Miscellany
public text v1 · immutableuint32 value;
if (unitTarget->GetPowerType() == POWER_TYPE_ENERGY)
{
value = 10;
}
else
{
value = <formula>
}
uint32 gain = count * value;uint32 value;
if (unitTarget->GetPowerType() == POWER_TYPE_ENERGY)
{
value = 10;
}
else
{
value = <formula>
}
uint32 gain = count * value;