rendered paste body// Old
MySQLDatabase* lb_OpenMysqlConnection(const char* loginInformation)
{
MySQLDatabase* db = new MySQLDatabase();
if (!db->Initialize(loginInformation, DATABASE_TYPE_MYSQL))
return NULL;
else
return db;
}
// New
MySQLDatabase* lb_OpenMysqlConnection(const char* loginInformation)
{
MySQLDatabase* db = new MySQLDatabase();
std::string dbstring;
sConfig.GetString("WorldDatabaseInfo", &dbstring);
ConvertOldCrappyDbString(dbstring, (MySQLDatabase*)db, 3)
if (!db)
return NULL;
else
return db;
}