All pastes #49615 Raw Edit

Unnamed

public text v1 · immutable
#49615 ·published 2006-04-17 16:30 UTC
rendered paste body
;ROOMMATES IN A HAT
;SPEC:  Every roommate gets a respective weight, based on which two are chosen (not the same two)
;       to clean the house.
;       Using a "pseudo-array" of strings bsaed on $ROOMMATE[1-6], we'll prompt the
;       caller for a weight [1-9], and make a corresponding array of integers (called $MATEWEIGT[1-6]).
;       Finally, bsaed on roommates weight, roommates are given a relative probability of drawing the
;       cleaning straw.
;
;PROBLEM:  The gotoif command that is invoked ater we pick a winner is non-cuntional, and I'm told in
;the CLI that my syntax is off.  Since it fails on a different roomate every time I know that I am 
;picking a winner, but no matter how i form that goto command i still get the same crash.  The CLI 
;output is at the bottom.

[riah]
;who are the roommates?
exten => s,1,set(__ROOMMATE[1]=Brad)
exten => s,2,set(__ROOMMATE[2]=Brian)
exten => s,3,set(__ROOMMATE[3]=James)
exten => s,4,set(__ROOMMATE[4]=Jeff)
exten => s,5,set(__ROOMMATE[5]=Marc)
exten => s,6,set(__ROOMMATE[6]=Aubrey)

;for each roommate prompt for a weight
exten => s,7,set(__COUNT=1)                             ;set roommate counter
exten => s,8,while($[${COUNT}<7])                       ;while we havent assigned a weight to all the roommates...
exten => s,9,background(beep)                           ;prompt with a tone...
exten => s,10,waitexten(5)                              ;and givem five seconds to enter an extension 0-9
exten => s,11,set(__COUNT=$[${COUNT}+1])                ;then increment the counter
exten => s,12,endwhile

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;take the weight and build the array;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => _X,1,set(__MATEWEIGHT[${COUNT}]= ${EXTEN})     ;give each roommate a relative weight using the counter
        exten => _X,n,goto(s,11)                                ;then repeat
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;after weights are assigned, pick roommates until we have two winners
exten => s,13,set(__WINNERS=0)                          ;at first we have no winners
exten => s,14,set(__CLEANER[1]=NoOne)                           ;and we'll use a new counter
exten => s,15,while($[${WINNERS} < 2])                        ;while we dont have two winners...
        exten => s,16,noop(${CLEANER[1]})
        exten => s,17,goto(Brad,1)              ;go to an extension based on roommate name below
        exten => s,18,goto(Brian,1)             ;go to an extension based on roommate name below
        exten => s,19,goto(James,1)             ;go to an extension based on roommate name below
        exten => s,20,goto(Jeff,1)              ;go to an extension based on roommate name below
        exten => s,21,goto(Marc,1)              ;go to an extension based on roommate name below
        exten => s,22,goto(Aubrey,1)            ;go to an extension based on roommate name below
        exten => s,23,noop(END OF THE LOOP.  HOW MANY WINNERS?  ${WINNERS})
exten => s,24,endwhile
       ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => Brad,1,noop(we made it here ${CLEANER[1]})                             ;jump to three if we have a winner
        exten => Brad,2,random(${MATEWEIGHT[1]},Brad,3)                         ;jump to three if we have a winner
        exten => Brad,3,goto(s,18)                                                              ;or else draw again.
        exten => Brad,4,gotoif($[ "${CLEANER[1]}" = "Brad"]?3)                          ;did we just pick him?
        exten => Brad,5,set(__WINNERS=$[${WINNERS}+1])                                  ;if not we have a winner
        exten => Brad,6,set(__CLEANER[${WINNERS}]=${ROOMMATE[1]})                       ;and we set the CLEANER variable
        exten => Brad,7,noop("we made it here).                                         ;and draw again
        exten => Brad,8,goto(s,18)                                              ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

        ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => Brian,1,random(${MATEWEIGHT[2]},Brian,3)                               ;jump to three if we have a winner
        exten => Brian,2,goto(s,19)                                                             ;or else draw again.
        exten => Brian,3,gotoif($[ "${CLEANER[1]}" = "Brian"]?2)                                ;did we just pick him?
        exten => Brian,4,set(__WINNERS=$[${WINNERS}+1])                                 ;if not we have a winner
        exten => Brian,5,set(__CLEANER[${WINNERS}]=${ROOMMATE[2]})                      ;and we set the CLEANER variable
        exten => Brian,6,goto(s,19)                                             ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

        ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => James,1,random(${MATEWEIGHT[3]},James,3)                               ;jump to three if we have a winner
        exten => James,2,goto(s,20)                                                             ;or else draw again.
        exten => James,3,gotoif($[ "${CLEANER[1]}"="James"]?2)                          ;did we just pick him?
        exten => James,4,set(__WINNERS=$[${WINNERS}+1])                                 ;if not we have a winner
        exten => James,5,set(__CLEANER[${WINNERS}]=${ROOMMATE[3]})                      ;and we set the CLEANER variable
        exten => James,6,goto(s,20)                                             ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

       ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => James,1,random(${MATEWEIGHT[3]},James,3)                               ;jump to three if we have a winner
        exten => James,2,goto(s,20)                                                             ;or else draw again.
        exten => James,3,gotoif($[ "${CLEANER[1]}"="James"]?2)                          ;did we just pick him?
        exten => James,4,set(__WINNERS=$[${WINNERS}+1])                                 ;if not we have a winner
        exten => James,5,set(__CLEANER[${WINNERS}]=${ROOMMATE[3]})                      ;and we set the CLEANER variable
        exten => James,6,goto(s,20)                                             ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

        ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => Jeff,1,random(${MATEWEIGHT[4]},Jeff,3)                         ;jump to three if we have a winner
        exten => Jeff,2,goto(s,21)                                                              ;or else draw again.
        exten => Jeff,3,gotoif($[ "${CLEANER[1]}"="Jeff"]?2)                            ;did we just pick him?
        exten => Jeff,4,set(__WINNERS=$[${WINNERS}+1])                                  ;if not we have a winner
        exten => Jeff,5,set(__CLEANER[${WINNERS}]=${ROOMMATE[4]})                       ;and we set the CLEANER variable
        exten => Jeff,6,goto(s,21)                                              ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

        ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => Marc,1,random(${MATEWEIGHT[5]},Marc,3)                         ;jump to three if we have a winner
        exten => Marc,2,goto(s,22)                                                              ;or else draw again.
        exten => Marc,3,gotoif($[ "${CLEANER[1]}"="Marc"]?2)                            ;did we just pick him?
        exten => Marc,4,set(__WINNERS=$[${WINNERS}+1])                                  ;if not we have a winner
        exten => Marc,5,set(__CLEANER[${WINNERS}]=${ROOMMATE[5]})                       ;and we set the CLEANER variable
        exten => Marc,6,goto(s,22)                                              ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

        ;;;;;;;;Go to exten ${ROOMMATEN[1-6], and use their weight to "draw" for a "win";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        exten => Aubrey,1,random(${MATEWEIGHT[6]},Aubrey,3)                             ;jump to three if we have a winner
        exten => Aubrey,2,goto(s,23)                                                            ;or else draw again.
        exten => Aubrey,3,gotoif($[ "${CLEANER[1]}"="Aubrey"]?2)                                ;did we just pick him?
        exten => Aubrey,4,set(__WINNERS=$[${WINNERS}+1])                                        ;if not we have a winner
        exten => Aubrey,5,set(__CLEANER[${WINNERS}]=${ROOMMATE[6]})                     ;and we set the CLEANER variable
        exten => Aubrey,6,goto(s,23)                                            ;and draw again
        ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;spit out the winners at the end
exten => s,25,noop(${CLEANER[1]} and ${CLEANER[2]} are the winners.)


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CLI OUTPUT;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
  == Parsing '/etc/asterisk/sip_notify.conf': Found
    -- Executing Goto("SIP/Brian-be1d", "riah|s|1") in new stack
    -- Goto (riah,s,1)
    -- Executing Set("SIP/Brian-be1d", "__ROOMMATE[1]=Brad") in new stack
    -- Executing Set("SIP/Brian-be1d", "__ROOMMATE[2]=Brian") in new stack
    -- Executing Set("SIP/Brian-be1d", "__ROOMMATE[3]=James") in new stack
    -- Executing Set("SIP/Brian-be1d", "__ROOMMATE[4]=Jeff") in new stack
    -- Executing Set("SIP/Brian-be1d", "__ROOMMATE[5]=Marc") in new stack
    -- Executing Set("SIP/Brian-be1d", "__ROOMMATE[6]=Aubrey") in new stack
    -- Executing Set("SIP/Brian-be1d", "__COUNT=1") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing BackGround("SIP/Brian-be1d", "beep") in new stack
    -- Playing 'beep' (language 'en')
    -- Executing WaitExten("SIP/Brian-be1d", "5") in new stack
  == CDR updated on SIP/Brian-be1d
    -- Executing Set("SIP/Brian-be1d", "__MATEWEIGHT[1]= 9") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|11") in new stack
    -- Goto (riah,s,11)
    -- Executing Set("SIP/Brian-be1d", "__COUNT=2") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing BackGround("SIP/Brian-be1d", "beep") in new stack
    -- Playing 'beep' (language 'en')
    -- Executing WaitExten("SIP/Brian-be1d", "5") in new stack
  == CDR updated on SIP/Brian-be1d
    -- Executing Set("SIP/Brian-be1d", "__MATEWEIGHT[2]= 9") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|11") in new stack
    -- Goto (riah,s,11)
    -- Executing Set("SIP/Brian-be1d", "__COUNT=3") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing BackGround("SIP/Brian-be1d", "beep") in new stack
    -- Playing 'beep' (language 'en')
    -- Executing WaitExten("SIP/Brian-be1d", "5") in new stack
  == CDR updated on SIP/Brian-be1d
    -- Executing Set("SIP/Brian-be1d", "__MATEWEIGHT[3]= 0") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|11") in new stack
    -- Goto (riah,s,11)
    -- Executing Set("SIP/Brian-be1d", "__COUNT=4") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing BackGround("SIP/Brian-be1d", "beep") in new stack
    -- Playing 'beep' (language 'en')
    -- Executing WaitExten("SIP/Brian-be1d", "5") in new stack
  == CDR updated on SIP/Brian-be1d
    -- Executing Set("SIP/Brian-be1d", "__MATEWEIGHT[4]= 0") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|11") in new stack
    -- Goto (riah,s,11)
    -- Executing Set("SIP/Brian-be1d", "__COUNT=5") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing BackGround("SIP/Brian-be1d", "beep") in new stack
    -- Playing 'beep' (language 'en')
    -- Executing WaitExten("SIP/Brian-be1d", "5") in new stack
  == CDR updated on SIP/Brian-be1d
    -- Executing Set("SIP/Brian-be1d", "__MATEWEIGHT[5]= 0") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|11") in new stack
    -- Goto (riah,s,11)
    -- Executing Set("SIP/Brian-be1d", "__COUNT=6") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing BackGround("SIP/Brian-be1d", "beep") in new stack
    -- Playing 'beep' (language 'en')
    -- Executing WaitExten("SIP/Brian-be1d", "5") in new stack
  == CDR updated on SIP/Brian-be1d
    -- Executing Set("SIP/Brian-be1d", "__MATEWEIGHT[6]= 0") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|11") in new stack
    -- Goto (riah,s,11)
    -- Executing Set("SIP/Brian-be1d", "__COUNT=7") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "0") in new stack
    -- Executing Set("SIP/Brian-be1d", "__WINNERS=0") in new stack
    -- Executing Set("SIP/Brian-be1d", "__CLEANER[1]=NoOne") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing NoOp("SIP/Brian-be1d", "NoOne") in new stack
    -- Executing Goto("SIP/Brian-be1d", "Brad|1") in new stack
    -- Goto (riah,Brad,1)
    -- Executing NoOp("SIP/Brian-be1d", "we made it here NoOne") in new stack
    -- Executing Random("SIP/Brian-be1d", " 9|Brad|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|18") in new stack
    -- Goto (riah,s,18)
    -- Executing Goto("SIP/Brian-be1d", "Brian|1") in new stack
    -- Goto (riah,Brian,1)
    -- Executing Random("SIP/Brian-be1d", " 9|Brian|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|19") in new stack
    -- Goto (riah,s,19)
    -- Executing Goto("SIP/Brian-be1d", "James|1") in new stack
    -- Goto (riah,James,1)
    -- Executing Random("SIP/Brian-be1d", " 0|James|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|20") in new stack
    -- Goto (riah,s,20)
    -- Executing Goto("SIP/Brian-be1d", "Jeff|1") in new stack
    -- Goto (riah,Jeff,1)
    -- Executing Random("SIP/Brian-be1d", " 0|Jeff|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|21") in new stack
    -- Goto (riah,s,21)
    -- Executing Goto("SIP/Brian-be1d", "Marc|1") in new stack
    -- Goto (riah,Marc,1)
    -- Executing Random("SIP/Brian-be1d", " 0|Marc|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|22") in new stack
    -- Goto (riah,s,22)
    -- Executing Goto("SIP/Brian-be1d", "Aubrey|1") in new stack
    -- Goto (riah,Aubrey,1)
    -- Executing Random("SIP/Brian-be1d", " 0|Aubrey|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|23") in new stack
    -- Goto (riah,s,23)
    -- Executing NoOp("SIP/Brian-be1d", "END OF THE LOOP.  HOW MANY WINNERS?  0") in new stack
    -- Executing EndWhile("SIP/Brian-be1d", "") in new stack
    -- Executing While("SIP/Brian-be1d", "1") in new stack
    -- Executing NoOp("SIP/Brian-be1d", "NoOne") in new stack
    -- Executing Goto("SIP/Brian-be1d", "Brad|1") in new stack
    -- Goto (riah,Brad,1)
    -- Executing NoOp("SIP/Brian-be1d", "we made it here NoOne") in new stack
    -- Executing Random("SIP/Brian-be1d", " 9|Brad|3") in new stack
    -- Executing Goto("SIP/Brian-be1d", "s|18") in new stack
    -- Goto (riah,s,18)
    -- Executing Goto("SIP/Brian-be1d", "Brian|1") in new stack
    -- Goto (riah,Brian,1)
    -- Executing Random("SIP/Brian-be1d", " 9|Brian|3") in new stack
Apr 17 04:46:45 WARNING[2082]: pbx.c:6455 ast_parseable_goto: Goto requires an argument (optional context|optional extension|priority)
    -- Random branches to (riah,Brian,2)
  == Spawn extension (riah, Brian, 1) exited non-zero on 'SIP/Brian-be1d'