全部文本 #492412 原始 编辑

ufoconsole.log

公开 text v1 · 不可变
·已发布 2007-05-17 04:47 UTC
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Winsock Initialized
Hostname: <snip>
IP: 192.168.0.101
...could not set to language: 
...could not set to system language
Console initialized.
couldn't load history
------- Loading ref_gl.dll -------
ref_gl version: GL 0.12
Initializing OpenGL display
...setting mode 6: 1024 768 FS
...attempting fullscreen
...using desktop frequency: 60 hz
...using desktop display depth of 32
...calling CDS: ok
GL PFD: color(32-bits) Z(24-bit)
Desktop resolution: 1024:768
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: Quadro4 550 XGL/AGP/SSE2/3DNOW!
GL_VERSION: 1.5.3
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
...ignoring GL_EXT_LockArrays
...enabling WGL_EXT_swap_control
...using GL_EXT_point_parameters
...using GL_ARB_multitexture
...using GL_EXT_texture_env_combine
...GL_SGIS_multitexture deprecated in favor of ARB_multitexture
...ignoring GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic [ 2 max] [ 1 selected]
...using GL_EXT_texture_lod_bias
...using GL_EXT_stencil_wrap
...using GL_EXT_fog_coord
...GL_ATI_separate_stencil not found
...GL_EXT_stencil_two_side not found
...max texture size:
......detected 2048
...SDL_ttf version 2.0.7 - we need at least 2.0.7
...SDL_ttf inited
------------------------------------

------- sound initialization -------
Loading snd_sdl sound driver
Soundsystem: SDL.
SDL version: 1.2.11
SDL audio driver is "dsound".
Bits: 16
Frequency: 48000
Samples: 4096
Channels: 2
sound sampling rate: 48000
CD Audio Initialized
Init saving subsystems
...added base subsystem (check 0)
...added campaign subsystem (check 1)
...added hospital subsystem (check 2)
...added market subsystem (check 3)
...added research subsystem (check 4)
...added employee subsystem (check 5)
...added aliencont subsystem (check 6)
...added production subsystem (check 7)
...added aircraft subsystem (check 8)
...added messagesystem subsystem (check 9)
...added stats subsystem (check a)
...added nations subsystem (check b)
Shared Client/Server Info loaded
====== UFO Initialized ======

Global data loaded - size (null)u bytes
...techs: 131
...buildings: 18
...ranks: 8
...nations: 8

Activate stage intro
Initializing aircraft and aircraft-items ...
...aircraft and aircraft-items inited
Changing to Singleplayer
RS_ResearchStart_f: The research on this item continues.