All pastes #515048 Raw Edit

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public text v1 · immutable
#515048 ·published 2007-05-28 01:12 UTC
rendered paste body
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;

using Tamir.IPLib;

using D2Sniffer;
using D2Data;
using D2Packets;

namespace Chief
{
    public class Automation
    {
        public static void Move(int x, int y)
        {
            Move(new Point(x, y));
        }

        public static void Move(Point World)
        {
            Packet.Instance.Send(new GameClient.RunToLocation((ushort)World.X, (ushort)World.Y).Data);

            Hero.Instance.State = HeroState.Moving;
        }

        public static void MoveWait(int x, int y)
        {
            MoveWait(new Point(x, y));
        }

        public static void MoveWait(Point World)
        {
            Move(World);

            Packet.Instance.Sniffer.AddAsyncListener(GameServerPacket.WalkVerify, 
                delegate 
                {
                    Hero.Instance.State = HeroState.Idle;
                });

            while (Hero.Instance.State != HeroState.Idle)
            {
                System.Threading.Thread.Sleep(10);
            }
        }
    }
}