All pastes #491097 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-05-16 13:06 UTC
rendered paste body
--------------------
START FIGHTING #<AntHero:0xad74c1f8>
eventAttacked #<AntHero:0xad74c1f8>
DEFEND!!! Rowen from Bantor
I'm alread fighting!
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:173:in `update'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:62:in `update'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:175:in `update'
mymen: #<AntHero:0xad74c1f8> #<AntMan:0xad711774> #<AntMan:0xad7100f4> #<AntMan:0xad70eb3c> #<AntMan:0xad70bf90>
otheren: #<AntHero:0xad74dddc>
FIGHTMAP:#<AntMan:0xad70eb3c>:#<AntHero:0xad74dddc>
FIGHTMAP:#<AntHero:0xad74c1f8>:#<AntHero:0xad74dddc>
FIGHTMAP:#<AntMan:0xad711774>:#<AntHero:0xad74dddc>
FIGHTMAP:#<AntMan:0xad7100f4>:#<AntHero:0xad74dddc>
FIGHTMAP:#<AntMan:0xad70bf90>:#<AntHero:0xad74dddc>
#<AntHero:0xad74c1f8>
startFightingMan(man)
FIXME: implement setMeshState(.)
Bantor(Bantor) attacks Rowen(Rowen)
#<AntMan:0xad711774>
startFightingMan(man)
Bantor(Dayn) attacks Rowen(Rowen)
#<AntMan:0xad7100f4>
startFightingMan(man)
Bantor(Oland) attacks Rowen(Rowen)
#<AntMan:0xad70eb3c>
startFightingMan(man)
Bantor(Baldor) attacks Rowen(Rowen)
#<AntMan:0xad70bf90>
startFightingMan(man)
Bantor(Hekand) attacks Rowen(Rowen)
--------------------
CHECK(FIGHT) #<AntHero:0xad74c1f8> Bantor
startFightingMan(man)
FIXME: implement setMeshState(.)
Bantor(Bantor) attacks Rowen(Rowen)
CHECK(FIGHT) #<AntMan:0xad711774> Dayn
startFightingMan(man)
Bantor(Dayn) attacks Rowen(Rowen)
CHECK(FIGHT) #<AntMan:0xad7100f4> Oland
startFightingMan(man)
Bantor(Oland) attacks Rowen(Rowen)
CHECK(FIGHT) #<AntMan:0xad70eb3c> Baldor
startFightingMan(man)
Bantor(Baldor) attacks Rowen(Rowen)
CHECK(FIGHT) #<AntMan:0xad70bf90> Hekand
startFightingMan(man)
Bantor(Hekand) attacks Rowen(Rowen)
ASSIGN JOB 2 All #<AntHero:0xad74c1f8>
---
setFire false
STOPPED
#<AntHeroFightJob:0xad759c04>
ASSIGN JOB ready.
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:173:in `update'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:62:in `update'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:64:in `update'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:137:in `updateInspection'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:139:in `updateInspection'
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:88:in `checkButtons'
my false myok false
friend false
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:175:in `update'
mymen: #<AntHero:0xad74dddc>
otheren: #<AntHero:0xad74c1f8> #<AntMan:0xad711774> #<AntMan:0xad7100f4> #<AntMan:0xad70eb3c> #<AntMan:0xad70bf90>
FIGHTMAP:#<AntHero:0xad74dddc>:#<AntMan:0xad70bf90>
#<AntHero:0xad74dddc>
startFightingMan(man)
FIXME: implement setMeshState(.)
Rowen(Rowen) attacks Bantor(Hekand)
--------------------
FPS: 18
pick-tris:0
Tris:6902
MESHES:27
starting GC
GC ok
RESOURCE CHANGED
#<AntTower:0xad74ea70> food 30.0 Keep
true
#<AntTower:0xad74ea70> tool 0.0 Keep
false
#<AntTower:0xad74ea70> corn 0.0 Keep
false
#<AntTower:0xad74ea70> stone 50.0 Keep
true
#<AntTower:0xad74ea70> wood 15.0 Keep
true
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name:
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:629577870 i:5
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:0
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:81:AnimMeshData::AnimMeshData(const AGFilename&)):loading from:data/models/man_e_dagger.ant4
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:87:AnimMeshData::AnimMeshData(const AGFilename&)):animTime:20
RESOURCE CHANGED
#<AntTower:0xad74ea70> food 30.0 Keep
true
#<AntTower:0xad74ea70> tool 0.0 Keep
false
#<AntTower:0xad74ea70> corn 0.0 Keep
false
#<AntTower:0xad74ea70> stone 50.0 Keep
true
#<AntTower:0xad74ea70> wood 15.0 Keep
true
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name:
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:-570873826 i:5
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:-1
FPS: 27
pick-tris:0
Tris:6944
MESHES:27
starting GC
GC ok
RESOURCE CHANGED
#<AntTower:0xad74ea70> food 30.0 Keep
true
#<AntTower:0xad74ea70> tool 0.0 Keep
false
#<AntTower:0xad74ea70> corn 0.0 Keep
false
#<AntTower:0xad74ea70> stone 50.0 Keep
true
#<AntTower:0xad74ea70> wood 15.0 Keep
true
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name:
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:361301181 i:5
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:1
FPS: 20
pick-tris:748
Tris:7028
MESHES:27
starting GC
GC ok
RESOURCE CHANGED
#<AntTower:0xad74ea70> food 30.0 Keep
true
#<AntTower:0xad74ea70> tool 0.0 Keep
false
#<AntTower:0xad74ea70> corn 0.0 Keep
false
#<AntTower:0xad74ea70> stone 50.0 Keep
true
#<AntTower:0xad74ea70> wood 15.0 Keep
true
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name:
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:-1620532319 i:5
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:-4
CHECK(FIGHT) #<AntMan:0xad7100f4> Oland
startFightingMan(man)
Bantor(Oland) attacks Rowen(Rowen)
FPS: 25
pick-tris:0
Tris:7070
MESHES:27
starting GC
GC ok
RESOURCE CHANGED
#<AntTower:0xad74ea70> food 30.0 Keep
true
#<AntTower:0xad74ea70> tool 0.0 Keep
false
#<AntTower:0xad74ea70> corn 0.0 Keep
false
#<AntTower:0xad74ea70> stone 50.0 Keep
true
#<AntTower:0xad74ea70> wood 18.0 Keep
true
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name:
(/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name:
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:1443899064 i:5
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:4
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.955722 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.955722
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.0327719 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.0327719
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.985093 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.985093
FPS: 21
pick-tris:2146
Tris:7070
MESHES:27
starting GC
GC ok
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:79:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):th:113
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:80:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):bottom:100
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:81:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):sh:1024
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:82:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):left:0
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:100:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):(0,102):(158,215)
1.1573287513521
1.14357892672221
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.104182 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.104182
1.12430242697398
TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:70:in `draw'
1.08100010289086
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.173207 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.173207
1.04851221375995
FPS: 20
pick-tris:1664
Tris:7070
MESHES:27
starting GC
GC ok
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.65619 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.65619
FPS: 28
pick-tris:0
Tris:7070
MESHES:27
starting GC
GC ok
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.310156 f:1
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.310156
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_layout.cc:69:virtual void AGLayout::loadXML(const std::string&)):GEOMETRY:(0,0):(1280,1024)
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_window.cc:44:AGWindow::AGWindow(AGWidget*, const AGRect2&, const AGStringUtf8&, const AGString&)):image:window.border.image
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_background.cc:69:AGBackground::AGBackground(const AGString&)):window.background.image
/home/architeuthis/antargis/antargis-0.2/ruby/ant_local.rb:55:in `process': private method `gsub' called for Your hero Rowen suffers.:Libantargis::AGStringUtf8 (NoMethodError)
        from /home/architeuthis/antargis/antargis-0.2/ruby/ant_local.rb:123:in `translate'
        from /home/architeuthis/antargis/antargis-0.2/ruby/ant_local.rb:130:in `_'
        from /home/architeuthis/antargis/antargis-0.2/ruby/view.rb:338:in `initialize'
        from /home/architeuthis/antargis/antargis-0.2/ruby/antargis.rb:519:in `new'
        from /home/architeuthis/antargis/antargis-0.2/ruby/antargis.rb:519:in `checkHeroEnergy'
        from /home/architeuthis/antargis/antargis-0.2/ruby/antargis.rb:301:in `eventFrame'
        from /home/architeuthis/antargis/antargis-0.2/ruby/campaign.rb:52:in `run'
        from /home/architeuthis/antargis/antargis-0.2/ruby/campaign.rb:52:in `play'
         ... 9 levels...
        from ./ruby/intro.rb:135:in `require'
        from ./ruby/intro.rb:135
        from ./run.rb:5:in `require'
        from ./run.rb:5
[Thread -1227637872 (LWP 24886) exited]
(/home/architeuthis/antargis/antargis-0.2/src/ant_renderer.cc:51:Renderer::~Renderer()):gRenderer:0x8acadb0
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/simplewater.vert:data/shaders/simplewater.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/simplewater.vert:data/shaders/simplewater.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/simplewater.vert:data/shaders/simplewater.frag
(/home/architeuthis/antargis/antargis-0.2/gui/src/ag_main.cc:118:virtual AGMain::~AGMain()):QUIT
Vertex3fv: 2
Normal3fv: 1
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_e_walk.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_walk.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/sheep.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_axe.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_e_dagger.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
AD75EAB0
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_e_wood.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_wood.anim
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag
(/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag

Program exited with code 01.
(gdb) bt
No stack.
(gdb)