geber
public lua v1 · immutable if GetDistance(OwnerX, OwnerY, x, y) < TOO_FAR_TARGET then Log(string.format("...moving... (state %d)", MyState)) stdMove(ID, x, y) local HomunHP = GetV(V_HP, MyID) local HomunMaxHP = GetV(V_MAXHP, MyID) local HomunHPPerc = (HomunHP / HomunMaxHP) * 100 local NextTarget = GetMyNextTarget(HomunHPPerc) if NextTarget ~=0 then MyEnemy = NextTarget DoSkill_AutoAttack(490) end