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public cpp v1 · immutable std::vector<ECBEntity*> entities = (*entity)->Case()->Entities()->List(); FORit(ECBEntity*, entities, e) if(!(*e)->IsZombie() && !(*e)->Parent() && ThereIsAttaq(*entity, *e)) { ECEvent* attaq_event = new ECEvent(ARM_ATTAQ, 0, (*entity)->Case()); ShowAnim(attaq_event); MyFree(attaq_event); break; }