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public text v1 · immutablefunction SWEP:PrimaryAttack()
trace = self.Owner:GetEyeTrace()
if debug == true then
Msg("[PTG]Primary Attack \n")
end
self.Owner:SetPos(trace.HitPos)
self.Weapon:EmitSound(ShootSound)
endfunction SWEP:PrimaryAttack()
trace = self.Owner:GetEyeTrace()
if debug == true then
Msg("[PTG]Primary Attack \n")
end
self.Owner:SetPos(trace.HitPos)
self.Weapon:EmitSound(ShootSound)
end