All pastes #514119 Raw Edit

Untitled

public text v1 · immutable
#514119 ·published 2007-05-27 15:42 UTC
rendered paste body
+    SPELL_FAILED_AFFECTING_COMBAT  = 0,             //"You are in combat"
+    SPELL_FAILED_ALREADY_AT_FULL_HEALTH  = 1,       //"You are already at full Health."
+    SPELL_FAILED_ALREADY_AT_FULL_POWER  = 2,        //"You are already at full %s.";
+    SPELL_FAILED_ALREADY_BEING_TAMED  = 3,          //"That creature is already being tamed"
+    SPELL_FAILED_ALREADY_HAVE_CHARM  = 4,           //"You already control a charmed creature"
+    SPELL_FAILED_ALREADY_HAVE_SUMMON  = 5,          //"You already control a summoned creature"
+    SPELL_FAILED_ALREADY_OPEN  = 6,                 //"Already open"
+    SPELL_FAILED_AURA_BOUNCED  = 7,                 //"A more powerful spell is already active"
+    SPELL_FAILED_AUTOTRACK_INTERRUPTED  = 8,
+    SPELL_FAILED_BAD_IMPLICIT_TARGETS  = 9,         //"No target"
+    SPELL_FAILED_BAD_TARGETS  = 10,                 //"Invalid target"
+    SPELL_FAILED_CANT_BE_CHARMED  = 11,             //"Target can't be charmed"
+    SPELL_FAILED_CANT_BE_DISENCHANTED  = 12,        //"Item cannot be disenchanted"
+    SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL  = 13,  //"Your Enchanting skill is not high enough to disenchant that"
+    SPELL_FAILED_CANT_BE_PROSPECTED  = 14,          //"There are no gems in this"
+    SPELL_FAILED_CANT_CAST_ON_TAPPED  = 15,         //"Target is tapped"
+    SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE  = 16,   //"You can't start a duel while invisible"
+    SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED  = 17,   //"You can't start a duel while stealthed"
+    SPELL_FAILED_CANT_STEALTH  = 18,                //"You are too close to enemies"
+    SPELL_FAILED_CASTER_AURASTATE  = 19,            //"You can't do that yet"
+    SPELL_FAILED_CASTER_DEAD  = 20,                 //"You are dead"
+    SPELL_FAILED_CHARMED  = 21,                     //"Can't do that while charmed"
+    SPELL_FAILED_CHEST_IN_USE  = 22,                //"That is already being used"
+    SPELL_FAILED_CONFUSED  = 23,                    //"Can't do that while confused"
+    SPELL_FAILED_DONT_REPORT  = 24,
+    SPELL_FAILED_EQUIPPED_ITEM  = 25,               //"Must have the proper item equipped"
+    SPELL_FAILED_EQUIPPED_ITEM_CLASS  = 26,         //"Must have a %s equipped"
+    SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND  = 27,//"Must have a %s equipped in the main hand"
+    SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND  = 28, //"Must have a %s equipped in the offhand"
+    SPELL_FAILED_ERROR  = 29,                       //"Internal error"
+    SPELL_FAILED_FIZZLE  = 30,                      //"Fizzled"
+    SPELL_FAILED_FLEEING  = 31,                     //"Can't do that while fleeing"
+    SPELL_FAILED_FOOD_LOWLEVEL  = 32,               //"That food's level is not high enough for your pet"
+    SPELL_FAILED_HIGHLEVEL  = 33,                   //"Target is too high level"
+    SPELL_FAILED_HUNGER_SATIATED  = 34,
+    SPELL_FAILED_IMMUNE  = 35,                      //"Immune"
+    SPELL_FAILED_INTERRUPTED  = 36,                 //"Interrupted"
+    SPELL_FAILED_INTERRUPTED_COMBAT  = 37,          //"Interrupted"
+    SPELL_FAILED_ITEM_ALREADY_ENCHANTED  = 38,      //"Item is already enchanted"
+    SPELL_FAILED_ITEM_GONE  = 39,                   //"Item is gone"
+    SPELL_FAILED_ITEM_NOT_FOUND  = 40,              //"Tried to enchant an item that didn't exist"
+    SPELL_FAILED_ITEM_NOT_READY  = 41,              //"Item is not ready yet"
+    SPELL_FAILED_LEVEL_REQUIREMENT  = 42,           //"You are not high enough level"
+    SPELL_FAILED_LINE_OF_SIGHT  = 43,               //"Target not in line of sight"
+    SPELL_FAILED_LOWLEVEL  = 44,                    //"Target is too low level"
+    SPELL_FAILED_LOW_CASTLEVEL  = 45,               //"Skill not high enough"
+    SPELL_FAILED_MAINHAND_EMPTY  = 46,              //"Your weapon hand is empty"
+    SPELL_FAILED_MOVING  = 47,                      //"Can't do that while moving"
+    SPELL_FAILED_NEED_AMMO  = 48,                   //"Ammo needs to be in the paper doll ammo slot before it can be fired"
+    SPELL_FAILED_NEED_AMMO_POUCH  = 49,             //"Requires: %s"
+    SPELL_FAILED_NEED_EXOTIC_AMMO  = 50,            //"Requires exotic ammo: %s"
+    SPELL_FAILED_NOPATH  = 51,                      //"No path available"
+    SPELL_FAILED_NOT_BEHIND  = 52,                  //"You must be behind your target"
+    SPELL_FAILED_NOT_FISHABLE  = 53,                //"Your cast didn't land in fishable water"
+    SPELL_FAILED_NOT_FLYING  = 54,                  //"You are flying"
+    SPELL_FAILED_NOT_HERE  = 55,                    //"You can't use that here"
+    SPELL_FAILED_NOT_INFRONT  = 56,                 //"You must be in front of your target"
+    SPELL_FAILED_NOT_IN_CONTROL  = 57,              //"You are not in control of your actions"
+    SPELL_FAILED_NOT_KNOWN  = 58,                   //"Spell not learned"
+    SPELL_FAILED_NOT_MOUNTED  = 59,                 //"You are mounted"
+    SPELL_FAILED_NOT_ON_TAXI  = 60,                 //"You are in flight"
+    SPELL_FAILED_NOT_ON_TRANSPORT  = 61,            //"You are on a transport"
+    SPELL_FAILED_NOT_READY  = 62,                   //"Not yet recovered"
+    SPELL_FAILED_NOT_SHAPESHIFT  = 63,              //"You are in shapeshift form"
+    SPELL_FAILED_NOT_STANDING  = 64,                //"You must be standing to do that"
+    SPELL_FAILED_NOT_TRADEABLE  = 65,               //"You can only use this on an object you own"
+    SPELL_FAILED_NOT_TRADING  = 66,                 //"Tried to enchant a trade item, but not trading"
+    SPELL_FAILED_NOT_UNSHEATHED  = 67,              //"You must be unsheathed"
+    SPELL_FAILED_NOT_WHILE_GHOST  = 68,             //"Can't cast as ghost"
+    SPELL_FAILED_NO_AMMO  = 69,                     //"Out of ammo"
+    SPELL_FAILED_NO_CHARGES_REMAIN  = 70,           //"No charges remain"
+    SPELL_FAILED_NO_CHAMPION  = 71,                 //"You haven't selected a champion"
+    SPELL_FAILED_NO_COMBO_POINTS  = 72,             //"That ability requires combo points"
+    SPELL_FAILED_NO_DUELING  = 73,                  //"Dueling isn't allowed here"
+    SPELL_FAILED_NO_ENDURANCE  = 74,                //"Not enough endurance"
+    SPELL_FAILED_NO_FISH  = 75,                     //"There aren't any fish here"
+    SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED  = 76, //"Can't use items while shapeshifted"
+    SPELL_FAILED_NO_MOUNTS_ALLOWED  = 77,           //"You can't mount here"
+    SPELL_FAILED_NO_PET  = 78,                      //"You do not have a pet"
+    SPELL_FAILED_NO_POWER  = 79,                    //"Not enoth %s" - %s -Power
+    SPELL_FAILED_NOTHING_TO_DISPEL  = 80,           //"Nothing to dispel"
+    SPELL_FAILED_NOTHING_TO_STEAL  = 81,            //"Nothing to steal"
+    SPELL_FAILED_ONLY_ABOVEWATER  = 82,             //"Cannot use while swimming"
+    SPELL_FAILED_ONLY_DAYTIME  = 83,                //"Can only use during the day"
+    SPELL_FAILED_ONLY_INDOORS  = 84,                //"Can only use indoors"
+    SPELL_FAILED_ONLY_MOUNTED  = 85,                //"Can only use while mounted"
+    SPELL_FAILED_ONLY_NIGHTTIME  = 86,              //"Can only use during the night"
+    SPELL_FAILED_ONLY_OUTDOORS  = 87,               //"Can only use outside"
+    SPELL_FAILED_ONLY_SHAPESHIFT  = 88,             //"Must be in %s" -- %s is the required stance/form
+    SPELL_FAILED_ONLY_STEALTHED  = 89,              //"You must be in stealth mode"
+    SPELL_FAILED_ONLY_UNDERWATER  = 90,             //"Can only use while swimming"
+    SPELL_FAILED_OUT_OF_RANGE  = 91,                //"Out of range"
+    SPELL_FAILED_PACIFIED  = 92,                    //"Can't use that ability while pacified"
+    SPELL_FAILED_POSSESSED  = 93,                   //"You are possessed"
+    SPELL_FAILED_REAGENTS  = 94,                    //"%s"
+    SPELL_FAILED_REQUIRES_AREA  = 95,               //"You need to be in %s" -- %s is an area name
+    SPELL_FAILED_REQUIRES_SPELL_FOCUS  = 96,        //"Requires %s"
+    SPELL_FAILED_ROOTED  = 97,                      //"You are unable to move"
+    SPELL_FAILED_SILENCED  = 98,                    //"Can't do that while silenced"
+    SPELL_FAILED_SPELL_IN_PROGRESS  = 99,           //"Another action is in progress"
+    SPELL_FAILED_SPELL_LEARNED  = 100,              //"You have already learned the spell"
+    SPELL_FAILED_SPELL_UNAVAILABLE  = 101,          //"The spell is not available to you"
+    SPELL_FAILED_STUNNED  = 102,                    //"Can't do that while stunned"
+    SPELL_FAILED_TARGETS_DEAD  = 103,               //"Your target is dead"
+    SPELL_FAILED_TARGET_AFFECTING_COMBAT  = 104,    //"Target is in combat"
+    SPELL_FAILED_TARGET_AURASTATE  = 105,           //"You can't do that yet"
+    SPELL_FAILED_TARGET_DUELING  = 106,             //"Target is currently dueling"
+    SPELL_FAILED_TARGET_ENEMY  = 107,               //"Target is hostile"
+    SPELL_FAILED_TARGET_ENRAGED  = 108,             //"Target is too enraged to be charmed"
+    SPELL_FAILED_TARGET_FRIENDLY  = 109,            //"Target is friendly"
+    SPELL_FAILED_TARGET_IN_COMBAT  = 110,           //"The target can't be in combat" 
+    SPELL_FAILED_TARGET_IS_PLAYER  = 111,           //"Can't target players"
+    SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED  = 112,//"Can't target player controlled units"
+    SPELL_FAILED_TARGET_NOT_DEAD  = 113,            //"Target is alive"
+    SPELL_FAILED_TARGET_NOT_IN_PARTY  = 114,        //"Target is not in your party"
+    SPELL_FAILED_TARGET_NOT_LOOTED  = 115,          //"Creature must be looted first"
+    SPELL_FAILED_TARGET_NOT_PLAYER  = 116,          //"Target is not a player"
+    SPELL_FAILED_TARGET_NO_POCKETS  = 117,          //"No pockets to pick"
+    SPELL_FAILED_TARGET_NO_WEAPONS  = 118,          //"Target has no weapons equipped"
+    SPELL_FAILED_TARGET_UNSKINNABLE  = 119,         //"Creature is not skinnable"
+    SPELL_FAILED_THIRST_SATIATED  = 120,
+    SPELL_FAILED_TOO_CLOSE  = 121,                  //"Target too close"
+    SPELL_FAILED_TOO_MANY_OF_ITEM  = 122,           //"You have too many of that item already"
+    SPELL_FAILED_TOTEM_CATEGORY  = 123,             //"Requires %s"
+    SPELL_FAILED_TOTEMS  = 124,                     //"Requires %s"
+    SPELL_FAILED_TRAINING_POINTS  = 125,            //"Not enough training points"
+    SPELL_FAILED_TRY_AGAIN  = 126,                  //"Failed attempt"
+    SPELL_FAILED_UNIT_NOT_BEHIND  = 127,            //"Target needs to be behind you"
+    SPELL_FAILED_UNIT_NOT_INFRONT  = 128,           //"Target needs to be in front of you"
+    SPELL_FAILED_WRONG_PET_FOOD  = 129,             //"Your pet doesn't like that food"
+    SPELL_FAILED_NOT_WHILE_FATIGUED  = 130,         //"Can't cast while fatigued"
+    SPELL_FAILED_TARGET_NOT_IN_INSTANCE  = 131,     //"Target must be in this instance"
+    SPELL_FAILED_NOT_WHILE_TRADING  = 132,          //"Can't cast while trading"
+    SPELL_FAILED_TARGET_NOT_IN_RAID  = 133,         //"Target is not in your party or raid group"
+    SPELL_FAILED_DISENCHANT_WHILE_LOOTING  = 134,   //"Cannot disenchant while looting"
+    SPELL_FAILED_PROSPECT_WHILE_LOOTING  = 135,     //"Cannot prospect while looting"
+    SPELL_FAILED_PROSPECT_NEED_MORE  = 136,         //"Requires %d %s." -- %d is the number of %s's required to prospect this type of material.
+    SPELL_FAILED_TARGET_FREEFORALL  = 137,          //"Target is currently in free-for-all PvP combat"
+    SPELL_FAILED_NO_EDIBLE_CORPSES  = 138,          //"There are no nearby corpses to eat"
+    SPELL_FAILED_ONLY_BATTLEGROUNDS  = 139,         //"Can only use in battlegrounds"
+    SPELL_FAILED_TARGET_NOT_GHOST  = 140,           //"Target is not a ghost"
+    SPELL_FAILED_TOO_MANY_SKILLS  = 141,            //"Your pet can't learn any more skills"
+    SPELL_FAILED_TRANSFORM_UNUSABLE  = 142,         //"You can't use the new item"
+    SPELL_FAILED_WRONG_WEATHER  = 143,              //"The weather isn't right for that"
+    SPELL_FAILED_DAMAGE_IMMUNE  = 144,              //"You can't do that while you are immune"
+    SPELL_FAILED_PREVENTED_BY_MECHANIC  = 145,      //"Can't do that while %s" -- %s is the mechanic state that prevented the action (e.g. disoriented, frozen, etc.)
+    SPELL_FAILED_PLAY_TIME  = 146,                  //"Maximum play time exceeded"
+    SPELL_FAILED_REPUTATION  = 147,                 //"Your reputation isn't high enough"
+    SPELL_FAILED_MIN_SKILL  = 148,                  //"Your skill is not high enough.  Requires %s (%d)." -- %s is the skill name, %d is the skill amount.
+    SPELL_FAILED_NOT_IN_ARENA  = 149,               //"You can't do that in an arena."
+    SPELL_FAILED_NOT_ON_SHAPESHIFT  = 150,          //"Cannot be cast on shapeshifted target."
+    SPELL_FAILED_NOT_ON_STEALTHED  = 151,           //"Spell cannot be cast on stealted target."
+    SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE  = 152,       //"Spell cannot be cast on a damage immune target."
+    SPELL_FAILED_NOT_ON_MOUNTED  = 153,             //"Spell cannot be cast on a mounted unit."
+    SPELL_FAILED_TOO_SHALLOW  = 154,                //"Water too shallow"
+    SPELL_FAILED_TARGET_NOT_IN_SANCTUARY  = 155,    //"Target is not in a sanctuary"
+    SPELL_FAILED_UNKNOWN  = 156,                    //"Unknown reason"