rendered paste bodyon *:TEXT:!Whip:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,40)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,40)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!Flick:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,40)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,40)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!fire wave:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,25)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,25)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a fire wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!water wave:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,20)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,20)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts a water wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!earth wave:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,23)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,23)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts an earth wave at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!DMace:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) < 25) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(D-Coins.ini,$nick,DMace) != Sold) {
notice $nick 14You havn't bought D Mace Special. To buy, type 7!Buy DMace
halt
}
.timerdmnextturn $+ $chan off
spec Player-1 $chan 25
writeini Dm.Hits.ini $chan Hit $rand(0,40)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
notice $nick 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left.
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + 60
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) < 25) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(D-Coins.ini,$nick,DMace) != Sold) {
notice $nick 14You havn't bought D Mace Special. To buy, type 7!Buy DMace
halt
}
.timerdmnextturn $+ $chan off
spec Player-2 $chan 25
writeini Dm.Hits.ini $chan Hit $rand(0,40)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
notice $nick 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left.
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shatters $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + 60
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!Lash:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,40)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,40)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14swings a whip at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on $*:TEXT:/!(eat|shark)/Si:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Sharks.ini,$chan,Player-1) <= 0) {
notice $nick 14You have $+ 7 0 14Sharks!
halt
}
if ($readini(Dm.Sharks.ini,$chan,Player-1) > 0) {
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen)
}
.timerdmnextturn $+ $chan off
writeini Dm.Sharks.ini $chan Player-1 $calc( $readini(Dm.Sharks.ini,$chan,Player-1) - 1)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) + 20)
$iif($readini(Dm.Hp.ini,$chan,Player-1) > 99, writeini Dm.Hp.ini $chan Player-1 99)
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14eats a Shark and now has $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Sharks.ini,$chan,Player-1) 14Sharks.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Sharks.ini,$chan,Player-2) <= 0) {
notice $nick 14You have $+ 7 0 14Sharks!
halt
}
if ($readini(Dm.Sharks.ini,$chan,Player-2) > 0) {
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen)
}
.timerdmnextturn $+ $chan off
writeini Dm.Sharks.ini $chan Player-2 $calc( $readini(Dm.Sharks.ini,$chan,Player-2) - 1)
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) + 20)
$iif($readini(Dm.Hp.ini,$chan,Player-2) > 99, writeini Dm.Hp.ini $chan Player-2 99)
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14eats a Shark and now has $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Sharks.ini,$chan,Player-2) 14Sharks.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
}
}
}
on *:TEXT:!Dds:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) < 25) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) > 0) {
.timerdmnextturn $+ $chan off
spec Player-1 $chan 25
writeini Dm.Hits.ini $chan Hit $rand(0,25) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,25)
writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) )
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) < 25) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) > 0) {
.timerdmnextturn $+ $chan off
spec Player-2 $chan 25
writeini Dm.Hits.ini $chan Hit $rand(0,25) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,25)
writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) )
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14stabs a Dragon Dagger at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
}
on *:TEXT:!gmaul:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) < 100) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) > 0) {
.timerdmnextturn $+ $chan off
spec Player-1 $chan 100
writeini Dm.Hits.ini $chan Maul $rand(0,30) | writeini Dm.Hits.ini $chan Gspec $rand(0,30) | writeini Dm.Hits.ini $chan Gmaulspec $rand(0,30)
writeini Dm.Hits.ini $chan GmaulSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Maul) + $readini(Dm.Hits.ini,$chan,Gspec) + $readini(Dm.Hits.ini,$chan,Gmaulspec) )
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,GmaulSpecTotal) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14 whacks a Gmaul at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14whacks a Gmaul at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) < 100) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) > 0) {
.timerdmnextturn $+ $chan off
spec Player-2 $chan 100
writeini Dm.Hits.ini $chan Maul $rand(0,30) | writeini Dm.Hits.ini $chan Gspec $rand(0,30) | writeini Dm.Hits.ini $chan Gmaulspec $rand(0,30)
writeini Dm.Hits.ini $chan GmaulSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Maul) + $readini(Dm.Hits.ini,$chan,Gspec) + $readini(Dm.Hits.ini,$chan,Gmaulspec) )
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,GmaulSpecTotal) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14whacks a Gmaul at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Maul) 14 $+ , 12 $readini(Dm.Hits.ini,$chan,Gspec) and $readini(Dm.Hits.ini,$chan,Gmaulspec 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
}
on *:TEXT:!Dh:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 35) {
notice $nick 14You cant use Dharok when your Opponet has less than or equal to $+ 7 35 Hitpoints.
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Dh) == Degraded) {
notice $nick 14Your Dharok has degraded when you lasted used it.
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-2) > 35) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
$iif($readini(Dm.Hp.ini,$chan,Player-1) == 99, writeini Dm.Hits.ini $chan Hit $rand(0,1), writeini Dm.Hits.ini $chan Hit $rand(0,70))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Other.ini $chan Player-1-Dh Degraded
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 35) {
notice $nick 14You cant use Dharok when your Opponet has less than or equal to $+ 7 35 Hitpoints.
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Dh) == Degraded) {
notice $nick 14Your Dharok has degraded when you lasted used it.
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) > 35) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
$iif($readini(Dm.Hp.ini,$chan,Player-1) == 99, writeini Dm.Hits.ini $chan Hit $rand(0,1), writeini Dm.Hits.ini $chan Hit $rand(0,70))
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Other.ini $chan Player-2-Dh Degraded
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14throws a Great Axe at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
}
on *:TEXT:!Guthans:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(D-Coins.ini,$nick,Guthans) != Sold) {
notice $nick 14You havn't bought Guthans. To buy, type 7!Buy Guthans
halt
}
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,45)
set %healed [ $+ [ $chan ] ] $rand(1,4) | $iif(%healed [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Healed $readini(Dm.Hits.ini,$chan,Hit)) | unset %healed [ $+ [ $chan ] ]
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
if ($readini(Dm.Other.ini,$chan,Healed) != $null) {
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) + $readini(Dm.Other.ini,$chan,Healed) )
$iif($readini(Dm.Hp.ini,$chan,Player-1) > 99, writeini Dm.Hp.ini $chan Player-1 99)
}
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints and Healed $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ $iif($readini(Dm.Other.ini,$chan,Healed) != $null, $+ 3 $v1, $+ 3 0) 14Hitpoints. | remini Dm.Other.ini $chan Healed
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
notice $nick 14You can only Eat, Mage, or Range when your are frozen!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(D-Coins.ini,$nick,Guthans) != Sold) {
notice $nick 14You havn't bought Guthans. To buy, type 7!Buy Guthans
halt
}
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,45)
set %healed [ $+ [ $chan ] ] $rand(1,4) | $iif(%healed [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Healed $readini(Dm.Hits.ini,$chan,Hit)) | unset %healed [ $+ [ $chan ] ]
if ($readini(Dm.Other.ini,$chan,Healed) != $null) {
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) + $readini(Dm.Other.ini,$chan,Healed) )
$iif($readini(Dm.Hp.ini,$chan,Player-2) > 99, writeini Dm.Hp.ini $chan Player-2 99)
}
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints and Healed $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ $iif($readini(Dm.Other.ini,$chan,Healed) != $null, $+ 3 $v1, $+ 3 0) 14Hitpoints. | remini Dm.Other.ini $chan Healed
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14Smashes $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with the tip of a Guthan Spear which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!Karils:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen)
}
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,30)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen)
}
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,30)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Karils X Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!Cbow:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen)
}
.timerdmnextturn $+ $chan off
writeini Dm.Hits.ini $chan Hit $rand(0,30)
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen)
}
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,30)
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14fires Crystal Bow at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
on *:TEXT:!Msb:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
if ($readini(Dm.Spec.ini,$chan,Player-1) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) < 55) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-1) > 0) {
if ($readini(Dm.Other.ini,$chan,Player-1) == 1-Frozen) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen)
}
.timerdmnextturn $+ $chan off
spec Player-1 $chan 55
writeini Dm.Hits.ini $chan Hit $rand(0,30) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,30)
writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) )
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
notice $readini(Dm.Players.ini,$chan,Player-1) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-1) $+ % 14Special Bar left.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
if ($readini(Dm.Spec.ini,$chan,Player-2) <= 0) {
notice $nick 14You don't have any Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) < 55) {
notice $nick 14You don't have enough Special Bar left!
halt
}
if ($readini(Dm.Spec.ini,$chan,Player-2) > 0) {
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.IB.ini,$chan,Player-2-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen)
}
.timerdmnextturn $+ $chan off
spec Player-2 $chan 55
writeini Dm.Hits.ini $chan Hit $rand(0,25) | writeini Dm.Hits.ini $chan DdpSpec $rand(0,25)
writeini Dm.Hits.ini $chan DdpSpecTotal $calc( $readini(Dm.Hits.ini,$chan,Hit) + $readini(Dm.Hits.ini,$chan,DdpSpec) )
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,DdpSpecTotal) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints.
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
notice $readini(Dm.Players.ini,$chan,Player-2) 14You now have $+ 7 $readini(Dm.Spec.ini,$chan,Player-2) $+ % 14Special Bar left.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14shoots 2 Rune Arrows at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14and a $+ 12 $readini(Dm.Hits.ini,$chan,DdpSpec) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}
}
on $*:TEXT:/!(barrage|ice)/Si:#:{
if ($readini(Dm.ini,$chan,Status) == $null) {
msg $chan 14There is no DM currently in $+ 7 $chan $+ 14. To start one, type 7!Dm On14.
halt
}
if ($readini(Dm.ini,$chan,Status) == Start) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) {
notice $nick 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14is waiting to be challenged. To join the DM just type 7!DM14.
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
notice $nick 14You don't have anyone to face!
halt
}
}
if ($readini(Dm.ini,$chan,Status) == On) {
if ($readini(Dm.Players.ini,$chan,Player-1) != $nick) && ($readini(Dm.Players.ini,$chan,Player-2) != $nick) {
notice $nick 14You're not in the DM for $+ 7 $chan $+ 14!
halt
}
if ($readini(Dm.Players.ini,$chan,Player-1) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-1) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-1) {
writeini Dm.Hits.ini $chan Hit $rand(0,30)
.timerdmnextturn $+ $chan off
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == $null) {
set %player2.frozen? [ $+ [ $chan ] ] $rand(1,4) | $iif(%player2.frozen? [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Player-2-Frozen 2) | unset %player2.frozen? [ $+ [ $chan ] ]
}
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, writeini Dm.Other.ini $chan Player-1-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-1-Frozen) - 1), remini Dm.Other.ini $chan Player-1-Frozen)
}
$iif($readini(Dm.Spec.ini,$chan,Player-1) < 100, writeini Dm.Spec.ini $chan Player-1 $calc( $readini(Dm.Spec.ini,$chan,Player-1) + 5))
writeini Dm.Hp.ini $chan Player-2 $calc( $readini(Dm.Hp.ini,$chan,Player-2) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-2) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts Ice Barrage at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-2) 14Hitpoints and $iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, Froze them for $+ 3 2 14Turns., didn't freeze them.)
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-2) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-2
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-1 Player-2
halt
}
}
}
if ($readini(Dm.Hp.ini,$chan,Player-2) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-1) 14casts Ice Barrage at $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-2) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) - 10
.timer 1 2 dmwinner $chan Player-1
halt
}
}
if ($readini(Dm.Players.ini,$chan,Player-2) == $nick) {
if ($readini(Dm.Turn.ini,$chan,Turn) != Player-2) {
notice $nick 14It's not your turn!
halt
}
if ($readini(Dm.Turn.ini,$chan,Turn) == Player-2) {
.timerdmnextturn $+ $chan off
$iif($readini(Dm.Spec.ini,$chan,Player-2) < 100, writeini Dm.Spec.ini $chan Player-2 $calc( $readini(Dm.Spec.ini,$chan,Player-2) + 5))
writeini Dm.Hits.ini $chan Hit $rand(0,30)
if ($readini(Dm.Other.ini,$chan,Player-1-Frozen) == $null) {
set %player1.frozen? [ $+ [ $chan ] ] $rand(1,4) | $iif(%player1.frozen? [ $+ [ $chan ] ] == 1, writeini Dm.Other.ini $chan Player-1-Frozen 2) | unset %player1.frozen? [ $+ [ $chan ] ]
}
if ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 1) || ($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2) {
$iif($readini(Dm.Other.ini,$chan,Player-2-Frozen) == 2, writeini Dm.Other.ini $chan Player-2-Frozen $calc( $readini(Dm.Other.ini,$chan,Player-2-Frozen) - 1), remini Dm.Other.ini $chan Player-2-Frozen)
}
writeini Dm.Hp.ini $chan Player-1 $calc( $readini(Dm.Hp.ini,$chan,Player-1) - $readini(Dm.Hits.ini,$chan,Hit) )
if ($readini(Dm.Hp.ini,$chan,Player-1) > 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts Ice Barrage at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 $readini(Dm.Hp.ini,$chan,Player-1) 14Hitpoints and $iif($readini(Dm.Other.ini,$chan,Player-1-Frozen) == 2, Froze them for $+ 3 2 14Turns., didn't freeze them.)
msg $chan 14It's $+ 7 $readini(Dm.Players.ini,$chan,Player-1) $+ 's 14Turn.
writeini Dm.Turn.ini $chan Turn Player-1
.timerdmnextturn $+ $chan 1 30 dmnextturn $chan Player-2 Player-1
halt
}
if ($readini(Dm.Hp.ini,$chan,Player-1) <= 0) {
msg $chan 7 $+ $readini(Dm.Players.ini,$chan,Player-2) 14casts Ice Barrage at at $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14which hits a $+ 12 $readini(Dm.Hits.ini,$chan,Hit) 14leaving $+ 7 $readini(Dm.Players.ini,$chan,Player-1) 14with $+ 4 0 14Hitpoints.
dmhiscore $readini(Dm.Players.ini,$chan,Player-2) Wins
dmhiscore $readini(Dm.Players.ini,$chan,Player-1) Losses
dmadddcoins $readini(Dm.Players.ini,$chan,Player-2) + $rand(10000,1000000)
dmadddcoins $readini(Dm.Players.ini,$chan,Player-1) - 10
.timer 1 2 dmwinner $chan Player-2
halt
}
}
}
}