rendered paste bodynew string[256];
if (gTeam[killerid] != gTeam[playerid])
{
SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
if (gTeam[killerid] == SAB)
{
gSAB += 1;
if (gSAB == 100)
{
format(string, sizeof(string),"~y~SAB ~w~won the war!!~n~Final results:~n~[SAB] = %d [-D-] = %d", gSAB, gVisitors);
GameTextForAll(string, 20000, 6);
SetTimer("OnGameModeExit", 20000, 0);
for(new i=0;i<MAX_PLAYERS;i++)
{
TogglePlayerControllable(i, 0);
}
}
}
else if (gTeam[killerid] == Visitors)
{
gVisitors += 1;
if (gVisitors == 100)
{
format(string, sizeof(string),"~y~[!] ~w~won the war!!~n~Final results:~n~[SAB] = %d [-D-] = %d", gSAB, gVisitors);
GameTextForAll(string, 20000, 6);
SetTimer("OnGameModeExit", 20000, 0);
for(new i=0;i<MAX_PLAYERS;i++)
{
TogglePlayerControllable(i, 0);
}
}
}
}
if (gTeam[killerid] == gTeam[playerid])
{
SetPlayerScore(killerid, GetPlayerScore(killerid)-1);
SendClientMessage(playerid, COLOR_RED, "*** DONT TEAMKILL, YOU LOST 1 POINT***");
}
return 1;
}