All pastes #520812 Raw Edit

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#520812 ·published 2007-05-30 01:12 UTC
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public enum RoutineStates
{
	CombatPrep,			//Speaks for itself
	Pulling,			//Speaks for itself
	SingleTargetCombat,		//Blow shit up
	DoubleTargetCombat,		//CC one, kill other, then downgrade to single target. Optimized for mana efficiency due to extra mob.
	MultiTargetCombat		//AoEgrinding
}
public enum CombatPrepStates		//apparently checking health is not needed
{
	CheckingBuffs,			//I'm going to have this here anyway because of waltz's current buff implementation
	Buffing,			//May just make this part of the CheckingBuffs.
	CheckingManagem,		//Speaks for itself
	PreCombatWards			//I'll implement it if I have to. Do any pre-combat fire/frost wards on fire/frost damage dealers
}
public enum PullingStates
{
	Advancing,			//Get close if the mob wandered out of range for some reason. If it did, your pull range is probably too high
	CheckingPullMobCount,		//Make sure I'm not getting into something I can't handle, jump to doublemob combat if just pulling two mobs anwyay, go straight to mutli if aoegrinding
	Casting				//the actual pulling
}
public enum SingleTargetCombat
{
	Nuking,				//our good 'ole spec-optimized nukes.
	PreFlee,			//Pop a mana shield, turn away from the mob, gtfo of town
	SwapToDoubleTargetCombat	//Escalate to doubletarget combat if a mob aggros, essentially just start the CC
}
public enum DoubleTargetCombat
{
	Nuking,				//Will be same as singletarget nuking, because it's really the same
	CrowdControl,			//Snare mobs if possible, get away, sheep lower priority mob
	SwapToMultiTargetCobmat,	//Switch to multi target combat if needed, not sure how well it'd work mostly because there's a good chance you'll be lowhp with adds. Flee?
	Fleeing				//same as above
}
public enum MultiTargetCombat
{
	AoENuking,			//Fancy blizzarding, blast waving, etc. should really be a frostie for this...
	EmergencyCrowdControl,		//snares and flares to get away if needed, probably be merged with preflee
	Fleeing				//same as above
}
public enum BuffStates			//kinda like sub-substates for buffing. It'll do my own downtime if I need to.
{
	CheckMana,			//.....
	CheckBuffs,			//I repeat, .....
	CastBuffs			//Spec-optimized buffing.
}