All pastes #501237 Raw Edit

physx plugin crash

public text v1 · immutable
·published 2007-05-21 23:01 UTC
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ServerConsole.cs - creating new local console
Logs will be saved to current directory in region-console-6295b9b2-5e03-4bea-a873-6f5ab20f5045.log
Main.cs:Startup() - Loading configuration
Sim settings loaded:
UUID: 34145cba-cbad-8d4d-a7b9-0b2e08df5949
Name: OpenSim test
Region Location: [997,996]
Region Handle: 1096213093147648
Listening on IP: 127.0.0.1:9000
Sandbox Mode? True
Asset URL: http://127.0.0.1:8003/
Asset key: 
Grid URL: 
Grid key: 
Starting in Sandbox mode
Local Asset Server class created
Db4 Asset database  creation
Local Grid Server class created
Creating Asset cache
Main.cs:Startup() - We are OpenSim test at 997,996
Initialising world
World.cs - creating new entitities instance
World.cs - creating LandMap
Avatar.cs:LoadAnims() - Loading avatar animations
Creating OpenSim JVM scripting engine
Db4LocalStorage Opening localworld.yap
Db4LocalStorage creation
LoadWorld() - Loading world....
LoadWorld() - Looking for a heightmap in local DB
LoadWorld() - Found a heightmap in local database, loading
Main.cs:Startup() - Starting up messaging system
creating RealPhysX
Sdk created - now creating scene
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
   at OpenSim.Physics.PhysXPlugin.PhysXScene.SetTerrain(Single[] heightMap)
   at OpenSim.OpenSimMain.SetupLocalWorld()
   at OpenSim.OpenSimMain.StartUp()
   at OpenSim.Application.Main(String[] args)
couldn't create PhysX SDK