rendered paste bodyon *:JOIN:#aak:{ .notice $nick Hello $nick $+ .Welcome to Athena's Abyssal Knights! If you have any questions, please contact an op or halfop. Please respect ops and halfops. To be given voice contact an op or in-game. }
on *:JOIN:#blk-market:{ .notice $nick Hi there $nick , welcome to $chan $+ . No account selling or trading, no spamming, or using colors, reverses, bolds, or underlines. Thank you, If you have any questions contact an op or a half-op. Thank you for your time $nick Enjoy your time here!! }
on *:TEXT:!global *:#: {
if ( $nick isop $chan || $nick ishop $chan ) {
msg #80+pc 3[Global Message - $nick $+ 3]12 $2- | msg #80+pc.staff 4[Global- $+ $nick $+ 4]12 $2- }
}
on *:TEXT:!lag:#: { if ( $nick isop $chan ) { notice $nick [My Current Lag Is: %zlag.current $+ s. (Highest: %zlag.highest $+ s. Lowest: %zlag.lowest $+ s.) } }
on *:TEXT:!change *:#80+pc.staff,#aak: { if ( $nick isop $chan || $nick ishop $chan ) {
set %world $2-
set %ht $ctime
set %nick $nick
msg #80+pc.staff 3[12PC-World Update3] 12The Pest Control World has been updated by %nick $+ ! | msg #80+pc.staff 3[12PC-World Update3] 12The Pest Control World has been updated by $nick $+ ! }
elseif ( $nick isvoice $chan ) { halt }
}
on *:TEXT:!setpcw *:#80+pc.staff,#aak: { if ( $nick isop $chan || $nick ishop $chan ) {
set %world $2-
set %ht $ctime
set %nick $nick
msg #80+pc.staff 3[12PC-World Update3] 12The Pest Control World has been updated by %nick $+ ! }
elseif ( $nick isvoice $chan ) { halt }
}
on *:TEXT:!setba *:#80+pc.staff,#aak: { if ( $nick isop $chan || $nick ishop $chan ) {
set %baworld $2-
set %ht $ctime
set %nick $nick
msg #80+pc.staff 3[12BA-World Update3] 12The Barbarian Assualt World has been updated by %nick $+ ! }
elseif ( $nick isvoice $chan ) { halt }
}
on *:text:!suggestbaw *:#:{ inc %basuggest 1 | notice $nick [Suggested Barbarian Assualt world $2 |Count: %basuggest $+ . Suggested by $nick . }
on *:TEXT:!baw:#: { inc %bacount 1 | notice $nick 3[12Barbarian-Assualt World -4 %baworld $+ 12. Set by %nick $duration($calc($ctime - %ht)) ago $+ .3| 12Times used: %bacount ] }
on *:TEXT:!world:#80+pc.staff,#aak: { inc %pcwcount 1 | notice $nick 3[12Pest-Control World -4 %world $+ 12. Set by %nick $duration($calc($ctime - %ht)) ago $+ .3| 12Times used: %pcwcount ] }
on *:TEXT:!pcw:#80+pc.staff,#aak: { inc %pcwcount 1 | notice $nick 3[12Pest-Control World -4 %world $+ 12. Set by %nick $duration($calc($ctime - %ht)) ago $+ .3| Times used: %pcwcount ] }
on *:TEXT:!users:#: { notice $nick There are currently $nick($chan,0) users on $chan $+ . $nick($chan,0,o) Ops, $nick($chan,0,h) Halfops, $nick($chan,0,v) Voiced, and $nick($chan,0,r) Regular. }
on *:TEXT:@users:#: { msg $chan There are currently $nick($chan,0) users on $chan $+ . $nick($chan,0,o) Ops, $nick($chan,0,h) Halfops, $nick($chan,0,v) Voiced, and $nick($chan,0,r) Regular. }
on *:TEXT:!calc *:#: { notice $nick $2- = $calc($2-) }
on *:TEXT:!pcwcount*:*: { /notice $nick The !pcw/!world Command count: %pcwcount }
on *:TEXT:!bacount*:*: { /notice $nick The !baw Command count: %bacount }
on *:TEXT:!pcwrehash *:#80+pc,#80+pc.staff: {
if ( $nick isop $chan || $nick ishop $chan ) { msg $chan 3Rehasing the Bot. The Scripts will reload in $2 seconds. During this time, !pcw, !world, and all my other bot commands will be disabled temporarily. | remote off | timer 1 $2 remote on | timer 1 $calc($2 - 1) msg $chan 3The Scripts have been reloaded. }
}
on $*:TEXT:$(/^(?>\\Q $+ $me $+ \\E,? ?)?([!@]price)/Si):*:{
if (($readini(dchans.ini, dchans, $chan) == on) && ($me !isin $1)) /halt
/tokenize 32 $iif($me isin $1,$deltok($1-,1,32),$1-)
if (!$2) {
.notice $nick No item entered.
}
;;; Loops through the sockets to find the first open one.;;;
else {
var %x = 1
while ($sock($+(Price.,%x))) {
inc %x
}
;;; Set vars and open socket;;;
set $+(%,price.target,.,%x) $iif($left($1,1) == @ && ($nick !isreg $chan),.msg $chan,.notice $nick)
set $+(%,price.search,.,%x) $replace($2-,$chr(32),+)
sockopen $+(Price,.,%x) www.o-ss.net 80
}
}
On *:SockOpen:Price.*:{
var %id = $right($sockname,-6)
sockwrite -nt $sockname GET /parsers/price.php?item= $+ $eval($+(%,price.search,.,%id),2) HTTP/1.1
sockwrite -nt $sockname Host: www.o-ss.net $+ $crlf $+ $crlf
}
On *:SockRead:Price.*:{
var %id = $right($sockname,-6)
var %target = $eval($+(%,price.target,.,%id),2)
if ($sockerr) {
%target A socket error has occured, please try again later.
/cleanup %id
/halt
}
;;; Opens an Infinate loop to find results;;;
/var %read
/sockread %read
/tokenize 32 %read
if (*END* iswm $1-) {
/inc %matches. [ $+ [ %id ] ]
/set %results. [ $+ [ %id ] ] $(%results. [ $+ [ %id ] ],2) $iif(%results. [ $+ [ %id ] ],$col1($+($chr(2),$chr(124),$chr(2))),$chr(32)) $col2($deltok($1-,$0,32))
}
if (DONE isin $1-) {
if (!%matches. [ $+ [ %id ] ]) {
%target $col1(No matches found)
/cleanupr %id
}
if (%matches. [ $+ [ %id ] ]) {
%target $col1(Returning) $col2(%matches. [ $+ [ %id ] ]) $col1(results:)
%target %results. [ $+ [ %id ] ]
/cleanupr %id
}
}
}
;;; Local aliases for running the script.;;;
alias -l col1 {
return $+($chr(3),2,$1-,$chr(3))
}
alias -l col2 {
return $+($chr(3),10,$1-,$chr(3))
}
alias -l cleanupr {
sockclose price. $+ $1
unset $+(%,Price,.,*,.,$1)
unset %matches. [ $+ [ $1 ] ]
unset %results. [ $+ [ $1 ] ]
}
alias c1 { return $+( 4 $1-,) }
alias c2 { return $+( 7 $1-,) }
on *:text:*:#: {
tokenize 32 $strip($1-)
if ($left($1,1) !isin @!.) halt
if ($right($1,-1) == stats) var %style = astats
elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
elseif ($right($1,-1) == defname) && ($2) {
writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($2-,$chr(32),-)
.notice $nick 7You're default RSN for the host 4 $mask($fulladdress,3) 7has been set to $2-
halt
}
else halt
inc %ID
if ($len($2-) > 12) {
4 $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
cleanup %ID
halt
}
elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
else set $+(%,stats.rsn.,%ID) $nick
set $+(%,stats.style.,%ID) %style
set $+(%,stats.skill.,%ID) %skill
set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
sockopen $+(stats.,%ID) hiscore.runescape.com 80
}
on *:sockopen:stats.*: {
var %id = $gettok($sockname,2,46)
sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:sockread:stats.*: {
sockread &Incoming
bwrite $sockname -1 -1 &Incoming
if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
cleanup $gettok($sockname,2,46)
}
}
alias -l makehash {
var %file = $1
bread %file 1 $file(%file).size &stats
var %currentstat, %x = 1
while (%x) {
var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
var %currentstat = $striptags($bvar(&stats,%x,200).text)
tokenize 10 %currentstat
hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
}
process %file
}
alias process {
var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
%display = $($+(%,stats.display.,%ID),2), $&
%rsn = $($+(%,stats.rsn.,%ID),2), $&
%skill = $($+(%,stats.skill.,%ID),2), $&
%style = $($+(%,stats.style.,%ID),2)
;shoot;
if (%style == astats) {
while (%x <= 23) {
tokenize 32 $hget(%table,$setskill(%x))
if ($2) var %statline = %statline $c1($setskill(%x)) $c2($2)
inc %x
}
%display $c1(Stats for) $c2(%rsn) $+ $c1(:)
%display %statline
}
elseif (%style == istat) {
if (!$hget(%table,%skill)) 7 %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
else {
tokenize 32 $hget(%table,%skill)
%display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
%display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
$iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
}
}
elseif (%style == combat) {
var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
%s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
%d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
%h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
%r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
%m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
%p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)
var %meleecombat = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
%RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
%MagicCombat = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)
if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
%display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills)
cleanup %id
halt
}
elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
else var %cmbstyle = melee, %combat = %MeleeCombat
var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
%a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
%d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
%r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))
if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
var %combat = $round(%combat,2), %next = $ceil(%combat)
%display $c2(%rsn) $c1(is) $c2(%combat) $c1(%cmbstyle style combat)
%display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hits:) $c2(%h) $&
$c1(Mage:) $c2(%m) $c1(Range:) $c2(%r) $c1(Pray:) $c2(%p)
%display $c1(Levels for) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
$c1(Def/Hp:) $c2(%d.2lvl) $c1(Prayer:) $c2(%p.2lvl)
}
cleanup %id
}
alias -l cleanup {
unset $+(%,stats.*.,$1)
sockclose $+(Stats.,$1)
.remove $+(Stats.,$1)
}
alias -l xp {
var %x = 1, %level = $calc($1 - 1), %xp = 0
while (%x <= %level) {
var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
inc %xp %TempXp
inc %x
}
return $int(%xp)
}
alias -l xp2Next {
var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
return $calc(%nextxp - %xp)
}
alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
alias -l setskill {
if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
elseif ($1 == 22) || ($regex($1,/^hunt(er)?(ing?)?$/Si)) return Hunter
elseif ($1 == 23) || ($regex($1,/^(construct)(ion|ing)?$/si)) return Construction
}
on *:action:*slaps*trout*:#:{ inc %troutsaver
/describe $chan takes $nick $+ 's trout and then throws it into the water| 4T11r12o9u3t7s 8S11a10v6e5d: 12 %troutsaver
}
on *:JOIN:#aak: {
.whois $nick
.set %nick $nick
.set %type joinwhois
.set %chan $chan
}
raw 319:*: {
if (%type == joinwhois) {
.set %type None
/msg %chan %nick is in $remove($remove($remove($3-,+),%),@)
}
}