rendered paste body
seta name "^7Revolt^0!^7ETP^2."
//Bind Mevement, Bronie
bind 1 "weaponbank "1"; wait 1; cg_drawgun "1"; cg_autoreload "1"
bind 2 "weaponbank "2"; wait 1; cg_drawgun "0"; cg_autoreload "1"
bind 3 "weaponbank "3"; wait 1; cg_drawgun "0"; cg_autoreload "0"
bind 4 "weaponbank "4"; wait 1; cg_drawgun "1"; cg_autoreload "1"
bind 5 "weaponbank "5"; wait 1; cg_drawgun "0"; cg_autoreload "1"
bind 6 "weaponbank "6"; wait 1; cg_drawgun "1"; cg_autoreload "1"
bind 7 "weaponbank "7"; wait 1; cg_drawgun "1"; cg_autoreload "1"
bind 8 "weapalt"
bind MOUSE1 "+attack"
bind Mouse2 "+sprint"
bind MOUSE3 "kill"
bind MWHEELUP "+reload"
bind MWHEELDOWN "+reload"
bind r "+reload"
bind del "kill"
bind a "+moveleft"
bind d "+moveright"
bind w "+forward"
bind s "+back"
bind e "+leanright"
bind q "+leanleft"
bind x "+prone"
bind SPACE "+moveup"
bind f "+activate"
bind b "+zoom"
bind c "+movedown"
bind x "+prone"
bind ] "kill"
bind SHIFT "+sprint"
//Pro Bindy vsay
bind F3 "vsay_team medic"
bind F4 "vsay_team needammo"
bind F5 "vsay_team sorry"
bind F6 "vsay_team thanks"
bind KP_ENTER "vsay_team fthealme"
bind KP_PLUS "vsay_team ftreviveme"
bind KP_INS "vsay GoodGame"
bind KP_END "vsay greatshot"
bind KP_PGDN ""
bind KP_LEFTARROW ""
bind KP_5 "vsay_team letsgo"
bind KP_RIGHTARROW "vsay_team followme"
bind KP_HOME ""
bind KP_UPARROW "vsay_team Negative"
bind KP_PGUP "vsay_team Affirmative"
bind * ""
bind KP_DEL ""
bind KP_MINUS ""
bind KP_SLASH "vsay cheer"
bind n "vsay whereto"
bind m "vsay ftmortar"
bind , "vsay ftinfiltrate"
//Bindy reszta
bind F1 "vote yes"
bind F2 "vote no"
bind F12 "record"
bind [ "mp_fireteamadmin"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind g "+mapexpand"
bind ` "toggleconsole"
bind l "openlimbomenu"
bind ALT "+stats"
bind CTRL "+topshots"
bind v "mp_quickmessage"
bind ~ "toggleconsole"
bind F11 "screenshotJPEG"
bind 9 "pause"
bind 0 "unpause"
bind F8 "notready"
bind F7 "ready"
bind t "messagemode"
bind y "messagemode2"
bind u "messagemode3"
bind - "openTimerInput"
bind = "timerSet"
bind BACKSPACE "resetTimer"
bind c "+movedown"
bind p "vstr spam"
set spam "say ^3:^6DDDDDDDDDDDDD
bind capslock "vstr art"
set art "+zoom; +attack; wait 5; -zoom; -attack"
//Grafika
seta r_texturebits "0"
seta r_colorbits "0"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "0" //16,32,0
seta r_picmip "0"
seta r_detailtextures "0"
seta r_intensity "1"
seta r_mapOverBrightBits "2.1"
seta r_overBrightBits "0"
seta r_gamma "2.3"
seta r_ignorehwgamma "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_subdivisions "4"
seta r_drawSun "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "60"
seta r_primitives "0"
seta r_swapInterval "0"
seta r_finish "0"
seta r_inGameVideo "0"
seta r_stencilbits "0"
seta r_depthbits "0"
seta r_colorbits "0"
seta r_Texturebits "0"
seta r_drawfoliage "0"
seta r_dynamiclight "1"
seta r_sub "9999"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_rmse "0"
seta r_wolffog "0"
seta r_displayrefresh "0"
seta r_allowSoftwareGL "0"
seta r_coronas "0"
seta r_flareFade "0"
seta r_flareSize "0"
seta r_vertexlight "0"
seta r_flares "0"
seta r_mode "6"
seta r_shownormals "1"
//Ustawienia
seta cg_gibs "1"
seta cg_drawStatus "1"
seta cg_drawSpreadScale "1"
seta cg_drawRoundTimer "1"
seta cg_drawReinforcementTime "1"
seta cg_coronafardist "0"
seta cg_drawNotifyText "1"
seta cg_drawGun "0"
seta cg_drawFPS "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "5"
seta cg_drawCompass "0"
seta cg_bloodDamageBlend "0"
seta cg_atmosphericEffects "0"
seta cg_crosshairSize "40"
seta cg_autoReload "1"
seta cg_crosshairColorAlt "red"
seta cg_crosshairAlpha "0.9"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_selectedPlayerName "^7Revolt^0!^7ETP^2."
seta cg_fov "105"
seta cg_brassTime "0"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0.0"
seta cg_drawFPS "1"
seta cg_drawSmallPopupIcons "1"
seta cg_bloodTime "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_lagometr "1"
seta cg_popupLimboMenu "0"
seta cg_crosshaircolor "red"
seta cg_showblood "1"
seta cg_bloodtime "1000"
seta cg_crosshairsize "36"
seta cg_drawNotifyText "1"
seta cg_textNotify "1"
seta cg_complaintPopUp "0"
seta cg_drawWeaponIconFlash "1"
seta cg_lagometer "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobya "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_shadows "0"
seta cg_drawcrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairColor "green"
seta cg_marktime "0"
seta cg_noVoiceChats "1"
seta cg_voiceSpriteTime "2500"
seta cg_teamChatTime "4000"
seta cg_drawTeamOverlay "2"
seta cg_gibs "1"
seta cg_wolfparticles "0"
//CL
seta cl_language "0"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_maxPing "800"
seta cl_doubletapdelay "0"
seta cl_timeNudge "0"
seta cl_heronversion "2.01"
seta cl_heron "0"
seta rate "25000"
seta snaps "20"
seta cl_packetdup "0"
seta cl_maxpackets "100"
seta pb_security "0"
//ETpro
seta b_althud "2"
seta b_drawclock "1"
seta b_chatFlags "1"
seta b_multiview "1"
seta b_popupTime "0"
seta b_popupFadeTime "0"
seta b_popupStayTime "2500"
seta b_backupcvars "1"
seta b_locationMode "1"
seta b_flushitems "1"
seta b_watermarkAlpha "0"
seta b_chatAlpha "0"
seta b_chatsounds "0"
seta b_hitsounds "1"
seta b_locationMode "1"
seta b_flushitems "1"
seta b_antiwarp "1"
seta b_hudYoffset "0"
seta b_lagometeralpha "3"
seta b_fireteamalpha "0.4"
//:O
seta g_logSync "0"
seta g_log ""
seta logfile "2"
seta in_mouse "-1"
seta pmove_fixed "1"
seta sensitivity "2"
seta com_maxfps "76"
seta com_zonemegs "64"
seta com_hunkmegs "256"
seta com_soundmegs "32"
seta scr_conspeed "999999"