[kcbanner@kc mk]$ make
==== Building ttogl ====
Game.cpp
main.cpp
In file included from ../main.cpp:7:
../deps/nvsg/include/nvsg/nvsgcommon.h:17: warning: ignoring #pragma warning
In file included from ../deps/nvsg/include/nvsg/nvmath/nvmath.h:15,
from ../Game.cpp:5:
../deps/nvsg/include/nvsg/nvsgcommon.h:17: warning: ignoring #pragma warning
In file included from ../deps/nvsg/include/nvsg/nvutil/Handle.h:23,
from ../deps/nvsg/include/nvsg/nvsg/CoreTypes.h:14,
from ../deps/nvsg/include/nvsg/nvsg/Scene.h:16,
from ../Game.cpp:6:
../deps/nvsg/include/nvsg/nvutil/Allocator.h:24: warning: ignoring #pragma warning
In file included from ../deps/nvsg/include/nvsg/nvutil/Handle.h:23,
from ../deps/nvsg/include/nvsg/nvsg/CoreTypes.h:14,
from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:17,
from ../deps/nvsg/include/nvsg/nvtraverser/SmoothTraverser.h:16,
from ../Render/SDLRenderArea.h:4,
from ../Render/Video.h:4,
from ../main.cpp:9:
../deps/nvsg/include/nvsg/nvutil/Allocator.h:24: warning: ignoring #pragma warning
In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:19,
from ../deps/nvsg/include/nvsg/nvtraverser/SmoothTraverser.h:16,
from ../Render/SDLRenderArea.h:4,
from ../Render/Video.h:4,
from ../main.cpp:9:
../deps/nvsg/include/nvsg/nvsg/VolumeBrick.h:209:2: warning: no newline at end of file
In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:23,
from ../deps/nvsg/include/nvsg/nvtraverser/SmoothTraverser.h:16,
from ../Render/SDLRenderArea.h:4,
from ../Render/Video.h:4,
from ../main.cpp:9:
../deps/nvsg/include/nvsg/nvutil/ProblemLog.h:89:2: warning: no newline at end of file
In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:19,
from ../Game.cpp:8:
../deps/nvsg/include/nvsg/nvsg/VolumeBrick.h:209:2: warning: no newline at end of file
In file included from ../deps/nvsg/include/nvsg/nvtraverser/Traverser.h:23,
from ../Game.cpp:8:
../deps/nvsg/include/nvsg/nvutil/ProblemLog.h:89:2: warning: no newline at end of file
In file included from ../deps/nvsg/include/nvsg/nvui/RenderArea.h:21,
from ../Render/SDLRenderArea.h:5,
from ../Render/Video.h:4,
from ../main.cpp:9:
../deps/nvsg/include/nvsg/nvtraverser/RenderTraverser.h:485:7: warning: "/*" within comment
In file included from ../Render/SDLRenderArea.h:6,
from ../Render/Video.h:4,
from ../main.cpp:9:
../deps/nvsg/include/nvsg/nvgl/nvgl.h:24:1: warning: "GLAPI" redefined
In file included from ../deps/nvsg/include/nvsg/nvgl/nvgl.h:16,
from ../Render/SDLRenderArea.h:6,
from ../Render/Video.h:4,
from ../main.cpp:9:
/usr/include/GL/gl.h:66:1: warning: this is the location of the previous definition
In file included from ../deps/nvsg/include/nvsg/nvui/RenderArea.h:21,
from ../Render/SDLRenderArea.h:5,
from ../Render/Video.h:4,
from ../Game.h:12,
from ../Game.cpp:11:
../deps/nvsg/include/nvsg/nvtraverser/RenderTraverser.h:485:7: warning: "/*" within comment
In file included from ../Render/SDLRenderArea.h:6,
from ../Render/Video.h:4,
from ../Game.h:12,
from ../Game.cpp:11:
../deps/nvsg/include/nvsg/nvgl/nvgl.h:24:1: warning: "GLAPI" redefined
In file included from ../deps/nvsg/include/nvsg/nvgl/nvgl.h:16,
from ../Render/SDLRenderArea.h:6,
from ../Render/Video.h:4,
from ../Game.h:12,
from ../Game.cpp:11:
/usr/include/GL/gl.h:66:1: warning: this is the location of the previous definition
In file included from ../deps/PhysX/Physics/NxScene.h:23,
from ../deps/PhysX/Physics/NxPhysics.h:26,
from ../Physics/icPhysics.h:18,
from ../Game.h:14,
from ../main.cpp:10:
../deps/PhysX/Physics/fluids/NxFluid.h:158:1: warning: "/*" within comment
In file included from ../deps/PhysX/Physics/NxScene.h:23,
from ../deps/PhysX/Physics/NxPhysics.h:26,
from ../Physics/icPhysics.h:18,
from ../Game.h:14,
from ../Game.cpp:11:
../deps/PhysX/Physics/fluids/NxFluid.h:158:1: warning: "/*" within comment
In file included from ../Physics/icPhysics.h:31,
from ../Game.h:14,
from ../Game.cpp:11:
../Physics/icCharacterControl.h:104:7: warning: no newline at end of file
In file included from ../Game.h:14,
from ../Game.cpp:11:
../Physics/icPhysics.h:160:7: warning: no newline at end of file
In file included from ../Game.cpp:11:
../Game.h:87:7: warning: no newline at end of file
In file included from ../Physics/icPhysics.h:31,
from ../Game.h:14,
from ../main.cpp:10:
../Physics/icCharacterControl.h:104:7: warning: In file included from ../Game.cpp:13:
../Utility/icConsole.h:17:40: error: windows.h: No such file or directory
no newline at end of file../Utility/icConsole.h:37:7: warning: no newline at end of file
In file included from ../Game.h:14,
from ../main.cpp:10:
../Physics/icPhysics.h:160:7: warning: no newline at end of file
In file included from ../Game.cpp:17:
../deps/nvsg/include/nvsg/nvutil/DbgNew.h:21: warning: ignoring #pragma warning
In file included from ../main.cpp:10:
../Game.h:87:7: warning: no newline at end of file
In file included from ../main.cpp:12:
../Utility/icConsole.h:17:40: error: windows.h: No such file or directory
../Utility/icConsole.h:37:7: warning: no newline at end of file
In file included from ../main.cpp:15:
../deps/nvsg/include/nvsg/nvutil/DbgNew.h:21: warning: ignoring #pragma warning
In file included from ../Terrain/Terrain.h:10,
from ../Game.h:13,
from ../main.cpp:10:
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function nvsg::TextureAttributeItemData& nvsg::TextureAttributeItemData::operator=(const nvsg::TextureAttributeItemData&):
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:125: warning: no return statement in function returning non-void
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function unsigned int nvsg::TextureAttribute::getNextItem(unsigned int) const:
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:751: warning: comparison between signed and unsigned integer expressions
In file included from ../Terrain/Terrain.h:10,
from ../Game.h:13,
from ../Game.cpp:11:
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function nvsg::TextureAttributeItemData& nvsg::TextureAttributeItemData::operator=(const nvsg::TextureAttributeItemData&):
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:125: warning: no return statement in function returning non-void
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h: In member function unsigned int nvsg::TextureAttribute::getNextItem(unsigned int) const:
../deps/nvsg/include/nvsg/nvsg/TextureAttribute.h:751: warning: comparison between signed and unsigned integer expressions
../Game.h: In constructor Game::Game():
../Game.h:64: warning: Game::m_video will be initialized after
../Game.h:59: warning: Player* Game::m_player
../Game.cpp:25: warning: when initialized here
../Game.h:75: warning: Game::m_sceneHdl will be initialized after
../Game.h:57: warning: int Game::m_physicsactive
../Game.cpp:25: warning: when initialized here
../Game.cpp: In member function void Game::mainLoop():
../Game.cpp:167: warning: unused variable renderArea
make[1]: *** [obj/Debug/main.o] Error 1
make[1]: *** Waiting for unfinished jobs....
make[1]: *** [obj/Debug/Game.o] Error 1
make: *** [ttogl] Error 2
[kcbanner@kc mk]$