All pastes #526431 Raw Edit

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#526431 ·published 2007-05-31 20:19 UTC
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alias -l c1 { return $+($chr(3),04,$1-,$chr(3)) }
alias -l c2 { return $+($chr(3),02,$1-,$chr(3)) }
on *:TEXT:*:#:{
  if ($left($1,1) isin !@) {
    if ($skill($right($1,-1))) {
      if ($skill($right($1,-1)) == overall) { halt }
      if ($regex($left($1,1),/^(@|!)/Si)) { hadd -m $+(stats,.,$nick) disp $iif($left($1,1) == @,msg $chan,$iif($left($1,1) == !,notice $nick)) }
      else halt
      if ($regex($skill($right($1,-1)),/^(combat|stats|vk|pest|pc)/Si)) { 
        if ($skill($right($1,-1)) == combat) { hadd -m $+(stats,.,$nick) style cb }
        else hadd -m $+(stats,.,$nick) style st
        if ($skill($right($1,-1)) isin vk pest pc) { hadd -m $+(stats,.,$nick) style pc }
      }
      else {
        hadd -m $+(stats,.,$nick) style ss
        hadd -m $+(stats,.,$nick) skill $skill($right($1,-1))
      }
      if ($2) {
        if ($len($replace($2-,$chr(32),+)) > 12) { $iif(@ == $left($1,1),msg $chan,$iif(! == $left($1,1),notice $nick,halt)) Sorry, That nickname is  too long. | halt }
        hadd -m $+(stats,.,$nick) name $replace($2-,$chr(32),+,_,+,-,+)
      }
      else {
        if ($readini(defrsn.ini,defname,$nick)) { hadd -m $+(stats,.,$nick) name $replace($readini(defrsn.ini,defname,$nick),_,+) }
        else {
          if ($len($replace($nick,_,+)) > 12) { $iif(@ == $left($1,1),msg $chan,$iif(! == $left($1,1),notice $nick,halt)) Sorry, That nickname is  too long. | halt }
          hadd -m $+(stats,.,$nick) name $replace($nick,_,+)
        }
      }
      sockopen $+(stats,.,$nick) www.o-ss.net 80
    }
    else halt
  }
}

on *:SOCKOPEN:stats.*:{
  sockwrite -nt $sockname GET /parsers/stats.php?user= $+ $replace($hget($sockname,name),$chr(32),+)  HTTP/1.1
  sockwrite -nt $sockname Host: www.o-ss.net $+ $crlf $+ $crlf
}
on *:SOCKREAD:stats.*:{
  sockread -f $+(%,$sockname,.,read)
  tokenize 32 $($+(%,$sockname,.,read),2)
  if (*does not feature in the hiscores* iswm $($+(%,$sockname,.,read),2)) {
    $hget($sockname,disp) $c1($hget($sockname,name)) $c2(isn't featured in the high scores.) 
    hfree $sockname
    sockclose $sockname
    halt
  }
  if ($hget($sockname,style) == pc) {
    if ($istok($skill(13248624621354321574863),$1,58)) {
      if (*not ranked* !iswm $1-) {
        inc $+(%,$sockname,.,a) 1
        hadd -m $sockname $($+(%,$sockname,.,a),2) $c2($1 $+ :) $c1($ndp($calc($calc($xp($calc($3 + 1)) - $remove($4,$chr(44))) / $floor($calc(($3 * $3) / $iif($1 == prayer,12,6)))))) $c2(( $+ $floor($calc(($3 * $3) / $iif($1 == prayer,12,6))) xp/point))
      }
      else { inc $+(%,$sockname,.,h) 1 }     
    }
    if ($1 == cooking) {
      if ($($+(%,$sockname,.,h),2) >= 7) {
        $hget($sockname,disp) $c1($hget($sockname,name)) $c2(doesn't appear in highscores for any combat skill.)
      }
      else {
        set $+(%,$sockname,.,b) 0
        while ($($+(%,$sockname,.,b),2) < $($+(%,$sockname,.,a),2)) {
          inc $+(%,$sockname,.,b) 1
          set $+(%,$sockname,.,line) $($+(%,$sockname,.,line),2) $hget($sockname,$($+(%,$sockname,.,b),2))
        }
        $hget($sockname,disp) $c2(Pest Control points for) $c1($replace($hget($sockname,name),+,$chr(32))) 
        $hget($sockname,disp) $($+(%,$sockname,.,line),2)
      }
      hfree $sockname
      unset $+(%,$sockname,.,%read) | unset $+(%,$sockname,.,*) | sockclose $sockname
    } 
  } 
  if ($hget($sockname,style) == ss) {
    if ($1 == $hget($sockname,skill)) {
      if (*not ranked* iswm $($+(%,$sockname,.,read),2)) { $hget($sockname,disp) $c2($hget($sockname,name)) $c1(isn't featured in high scores for $c2($hget($sockname,skill)) $+ .) }
      else {
        hadd -m $sockname exp $xp2next($3,$remove($4,$chr(44)))
        set $+(%,$sockname,.,a) 0
        while ($($+(%,$sockname,.,a),2) < $ini(monsters.ini,$hget($sockname,skill),0)) {
          inc $+(%,$sockname,.,a) 1
          set $+(%,$sockname,.,b) $c1($($+(%,$sockname,.,b),2)) $c2($replace($gettok($readini(monsters.ini,$hget($sockname,skill),$($+(%,$sockname,.,a),2)),1,32),_,$chr(32),-,$chr(32))) $c1($floor($calc($hget($sockname,exp) / $gettok($readini(monsters.ini,$hget($sockname,skill),$($+(%,$sockname,.,a),2)),2,32))))
        }
        $hget($sockname,disp) $c2($hget($sockname,skill)) $c1(stats for:) $c2($replace($hget($sockname,name),+,$chr(32)))
        $hget($sockname,disp) $c2(Rank:) $c1($2) $c2(Level:) $c1($3) $c2(Exp:) $c1($4) $c2(Exp for) $c1($+($calc($3 + 1),:) $bytes($hget($sockname,exp),b))
        $hget($sockname,disp) $c2(<For level $calc($3 + 1) $+ >) $($+(%,$sockname,.,b),2)
      }
      unset $+(%,$sockname,.,*)
      hfree $sockname
      sockclose $sockname
    }
  }
  if ($hget($sockname,style) == st) {
    if (($skill($1)) && (*not ranked* !iswm $1-)) {
      if ($hget($sockname,line)) { var %line = $hget($sockname,line) $c2($+($1,:)) $c1($3) | hdel $sockname line | hadd -m $sockname line %line }
      else { hadd -m $sockname line $c2($+($1,:)) $c1($3) }
    }
    if ($1 == end) { 
      $hget($sockname,disp) $c2(Stats for:) $c1($replace($hget($sockname,name),+,$chr(32)))
      $hget($sockname,disp) $hget($sockname,line)
      hfree $sockname
      sockclose $sockname
    }
  }
  if ($hget($sockname,style) == cb) {
    if ($istok($skill(13248624621354321574863),$1,58)) {
      hadd -m $sockname $1 $iif(*not ranked* iswm $1-,NA,$3)
    }
    if ($1 == cooking) {
      if ($count($hget($sockname,attack) $hget($sockname,strength) $hget($sockname,defence) $hget($sockname,hitpoints) $hget($sockname,prayer) $hget($sockname,ranged) $hget($sockname,magic),NA) >= 7) {
        $hget($sockname,disp) $hget($sockname,name) $c1(doesn't appear in highscores for any combat skill.)
      }
      else {
        tokenize 32 $extcmbcalc($hget($sockname,attack),$hget($sockname,strength),$hget($sockname,defence),$hget($sockname,hitpoints),$hget($sockname,prayer),$hget($sockname,ranged),$hget($sockname,magic))
        $hget($sockname,disp) $c2(Combat stats for) $c1($replace($hget($sockname,name),+,$chr(32))) $c2(Level:) $c1($floor($1) $2-)
        $hget($sockname,disp) $c2(Att:) $c1($hget($sockname,attack)) $c2(Str:) $c1($hget($sockname,strength)) $c2(Def:) $c1($hget($sockname,defence)) $c2(Hits:) $c1($hget($sockname,hitpoints)) $c2(Pray:) $c1($hget($sockname,prayer)) $c2(Range:) $c1($hget($sockname,ranged)) $c2(Magic:) $c1($hget($sockname,magic))
        hadd -m $sockname temp $iif(*.* iswm $1,$calc(1 - $+($chr(46),$gettok($1,2,46))),1)
        if ($2- == (melee based)) { 
          $hget($sockname,disp) $c2(Levels For) $c1($calc($floor($1) + 1)) $+ $c2(:) $c2(Att:) $c1($ndp($calc($hget($sockname,temp) / 0.32707))) $& 
            $c2(Str:) $c1($ndp($calc($hget($sockname,temp) / 0.324))) $&
            $c2(Def:) $c1($ndp($calc($hget($sockname,temp) / 0.249))) $&
            $c2(Hits:) $c1($ndp($calc($hget($sockname,temp) / 0.25))) $&
            $c2(Pray:) $c1($ndp($calc($hget($sockname,temp) / 0.124)))
        }
        if ($2- == (Range based)) { 
          $hget($sockname,disp) $c2(Levels For) $c1($calc($floor($1) + 1)) $+ $c2(:) $c2(Range:) $c1($ndp($calc($hget($sockname,temp) / 0.487))) $& 
            $c2(Def:) $c1($ndp($calc($hget($sockname,temp) / 0.249))) $&
            $c2(Hits:) $c1($ndp($calc($hget($sockname,temp) / 0.25))) $&
            $c2(Pray:) $c1($ndp($calc($hget($sockname,temp) / 0.124)))
        }
        if ($2- == (Magic based)) { 
          $hget($sockname,disp) $c2(Levels For) $c1($calc($floor($1) + 1)) $+ $c2(:) $c2(Magic:) $c1($ndp($calc($hget($sockname,temp) / 0.487))) $& 
            $c2(Def:) $c1($ndp($calc($hget($sockname,temp) / 0.249))) $&
            $c2(Hits:) $c1($ndp($calc($hget($sockname,temp) / 0.25))) $&
            $c2(Pray:) $c1($ndp($calc($hget($sockname,temp) / 0.124)))
        }
        hfree $sockname
        unset $+(%,$sockname,.,%read) | sockclose $sockname 
      }
    }
  }
}
;<!---Combat Calculator---!>
alias -l extcmbcalc {
  var %line = $replace($1 $2 $3 $4 $5 $6 $7,NA,1)
  tokenize 32 %line
  if (($calc($1 + $2) > $6) && ($calc($1 + $2) > $7)) { var %type = melee }
  if (($calc($1 + $2) < $6) || ($calc($1 + $2) < $7)) {
    if ($7 > $calc($1 + $2)) {
      if ($7 > $6) { var %type = magic }
    }
    if ($6 > $calc($1 + $2)) {
      if ($6 > $7) { var %type = range }
    }
  } 
  if (%type == range) { return $calc((0.487 * $6) + (0.249 * $3) + (0.25 * $4) + (0.124 * $5)) (Range Based) }
  if (%type == magic) { return $calc((0.487 * $7) + (0.249 * $3) + (0.25 * $4) + (0.124 * $5)) (Magic Based) }
  if (%type == melee) { return $calc((0.32707 * $1) + (0.249 * $3) + (0.324 * $2) + (0.25 * $4) + (0.124 * $5)) (Melee Based) }
}
;<!---Skill Identifier---!>
alias skill {
  if ($regex($1,/c(mb|ombat)/Si)) Return Combat
  if ($1 == overall) return Overall
  if ($1 == pest) return Pest
  if ($1 == vk) return VK
  if ($1 == pc) return pc
  if ($regex($1,/^Stats/Si)) Return Stats
  if ($regex($1,/^att(ack)?$/Si)) Return Attack
  if ($regex($1,/^str(ength)?$/Si)) Return Strength
  if ($regex($1,/^Def(ence)?$/Si)) Return Defence
  if ($regex($1,/^h(p|its|itpoints)?$/Si)) Return Hitpoints
  if ($regex($1,/^pray(er)?$/Si)) Return Prayer
  if ($regex($1,/^mag(e|ic)?$/Si)) Return Magic
  if ($regex($1,/^range(d)?$/Si)) Return Ranged
  if ($regex($1,/^Cook(ing)?$/Si)) Return Coooking
  if ($regex($1,/^wc|Woodcut|woodcutting/Si)) Return Woodcutting
  if ($regex($1,/^fletch(ing)?$/Si)) Return Fletching
  if ($regex($1,/^fish(ing)?$/Si)) Return Fishing
  if ($regex($1,/^fm|Firemake|firemaking/Si)) Return Firemaking
  if ($regex($1,/^craft(ing)?$/Si)) Return Crafting
  if ($regex($1,/^smith(ing)?$/Si)) Return Smithing
  if ($regex($1,/^min(e|ing)?$/Si)) Return Mining
  if ($regex($1,/^Herb(lore|y)?$/Si)) Return Herblore
  if ($regex($1,/^Agility/Si)) Return Agility
  if ($regex($1,/^th(ie|ei)v(e|ing)/Si)) Return Thieving
  if ($regex($1,/^Slay(er|ing)?$/Si)) Return Slayer
  if ($regex($1,/^farm(ing)?$/Si)) Return Farming
  if ($regex($1,/^rc|runecraft|runecrafting/Si)) Return Runecraft
  if ($regex($1,/^con(struction)?$/Si)) Return Construction
  if ($1 == 13248624621354321574863) Return attack:strength:ranged:magic:hitpoints:prayer:defence
}
;<!---xp 2 level procedures---!>
alias xp {
  var %x = 1, %level = $calc($1 - 1), %xp = 0
  while (%x <= %level) {
    var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
    inc %xp %TempXp
    inc %x
  }
  return $int(%xp)
}
alias xp2Next {
  var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
  return $calc(%nextxp - %xp)
}
;<!---No Dot Plz :)---!>
alias ndp {
  if (*.* iswm $1) { return $calc($gettok($1,1,46) + 1) }
  else { return $1 }
}