $nick 
    writeini dm.ini $chan Status ON 
    writeini hp.ini $chan Player1 99 
    writeini shark.ini $chan Player1 20 
    msg $chan 12 $readini(pdm.ini,$chan,Player1) has decided to DM. Type !dm to fight $readini(pdm.ini,$chan,Player1) if you have the balls. 
    halt 
  } 
} 
on *:TEXT:!whip*:#:{
  if ($readini(dm.ini,$chan,Status) == $null) {
    notice $nick There is not a DM Going right now. Type !dm to have a Dm
    halt
  }
  if ($readini(dm.ini,$chan,Status) == ON) {
    notice $nick You Need to find someone to attack.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    writeini hit.ini $chan Hit $rand(0,35)
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      msg $chan  $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
      timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) Has Won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and 4 $readini(lwinrecord.ini,$nick,Losses) Losses
      timer 1 2 msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player1) WON!!! (>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini lwinrecord.ini $nick Losses $calc( $readini(lwinrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status
      remini shark.ini $chan Player1
      remini shark.ini $chan Player2
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2
      remini hp.ini $chan Player1
      remini hp.ini $chan Player2
      remini pdm.ini $chan Player1
      remini pdm.ini $chan Player2
      remini dds.ini $chan Total
      halt
    }
    else {
      msg $chan 4 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
      writeini turn.ini $chan Turn 2
      halt
    }
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    writeini hit.ini $chan hit $rand(0,35)
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      msg $chan  $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with their Whip Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
      time 1 3 msg $chan $readini(pdm.ini,$chan,Player2) Has won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player2) WON!!! (>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total   
      halt 
    } 
    else {
      msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) with their Whip hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
} 
ON *:TEXT:!dh*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 0 ) { 
    notice $nick You cant use the !dh attack when your Opponent has less than 0 Hit Points. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 15 ) { 
    notice $nick You cant use the !dh attack when your Opponent has less than 15 Hit Points. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) < 75 ) {
    notice $nick You dont have enough special left.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 75 ) {
    notice $nick You dont have enough special left.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You need someone to attack. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,75) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 75 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      msg $chan  $readini(pdm.ini,$chan,Player1) attacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP. 
      timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      timer 1 4 msg $chan Sorry $readini(pmd.ini,$chan,Player2) But you just lost!
      msg $chan <(^-^<) W000T $readini(pdm.ini,$chan,Player1) WON!!! (>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini dds.ini $chan Total      
      remini pdm.ini $chan Player2 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.  
      msg $chan 12 $readini(pdm.ini,$chan,Player1) attacks at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player2) HP. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,75) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 75 ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      msg $chan $readini(pdm.ini,$chan,Player2) hacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving him with 0 HP. 
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player2) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan <(^-^<) 4W000T4 12 $readini(pdm.ini,$chan,Player2) 4WON!!! (>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else {
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.  
      msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving them with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick It is not your turn or your not in this DM. 
  } 
} 
ON *:TEXT:!eat*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { 
    Notice $nick You dont have any sharks left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { 
    Notice $nick You dont have any sharks left.
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You cannot eat yet.
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) 
    writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) 
    notice $readini(pdm.ini,$chan,Player1) You now have $readini(shark.ini,$chan,Player1) Sharks left. 
    msg $chan 12 $readini(pdm.ini,$chan,Player1) eats a shark giving him $readini(hp.ini,$chan,Player1) HP. 
    writeini turn.ini $chan Turn 2 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) 
    writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) 
    notice $readini(pdm.ini,$chan,Player2) You now have $readini(shark.ini,$chan,Player2) Sharks left. 
    msg $chan 4 $readini(pdm.ini,$chan,Player2) eats a shark giving him $readini(hp.ini,$chan,Player2) HP. 
    writeini turn.ini $chan Turn 1 
    halt 
  }  
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
} 
ON *:TEXT:!dds*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You need someone to attack. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Uses their DDS special on $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with 0 HP. 
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) 4WON!!! (>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.  
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Uses their DDS special on $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with $readini(hp.ini,$chan,Player2) HP. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      msg $chan  $readini(pdm.ini,$chan,Player2) Uses their DDS special on $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) $+ . Leaving them with 0 HP. 
      timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.  

      msg $chan 4 $readini(pdm.ini,$chan,Player2) Uses their DDS special on $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2) . Leaving them with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
} 
ON *:TEXT:!barrage*:#:{
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  }  
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You need someone to attack. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      msg $chan 12 $readini(pdm.ini,$chan,Player1) casts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP. 
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left. 
      msg $chan 12 $readini(pdm.ini,$chan,Player1) casts at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player2) HP. 
      writeini turn.ini $chan Turn 1
      msg $chan $readini(pdm.ini,$chan,Player1) Has Frozen $readini(pdm.ini,$chan,Player2) , $readini(pdm.ini,$chan,Player1) Gets Another Turn!
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      msg $chan 4 $readini(pdm.ini,$chan,Player2) casts at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP. 
      timer 1 3 msg 4 $chan $readini(pdm.ini,$chan,Player2) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left. 
      msg $chan 4 $readini(pdm.ini,$chan,Player2) casts at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) . Leaving them with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 2
      timer 1 2 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has Frozen $readini(pdm.ini,$chan,Player1) , $readini(pdm.ini,$chan,Player2) Gets Another Turn! 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
} 
ON *:TEXT:!gmaul*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 75 ) {
    notice $nick You dont have enough special left.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hit.ini $chan Hit2 $rand(0,30) 
    writeini hit.ini $chan Hit3 $rand(0,30) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 75 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Smashes at $readini(pdm.ini,$chan,Player2) with their G-Maul, hitting a $readini(hit.ini,$chan,hit) , $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with 0 HP. 
      timer 1 3 msg $chan $readini(pdm.ini,$chan,Player1) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.  
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Smashes at $readini(pdm.ini,$chan,Player2) with their G-Maul hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with $readini(hp.ini,$chan,Player2) HP. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hit.ini $chan Hit2 $rand(0,30) 
    writeini hit.ini $chan hit3 $rand(0,30) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 75 )
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Smashs $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving him with 0 HP. 
      timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!!12 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.  

      msg $chan 4 $readini(pdm.ini,$chan,Player2) Smashs $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) and $readini(hit.ini,$chan,hit3) . Leaving them with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
}
on *:TEXT:!dscim*:#:{
  if ($readini(dm.ini,$chan,Status) == $null) {
    notice $nick There is not a DM Going right now. Type !dm to have a Dm
    halt
  }
  if ($readini(dm.ini,$chan,Status) == ON) {
    notice $nick You Need to find someone to attack.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    writeini hit.ini $chan Hit $rand(0,30)
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status
      remini shark.ini $chan Player1
      remini shark.ini $chan Player2
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2
      remini hp.ini $chan Player1
      remini hp.ini $chan Player2
      remini pdm.ini $chan Player1
      remini pdm.ini $chan Player2
      remini dds.ini $chan Total
      halt
    }
    else {
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
      writeini turn.ini $chan Turn 2
      halt
    }
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    writeini hit.ini $chan hit $rand(0,30)
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with their D-Scim, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
      time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total  
      halt 
    } 
    else {
      msg $chan 4 $readini(pdm.ini,$chan,Player2) attacks at $readini(pdm.ini,$chan,Player1) with their D-Scim, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
}
on *:TEXT:!cbow*:#:{
  if ($readini(dm.ini,$chan,Status) == $null) {
    notice $nick There is not a DM Going right now. Type !dm to have a Dm
    halt
  }
  if ($readini(dm.ini,$chan,Status) == ON) {
    notice $nick You Need to find someone to attack.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    writeini hit.ini $chan Hit $rand(0,30)
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      msg $chan 112 $readini(pdm.ini,$chan,Player1) Shoots at $readini(pdm.ini,$chan,Player2) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status
      remini shark.ini $chan Player1
      remini shark.ini $chan Player2
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2
      remini hp.ini $chan Player1
      remini hp.ini $chan Player2
      remini pdm.ini $chan Player1
      remini pdm.ini $chan Player2
      remini dds.ini $chan Total
      halt
    }
    else {
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Shoots at $readini(pdm.ini,$chan,Player2) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
      writeini turn.ini $chan Turn 2
      halt
    }
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    writeini hit.ini $chan hit $rand(0,30)
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    writeini record.ini $chan Player2 $calc( $readini(record.ini,$chan,Player2) + 1)
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Shoots at $readini(pdm.ini,$chan,Player1) with their C-Bow, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
      time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!!12 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total   
      halt 
    } 
    else {
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Shoots at $readini(pdm.ini,$chan,Player1) with their C-Bow, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
}
ON *:TEXT:!mbow*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      msg $chan 12 $readini(pdm.ini,$chan,Player1) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with 0 HP. 
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.  
      msg $chan 12 $readini(pdm.ini,$chan,Player1) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with $readini(hp.ini,$chan,Player2) HP. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25)
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      msg $chan 4 $readini(pdm.ini,$chan,Player2) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with 0 HP. 
      timer 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) has won the DM! 
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.  

      msg $chan 4 $readini(pdm.ini,$chan,Player2) shoots their Magic Short Bow at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,hit) and $readini(hit.ini,$chan,hit2). Leaving him with $readini(hp.ini,$chan,Player1) HP. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
} 
on *:TEXT:!guthan*:#:{
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    notice $nick You dont have any special Left. 
    halt 
  }
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) < 50 ) {
    notice $nick You dont have enough special left.
    halt
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) < 50 ) {
    notice $nick You dont have enough special left.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == $null) {
    notice $nick There is not a DM Going right now. Type !dm to have a Dm
    halt
  }
  if ($readini(dm.ini,$chan,Status) == ON) {
    notice $nick You Need to find someone to attack.
    halt
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
    writeini hit.ini $chan Hit $rand(0,35)
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 50 ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player2) <= 0 ) {
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving them with 0 HP
      timer 1 3 msg $chan 12 $readini(pdm.ini,$chan,Player1) Has Won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player1) WON!!!12 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status
      remini shark.ini $chan Player1
      remini shark.ini $chan Player2
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2
      remini hp.ini $chan Player1
      remini hp.ini $chan Player2
      remini pdm.ini $chan Player1
      remini pdm.ini $chan Player2
      remini dds.ini $chan Total
      halt
    }
    else {
      notice $nick You have $readini(spec.ini,$chan,Player1) $+ % of your Special Bar left.  
      msg $chan 12 $readini(pdm.ini,$chan,Player1) Attacks at $readini(pdm.ini,$chan,Player2) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving them with $readini(hp.ini,$chan,Player2) HP
      msg $chan 4 $readini(pdm.ini,$chan,Player1) Has Regained $readini(hit.ini,$chan,Hit) HP, and now has $readini(hp.ini,$chan,Player1) HP!    
      writeini turn.ini $chan Turn 2
      halt
    }
  }
  if ($readini(dm.ini,$chan,Status) == On2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
    writeini hit.ini $chan hit $rand(0,30)
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 50 ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + $readini(hit.ini,$chan,hit) )
    if ($readini(hp.ini,$chan,Player1) <= 0 ) {
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with Guthans, Hitting a $readini(hit.ini,$chan,Hit) . Leaving them with 0 HP
      time 1 3 msg $chan 4 $readini(pdm.ini,$chan,Player2) Has won the DM!
      timer 1 2 msg $chan 12 $nick Has $readini(winrecord.ini,$nick,Wins) Wins and $readini(winrecord.ini,$nick,Losses) Losses
      msg $chan 4<(^-^<) 12W000T $readini(pdm.ini,$chan,Player2) WON!!! 4(>^-^>)
      writeini winrecord.ini $nick Wins $calc( $readini(winrecord.ini,$nick,Wins) + 1) 
      writeini winrecord.ini $nick Losses $calc( $readini(winrecord.ini,$nick,Losses) + 1)
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total   
      halt 
    } 
    else {
      notice $nick You have $readini(spec.ini,$chan,Player2) $+ % of your Special Bar left.  
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Attacks at $readini(pdm.ini,$chan,Player1) with Guthans, hitting a $readini(hit.ini,$chan,Hit). Leaving him with $readini(hp.ini,$chan,Player1) HP.
      msg $chan 4 $readini(pdm.ini,$chan,Player2) Has Regained $readini(hit.ini,$chan,Hit) HP, and now has $readini(hp.ini,$chan,Player2) HP!
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
}
on *:TEXT:!recharge*:#:{
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) >= 100 ) { 
    notice $nick You Already Have Full Special. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) >= 100 ) { 
    Notice $nick You Already Have Full Special.
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    notice $nick You cannot recharge yet.
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) + 25 ) 
    notice $readini(pdm.ini,$chan,Player1) You now have $readini(spec.ini,$chan,Player1) $+ % Special Now. 
    msg $chan 12 $readini(pdm.ini,$chan,Player1) Recharges Their Special And Has $readini(spec.ini,$chan,Player1) $+ % Special. 
    writeini turn.ini $chan Turn 2 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) + 25 ) 
    notice $readini(pdm.ini,$chan,Player2) You now have $readini(spec.ini,$chan,Player2) $+ % Special Now. 
    msg $chan 4 $readini(pdm.ini,$chan,Player2) Recharges Their Special And Has $readini(spec.ini,$chan,Player2) $+ % Special. 
    writeini turn.ini $chan Turn 1 
    halt 
  }  
  else { 
    notice $nick Its not your turn or your not in this DM. 
  } 
} 
ON *:TEXT:!enddm*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    notice $nick There is not a DM for this channel 
    halt 
  } 
  if ($nick isop $chan || $nick ishop $chan || $nick == joint_fest) { 
    msg $chan DM ended by $nick type !dm to start a new DM $+ . 
    remini dm.ini $chan Status 
    remini shark.ini $chan Player1 
    remini shark.ini $chan Player2 
    remini Hit.ini $chan Hit 
    remini Hit.ini $chan Hit2 
    remini hp.ini $chan Player1 
    remini hp.ini $chan Player2 
    remini pdm.ini $chan Player1 
    remini pdm.ini $chan Player2 
    remini dds.ini $chan Total 
  } 
  else { 
    notice $nick you cant do that =0.... you are a wittle narb that isnt voiced or is voiced.
  msg $chan 12LMAO!! $nick just tried ending the dm when he isnt a Halfop or Op!! LOL } 
} 
ON *:TEXT:!helpdm*:#:{ 
  notice $nick !enddm  - this is if you are halfop or greater  
  notice $nick !guthans
  notice $nick !whip
  notice $nick !cbow
  notice $nick !recharge
  notice $nick !dds
  notice $nick !dh
  notice $nick !eat
  notice $nick !barrage
  notice $nick !gmaul
  notice $nick !dscim
  notice $nick !mbow
}
on *:text:!adddm*:#: { if ($2) { set %dmlist [ $+ [ $2 ] ] on }
  if ($nick isop #alexbot || $nick ishop #alexbot) {
    notice $nick Channel $2 Has Been Added To the DM List.
  }
}
on *:text:!deldm*:#: { if ($2) { set %dmlist [ $+ [ $2 ] ] off }
  if ($nick isop #alexbot || $nick ishop #alexbot) {
    notice $nick Channel $2 Has Been Removed From the DM List.
  }