rendered paste bodyalias -l c1 { return $+($chr(3),03,$1-) }
alias -l c2 { return $+($chr(3),12,$1-) }
on *:TEXT:*:#: {
if ($left($strip($1),1) !isin @!.) || ($regex($strip($1),/(=|[^<]*>|<[^>]*>|<[^>]|[0-9]|$chr(95))/Si)) { halt }
if ($right($1,-1) == defname) && ($2-) && ($len($2-) <= 12) {
writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($2-,$chr(32),-)
notice $nick $c1(your nickname for the adress) $c2($mask($fulladdress,3)) $c1(has been set to) $c2($2-)
halt
}
inc %ID 1
if ($right($strip($1),-1) == stats) set $+(%,rs.style.,%ID) stats
elseif ($regex($strip($1),/co?mb(at)?/Si)) set $+(%,rs.style.,%ID) combat
elseif ($setskill($remove($strip($1),@,!,.))) set $+(%,rs.style.,%ID) single
else halt
if ($len($2-) > 12) { $iif($left($1,1) == @,msg $chan,notice $nick) $c1(The nickname) $c2($2-) $c1(is too long) | halt }
if ($2) set $+(%,rs.rsn.,%ID) $replace($2-,$chr(32),$chr(95))
elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,rs.rsn.,%ID) $ifmatch
elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,rs.rsn.,%ID) $ifmatch
else set $+(%,rs.rsn.,%ID) $nick
set $+(%,rs.skill.,%ID) $setskill($remove($strip($1),@,!,.))
set $+(%,rs.return.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
sockopen $+(rsh.,%ID) hiscore.runescape.com 80
}
on *:SOCKOPEN:rsh.*:{
var %ID = $gettok($sockname,2,46)
sockwrite -nt $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,rs.rsn.,%ID),2) HTTP/1.0
sockwrite -nt $sockname Host: hiscore.runescape.com $+ $str($crlf,2)
}
on *:SOCKREAD:rsh.*:{
if ($sockerr) { echo -a Error. | halt }
var %ID = $gettok($sockname,2,46), $&
%style = $($+(%,rs.style.,%ID),2), $&
%target = $($+(%,rs.rsn.,%ID),2), $&
%display = $($+(%,rs.return.,%ID),2), $&
%skill = $($+(%,rs.skill.,%ID),2)
sockread &source
bwrite $sockname -1 -1 &source
if ($bfind(&source,1,does not feature in the hiscores).text) { %display $c1(The username) $c2(%target) $c1(did not have the skills or single skill you specified featured in the RuneScape highscores. Please make sure that you spell the name of the user correctly. CohortBot will be unable to find what you are looking for if you do not.) | remove $sockname | sockclose $sockname | halt }
bread $sockname 1 $file($sockname).size $+(&,$sockname)
var %stat, %x = 1
while (%x) {
var %x = $bfind($+(&,$sockname),$calc(%x + 1),<a href="overall.ws?table=).text, %stat = $htmlfree($bvar($+(&,$sockname),%x,200).text)
tokenize 10 %stat
hadd -m $sockname $1 $2 $3 $4 $xp2next($3,$4)
}
if ($bfind($+(&,$sockname),1,<img class="mainscroll-bottom).text) {
if (%style == stats) {
var %y = 0
while (%y <= 23) {
tokenize 32 $hget($sockname,$setskill(%y))
if ($2) var %file = $iif(%file,$v1 $+ $chr(44)) $c1($setskill(%y)) $c2($2)
inc %y
}
%display $c1(CohortBot has found the statistics for) $c2(%target) $+ $c1(:)
%display %file
unset $+(%,rs.,%ID)
}
if (%style == single) {
if (!$hget($sockname,%skill)) { %display $c2(%target) $c1(did not feature in higscores for) $c2(%skill) | remove $sockname | sockclose $sockname | halt }
tokenize 32 $hget($sockname,%skill)
%display $c2(%skill) $c1(statistics have been found for: ) $c2(%target)
%display $c1(Level:) $c2($2) $c1(Rank:) $c2($1) $c1(Exp:) $c2($3) $c1(Exp for) $c2($calc($2 + 1)) $c1(%skill $+ :) $c2($comma($4))
unset $+(%,rs.,%ID)
}
if (%style == combat) {
var %att = $gettok($hget($sockname,attack),2,32), %def = $gettok($hget($sockname,defence),2,32), $&
%str = $gettok($hget($sockname,strength),2,32), %hp = $gettok($hget($sockname,hitpoints),2,32), $&
%rng = $gettok($hget($sockname,ranged),2,32), %pray = $gettok($hget($sockname,prayer),2,32), $&
%magic = $gettok($hget($sockname,magic),2,32)
var %combat = $cmb(%att,%def,%str,%hp,%rng,%pray,%magic)
var %temp = $abs($calc($int($calc($gettok(%combat,1,32) +1)) - $gettok(%combat,1,32))), $&
%a.lvl = $ceil($calc(%temp / .32707)), %s.lvl = $ceil($calc(%temp / .324)), $&
%d.lvl = $ceil($calc(%temp / .25)), $&
%m.lvl = $ceil($calc(%temp / .487)), $&
%r.lvl = $ceil($calc(%temp / .487)), $&
%p.lvl = $ceil($calc(%temp / .124))
if ($gettok(%combat,2,32) == Magic Based) var %lvl.base = Magic: %m.lvl
elseif ($gettok(%combat,2,32) == Ranged Based) var %lvl.base = Ranged: %r.lvl
else var %lvl.base = $c1(Att:) $c2(%a.lvl) $c1(Str:) $c2(%s.lvl)
%display $c2(%target) $c1(is level) $c2(%combat)
%display $c1(Attack:) $c2(%att) . $c1(Defence:) $c2(%def) . $c1(Strength:) $c2(%str) . $c1(Hitpoints:) $c2(%Hp) . $c1(Ranged:) $c2(%rng) . $c1(Prayer:) $c2(%pray) . $c1(Magic:) $c2(%magic) .
if ($floor(%combat) != 126) %display $c1(Levels for) $c2($floor($calc($gettok(%combat,1,32) +1))) $+ $c1(:) %lvl.base $c1(def/hp:) $c2(%d.lvl) $c1(Prayer:) $c2(%p.lvl)
else %display $c2(%target) $c1(has reached the maximum Combat level in) $c2(RuneScape!)
unset $+(%,rs.,%ID)
}
}
remove $sockname
}
alias -l cmb {
var %a = $calc($2 * 100), %b = $calc($4 * 100), %c = $calc($6 * 50)
var %base = $calc($calc(%a + %b + %c) / 400), %d = $calc($1 * 130), %e = $calc($3 * 130)
if ($and($5,1) == 0) var %f = $calc($calc($calc($5 - 1) + $calc($5 * 2)) * 65)
elseif ($and($5,1) == 1) var %f = $calc($5 * 195)
if ($and($7,1) == 0) var %g = $calc($calc($calc($7 - 1) + $calc($7 * 2)) * 65)
elseif ($and($7,1) == 1) var %g = $calc($7 * 195)
var %mcombat = $calc($calc(%d + %e) / 400), %rcombat = $calc(%f / 400), %macombat = $calc(%g / 400)
if (%mcombat > %rcombat) && (%mcombat > %macombat) { return $calc(%mcombat + %base) Melee Based }
elseif (%rcombat > %mcombat) && (%rcombat > %macombat) { return $calc(%rcombat + %base) Ranged Based }
elseif (%macombat > %mcombat) && (%macombat > %rcombat) { return $calc(%macombat + %base) Magic Based }
}
alias -l htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x,&) | return %x }
alias -l comma { Var %a, %b = $regsub($ticks,$$1,/\G([+-]?\d+?)(?=(?:\d{3})++(?=\.\d++$|$))/g,\1 $+ $chr(44),%a) | Return %a }
alias -l xp2Next { var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1)) | return $calc(%nextxp - %xp) }
alias -l xp { var %x = 1, %level = $calc($1 - 1), %xp = 0 | while (%x <= %level) { var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4) | inc %xp %TempXp | inc %x } | return $int(%xp) }
alias -l setskill {
if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
elseif ($1 == 22) || ($regex($1,/^(construct)(ion|ing)?$/si)) return Construction
elseif ($1 == 23) || ($regex($1,/^(hunt)(er|ing)?$/si)) return Hunter
}