rendered paste bodypublic class ProcessPacket {
GameManager game;
public ProcessPacket(GameManager g) {
game = g;
}
public void packetProcess(Packet p) {
switch (p.getID()) {
case 45:
game.chatbox.setChat(p.readString()); //message
break;
case 46:
game.chatbox.setChat(p.readString(), p.readString()); //message encluding playername
break;
case 15: //login
game.player.connected = true;
game.player.name = p.readString();
break;
case 16: //login message
game.player.connected = false;
game.log.message = p.readString();
break;
case 17: //movement
break;
case 18: //update player ]
break;
}
}
}