All pastes #501634 Raw Edit

Unnamed

public text v1 · immutable
·published 2007-05-22 04:25 UTC
rendered paste body
#VRML V1.0 ascii

# Blender V2.0

# 'Switch' is used as a hack, to ensure it is not part of the drawing

Separator {
Switch {
	DEF Material
	Material {
		diffuseColor 0.800000 0.800000 0.800000
		specularColor 1.000000 1.000000 1.000000
		shininess 0.500000 
		transparency 0.000000 
	}
	DEF Cube
	Separator {
		Coordinate3 {
			point [
				 1.000000 1.000000 -1.000000,
				 1.000000 -1.000000 -1.000000,
				 -1.000000 -1.000000 -1.000000,
				 -1.000000 1.000000 -1.000000,
				 0.021657 0.021657 1.000000,
				 0.021657 -0.021658 1.000000,
				 -0.021658 -0.021658 1.000000,
				 -0.021658 0.021657 1.000000,
			]
		}
		USE Material

		IndexedFaceSet {
			coordIndex [
				 0, 1, 2, 3, -1,
				 4, 7, 6, 5, -1,
				 0, 4, 5, 1, -1,
				 1, 5, 6, 2, -1,
				 2, 6, 7, 3, -1,
				 4, 0, 3, 7, -1,
			]
		}
	}

	# Hidden Objects, in invisible layers

}

# Visible Objects

Separator {
	MatrixTransform {
	matrix 
		0.685880 -0.317370 0.654862 0.000000
		0.727634 0.312469 -0.610666 0.000000
		-0.010817 0.895343 0.445245 0.000000
		-0.338183 -0.376694 -11.252342 1.000000
	}
	PerspectiveCamera {
		focalDistance 3.500000
	}
	Separator {
		MatrixTransform {
		matrix 
			1.000000 0.000000 0.000000 0.000000
			0.000000 1.000000 0.000000 0.000000
			0.000000 0.000000 1.000000 0.000000
			0.000000 0.000000 0.000000 1.000000
		}
		USE Cube
	}
}
}