All pastes #489651 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-05-15 17:23 UTC
rendered paste body
#include <a_samp>

static gTeam[MAX_PLAYERS];

#define TEAM_BASEBALL 1
#define TEAM_DIEHARDFAN 2
#define TEAM_BASEBALL_COLOR 0x00FF00AA // Bright Green (in RGBA format)
#define TEAM_DIEHARDFAN_COLOR 0xFF00FFAA // Bright Purple
#define TEAM_POLICE 3
#define TEAM_POLICE_COLOR 0x1111AAFF
#define COLOR_RED   0xAA3333AA


//---------------------------------------------------------

main()
{
	print("\n----------------------------------");
	print("  BaseBall War");
	print("----------------------------------\n");
}

//---------------------------------------------------------

public OnGameModeInit()
{
	print("GameModeInit()");
	SetGameModeText("BBWAR");
 	//BASEBALL
	AddPlayerClass(195, 1380.6936, 2158.9534, 11.0234, 103.1759, 5, 0, 0, 0, 0, 0);
	//DIEHARDFAN
	AddPlayerClass(184, 1414.6588, 2140.0095, 19.8438, 124.8430, 3, 1, 0, 0, 0, 0);
	AddPlayerClass(188, 1414.9174, 2181.6282, 19.8438, 94.4260, 3, 1, 0, 0, 0, 0);
	AddPlayerClass(223, 1415.0934, 2120.3333, 19.8438, 268.9544, 3, 1, 0, 0, 0, 0);
	AddPlayerClass(28, 1328.7094, 2215.1731, 19.4063, 95.3894, 3, 1, 0, 0, 0, 0);
	AddPlayerClass(230, 1413.0887, 2198.6057, 12.0156, 251.1903, 3, 1, 0, 0, 0, 0);
	//POLICE
	AddPlayerClass(227, 1398.8644, 2173.4131, 15.0625, 230.7511, 1, 3, 22, 0, 0, 0);
	AddPlayerClass(280, 2294.8701, 2460.6716, 10.5426, 359.2695, 1, 3, 22, 100, 32, 50);
	AddStaticVehicle(562,2040.3105,1342.8018,10.3317,3.3304,17,1);//
	AddStaticVehicle(596,2259.2422,2478.6328,10.5399,2.0418,17,1);//
	AddStaticVehicle(420,2074.5378,1330.8604,10.3301,358.1079,17,1);//
	GameTextForAll("Welcome to BaseBall War! Scripted by [AC]FrozenX", 1000, 1);
	return 1;
}

//---------------------------------------------------------

public OnPlayerRequestClass(playerid, classid)
{
	printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

//---------------------------------------------------------

public SetPlayerTeamFromClass(playerid, classid)
{
	if (classid == 1)
	{
		gTeam[playerid] = TEAM_BASEBALL;
	}
	if (classid == 2)
 	{
		gTeam[playerid] = TEAM_DIEHARDFAN;
	}
	else
	{
	    gTeam[playerid] = TEAM_POLICE;
	}
}

//---------------------------------------------------------

public OnGameModeExit()
{
	print("GameModeExit()");
	return 1;
}

//---------------------------------------------------------

public OnPlayerConnect(playerid)
{
	printf("OnPlayerConnect(%d)", playerid);
	GameTextForPlayer(playerid,"~w~SA:MP Las Ventarus Deathmatch Grove vs. Ballas!",4000,3);
	return 1;
}

//---------------------------------------------------------

public OnPlayerDisconnect(playerid)
{
	printf("OnPlayerDisconnect(%d)", playerid);
	return 1;
}

//---------------------------------------------------------

public OnPlayerSpawn(playerid)
{
	printf("OnPlayerSpawn(%d)", playerid);
	SetPlayerToTeamColor(playerid);
	ResetPlayerMoney(playerid);
	GivePlayerMoney(playerid, 1000);
	return 1;
}

//---------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
	printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
	return 1;
}

//---------------------------------------------------------

public OnVehicleSpawn(vehicleid)
{
	printf("OnVehicleSpawn(%d)", vehicleid);
	return 1;
}

//---------------------------------------------------------

public OnVehicleDeath(vehicleid, killerid)
{
	printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
	return 1;
}

//---------------------------------------------------------

public OnPlayerText(playerid)
{
	printf("OnPlayerText(%d)", playerid);
	return 1;
}

//---------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp(cmdtext, "/help", true)==0)
	{
	    SendClientMessage(playerid, COLOR_RED, "This is the GameMode BaseBall War. There are some handy commands!");
	    SendClientMessage(playerid, COLOR_RED, "/duty: Let see you what you must do. /help: let see you this message.");
		return 1;
	}
{
	if(strcmp(cmdtext, "/duty", true)==0)
	{
	    if(gTeam[playerid] == TEAM_BASEBALL) {
	        SendClientMessage(playerid, COLOR_RED, "Stand Alive! And don't kill the police! They defend you. The Die-Hard Fans wil try to kill you!");
	 }
	    if(gTeam[playerid] == TEAM_DIEHARDFAN) {
	        SendClientMessage(playerid, COLOR_RED, "Kill that BaseBall Players and the Police, they want to kill you!");
	 }
	    if(gTeam[playerid] == TEAM_POLICE) {
	        SendClientMessage(playerid, COLOR_RED, "Kill the Die-Hard Fans, and defend the BaseBall Players!");
	 }
	        
	    
	return 0;
}

//---------------------------------------------------------

public OnPlayerInfoChange(playerid)
{
	printf("OnPlayerInfoChange(%d)");
	return 1;
}

//---------------------------------------------------------

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
	return 1;
}

//---------------------------------------------------------

public OnPlayerExitVehicle(playerid, vehicleid)
{
	printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
	return 1;
}

//---------------------------------------------------------

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
	return 1;
}

//---------------------------------------------------------

public OnPlayerEnterCheckpoint(playerid)
{
	printf("OnPlayerEnterCheckpoint(%d)", playerid);
	return 1;
}

//---------------------------------------------------------

public OnPlayerLeaveCheckpoint(playerid)
{
	printf("OnPlayerLeaveCheckpoint(%d)", playerid);
	return 1;
}

//---------------------------------------------------------

public SetPlayerToTeamColor(playerid)
{
	if (gTeam[playerid] == TEAM_BASEBALL)
	{
		SetPlayerColor(playerid, TEAM_BASEBALL_COLOR);
	}
	if (gTeam[playerid] == TEAM_DIEHARDFAN)
	{
		SetPlayerColor(playerid, TEAM_DIEHARDFAN_COLOR);
	}
	if (gTeam[playerid] == TEAM_POLICE)
	{
	    SetPlayerColor(playerid, TEAM_POLICE_COLOR);
	}
}

//---------------------------------------------------------