All pastes #525822 Raw Edit

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#525822 ·published 2007-05-31 15:10 UTC
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whirm@sphynx:/tmp/cspop$ sh cspop.sh
Start realpath='world.zip' path='/tmp/celstart' configname='/tmp/celstart/celstart.cfg'
PYTHONPATH: /home/whirm/src/64bits/crystalspace/CS:/home/whirm/src/64bits/cel/cel:/tmp/cspop/scripts/:/home/whirm/.blender/scripts/bpymodules/b2cs/templates/python/behaviour/:/home/whirm/.blender/scripts/bpymodules/b2cs/templates/python/celstrap/:world.zip
DEBUG: Sound System Software Renderer Initializing...

crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.device.joystick.linux'
Initializing game...

cel.input.standard:
  *.CommandInput.Bind.key = action is deprecated. Use *.Input.Bind.action =
  key instead.
  *.CommandInput.Bind.key = action is deprecated. Use *.Input.Bind.action =
  key instead.
  *.CommandInput.Bind.key = action is deprecated. Use *.Input.Bind.action =
  key instead.

crystalspace.maploader:
  Unable to open shader file '/shader/terrh/terrh.xml'!

crystalspace.maploader.parse.image:
  Could not open image file 'no' on VFS!

crystalspace.maploader.parse.texture:
  Couldn't load image 'no', using error texture instead!

crystalspace.cel.physicallayer:
  Property class factory name 'cel.pcfactory.mesh' is deprecated! Use
  'cel.pcfactory.object.mesh' instead.
  Property class factory name 'cel.pcfactory.defaultcamera' is deprecated! Use
  'cel.pcfactory.camera.old' instead.
Error: failed to load module "popactor"
Traceback (most recent call last):
  File "/tmp/cspop/scripts/popactor.py", line 2, in ?
    import actor
  File "/tmp/cspop/scripts/actor.py", line 5, in ?
    import cspop
  File "/tmp/cspop/scripts/cspop.py", line 2, in ?
    import csproperties
  File "/tmp/cspop/scripts/csproperties.py", line 458, in ?
    cspace.iSkeletonAnimationKeyFrame.Duration = property(_cspace.iSkeletonAnimationKeyFrame_GetDuration,_cspace.iSkeletonAnimationKeyFrame_SetDuration)
AttributeError: 'module' object has no attribute 'iSkeletonScriptKeyFrame_SetName'
cel.addons.celentity:  Couldn't create behaviour with name 'popactor'!
cel.addons.celentity:  [node: world,sector(name=Scene),addon,behaviour(name=popactor)]
End initializing game...
Error: failed to load module "evilai"
Traceback (most recent call last):
  File "/tmp/cspop/scripts/evilai.py", line 8, in ?
    import cspop
  File "/tmp/cspop/scripts/cspop.py", line 2, in ?
    import csproperties
  File "/tmp/cspop/scripts/csproperties.py", line 458, in ?
    cspace.iSkeletonAnimationKeyFrame.Duration = property(_cspace.iSkeletonAnimationKeyFrame_GetDuration,_cspace.iSkeletonAnimationKeyFrame_SetDuration)
AttributeError: 'module' object has no attribute 'iSkeletonScriptKeyFrame_SetName'
crystalspace.application.celstart:  Can't create behaviour 'evilai' for entity 'evilai'!
whirm@sphynx:/tmp/cspop$