public OnGameModeInit()
{
SetTimer("frozentimer",1000,1);
return 1;
}
new Frozen[MAX_PLAYERS];
public frozentimer() <------------------------------ HERE! HERE IT GIVES ME THE ERROR!!!!
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(Frozen[i] > 0)
{
Frozen[i]--;
if(Frozen[i] < 0)
{
TogglePlayerControllable(i, 1);
// send them message saying they ok now
} else {
new string[100];
format(string,100,"Frozen time left: %d", Frozen[i]);
// send it how you want
}
}
}
}
}
public OnPlayerConnected(playerid)
{
Frozen[playerid] = -1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(/*dber*/)
{
TogglePlayerControllable(killerid, 0);
Frozen[killerid] += 60;
}
}