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public text v1 · immutable// Set the view
refdef_t camRefDef;
memcpy(&camRefDef, ð.cg_refdef, sizeof(refdef_t));
// fov
camRefDef.fov_x = 90;
camRefDef.fov_y = 90;
// origin
VectorCopy(mortarImpact, camRefDef.vieworg);
camRefDef.vieworg[ROLL] += seth.value[VAR_MORTARCAM_H]; // Up the cam
// angle
vec3_t camAngle;
VectorCopy(eth.cg_refdefViewAngles, camAngle);
camAngle[PITCH] = 90; // Look down
AnglesToAxis(camAngle, camRefDef.viewaxis);