All pastes #516942 Raw Edit

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public lua v1 · immutable
#516942 ·published 2007-05-28 22:13 UTC
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function GM:PlayerLoadout(pl)	wepCountEnd = mapSetupTable[currentMap][1]	// Lua is piece of shit	for wepCount = 1, wepCountEnd, 1 do		pl:Give(weaponsTable[wepCount])	end		// Lastly give them ammo	pl:GiveAmmo(30, "Pistol")	pl:GiveAmmo(30, "SMG1")	pl:GiveAmmo(20, "AR2")	pl:GiveAmmo(12, "Buckshot")	pl:GiveAmmo(6, "357")	pl:GiveAmmo(6, "XBowBolt")end//////////weaponsTable = {	"weapon_crowbar",	"weapon_pistol",	"weapon_smg1",	"weapon_357",	"weapon_physcannon",	"weapon_shotgun",	"weapon_ar2",	"weapon_rpg",	"weapon_crossbow",	"weapon_bugbait"}mapSetupTable = {	["d1_trainstation_01"] = {0, 0, 2, 0},	["d1_trainstation_02"] = {0, 0, 0, 0},	["d1_trainstation_03"] = {0, 0, 0, 0},	["d1_trainstation_04"] = {0, 0, 0, 0},	["d1_trainstation_05"] = {0, 0, 1, 0},	["d1_trainstation_06"] = {1, 0, 0, 0},	["d1_canals_01"] = {1, 0, 0, 0},	["d1_canals_01a"] = {2, 1, 2, 0},	["d1_canals_02"] = {2, 1, 0, 0},	["d1_canals_03"] = {2, 0, 13, 0},	["d1_canals_05"] = {3, 0, 0, 1},	["d1_canals_06"] = {3, 3, 0, 1},	["d1_canals_07"] = {3, 1, 0, 1},	["d1_canals_08"] = {3, 0, 0, 1},	["d1_canals_09"] = {3, 0, 0, 1},	["d1_canals_10"] = {4, 1, 0, 1},	["d1_canals_11"] = {4, 2, 0, 1},	["d1_canals_12"] = {4, 2, 0, 2},	["d1_canals_13"] = {4, 0, 1, 2},	["d1_eli_01"] = {4, 1, 0, 0},	["d1_eli_02"] = {4, 1, 0, 0},	["d1_town_01"] = {5, 0, 1, 0},	["d1_town_01a"] = {5, 1, 0, 0},	["d1_town_02"] = {5, 0, 0, 0},	["d1_town_02a"] = {6, 1, 0, 0},	["d1_town_03"] = {6, 1, 0, 0},	["d1_town_04"] = {6, 1, 1, 0},	["d1_town_05"] = {6, 1, 0, 0},	["d2_coast_01"] = {7, 0, 0, 3},	["d2_coast_03"] = {8, 0, 1, 3},	["d2_coast_04"] = {8, 0, 0, 3},	["d2_coast_05"] = {8, 0, 0, 3},	["d2_coast_07"] = {8, 0, 0, 3},	["d2_coast_08"] = {8, 0, 0, 3},	["d2_coast_09"] = {9, 0, 0, 3},	["d2_coast_10"] = {9, 0, 0, 3},	["d2_coast_11"] = {9, 2, 1, 3},	["d2_coast_12"] = {10, 0, 0, 3},	["d2_prison_01"] = {10, 0, 0, 0},	["d2_prison_02"] = {10, 0, 0, 0},	["d2_prison_03"] = {10, 0, 0, 0},	["d2_prison_04"] = {10, 0, 0, 0},	["d2_prison_05"] = {10, 1, 0, 0},	["d2_prison_06"] = {10, 0, 0, 0},	["d2_prison_07"] = {10, 1, 0, 0},	["d2_prison_08"] = {10, 0, 0, 0},	["d3_c17_01"] = {10, 0, 0, 0},	["d3_c17_02"] = {10, 1, 0, 0},	["d3_c17_03"] = {10, 1, 0, 0},	["d3_c17_04"] = {10, 0, 0, 0},	["d3_c17_05"] = {10, 0, 0, 0},	["d3_c17_06a"] = {10, 0, 0, 0},	["d3_c17_06b"] = {10, 0, 0, 0},	["d3_c17_07"] = {10, 0, 0, 0},	["d3_c17_08"] = {10, 0, 4, 0},	["d3_c17_09"] = {10, 1, 0, 0},	["d3_c17_10a"] = {10, 0, 0, 0},	["d3_c17_10b"] = {10, 0, 0, 0},	["d3_c17_11"] = {10, 1, 0, 0},	["d3_c17_12"] = {10, 0, 0, 0},	["d3_c17_13"] = {10, 1, 0, 0},	["d3_citadel_01"] = {10, 1, 0, 0},	["d3_citadel_02"] = {10, 1, 0, 0},	["d3_citadel_03"] = {7, 0, 0, 0},	["d3_citadel_04"] = {7, 1, 3, 0},	["d3_citadel_05"] = {7, 0, 1, 0},	["d3_breen_01"] = {7, 0, 0, 0}}