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#527863
void ReceiveGamePacket(BYTE* Packet, DWORD PacketSize)
{
__asm
{
mov eax, Packet
mov esi, PacketSize
mov edx, 0x6FB6DF70
call edx
}
} void ReceiveGamePacket(BYTE* Packet, DWORD PacketSize)
{
__asm
{
mov eax, Packet
mov esi, PacketSize
mov edx, 0x6FB6DF70
call edx
}
}