(0:7) When somebody moves into position (#,#), -- Where the furre needs to be
(1:5) and they successfully moved,
(3:2) at position (#,#) on the map, -- Where the doggy will appear
(5:4) place object type #. -- Woof
(5:50) set countdown timer 1 to go off in 5 seconds. --Change all ya want
Doggy Vanish
(0:50) When countdown timer 1 goes off,
(3:2) at position (#,#) on the map, -- doggy
(5:5) change object type # to type #. -- Doggy Bye Byes :D
(0:1) Whenever somebody moves,
(1:19) and they (moved from/are standing at) position (#,#), -- Where the furre needs to be
(1:1013) and position (#,#) is object type #, -- Doggy
Freeze bit
(5:100) turn on 'classic' mode and update the screen after each trigger.
(5:18) move the triggering furre back where they came from.
(5:101) turn 'classic' mode back off. -- Aint that bit genuis? :D