(0:3) When somebody moves into object type #,
(1:20) and the triggering furre is a rodent,
(1:21) and the triggering furre is an equine,
(1:23) and the triggering furre is a canine,
(1:24) and the triggering furre is a musteline,
(1:25) and the triggering furre is a lapine,
(1:29) and the triggering furre is a squirrel,
(1:33) and the triggering furre is a bovine,
(1:34) and the triggering furre is wearing wings type 0 (zero=none, one=classic, two=triwings, three=butterfly wings, four=batwings five=prime wings),
(5:15) move the triggering furre to (#,#), or to someplace nearby if it's occupied.
(5:200) emit message {<b>No horses on the seats.</b>} to whoever set off the trigger.