rendered paste body#include <a_samp>
#include <dini>
#include <dudb>
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x00FF00AA
#define COLOR_LIGHTGREEN 0x7FFF00
#define COLOR_DARKGREEN 0x006400
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x1C86EEAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xB22222
/*================
/back Cmd Define
================*/
static Float:posx = 0.0;
static Float:posy = 0.0;
static Float:posz = 0.0;
main()
{
print("\n----------------------------------");
print(" San Andreas: Role Playing Server");
print("----------------------------------\n");
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1962.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerFacingAngle(playerid, 90.0);
return 1;
}
public OnGameModeInit()
{
SetGameModeText("David_Tiger's Server");
ShowNameTags(1);
ShowPlayerMarkers(0);
//Classes
AddPlayerClass(254,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(255,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(256,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(257,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(258,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(259,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(260,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(261,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(262,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(263,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(264,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(274,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(275,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(276,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(1,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(2,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(290,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(291,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(292,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(293,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(294,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(295,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(296,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(297,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(298,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(299,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(277,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(278,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(279,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(288,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(47,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(48,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(49,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(50,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(51,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(52,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(53,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(54,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(55,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(56,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(57,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(58,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(59,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(60,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(61,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(62,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(63,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(64,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(66,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(67,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(68,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(69,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(70,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(71,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(72,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(73,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(75,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(76,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(78,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(79,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(80,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(81,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(82,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(83,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(84,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(85,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(87,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(88,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(89,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(91,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(92,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(93,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(95,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(96,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(97,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(98,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(99,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(100,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(101,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(102,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(103,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(104,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(105,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(106,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(107,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(108,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(109,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(110,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(111,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(112,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(113,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(114,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(115,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(116,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(117,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(118,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(120,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(121,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(122,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(123,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(124,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(125,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(126,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(127,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(128,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(129,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(131,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(133,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(134,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(135,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(136,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(137,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(138,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(139,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(140,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(141,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(142,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(143,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(144,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(145,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(146,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(147,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(148,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(150,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(151,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(152,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(153,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(155,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(156,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(157,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(158,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(159,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(160,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(161,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(162,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(163,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(164,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(165,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(166,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(167,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(168,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(169,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(170,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(171,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(172,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(173,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(174,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(175,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(176,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(177,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(178,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(179,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(180,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(181,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(182,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(183,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(184,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(185,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(186,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(187,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(188,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(189,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(190,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(191,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(192,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(193,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(194,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(195,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(196,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(197,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(198,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(199,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(200,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(201,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(202,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(203,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(204,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(205,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(206,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(207,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(209,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(210,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(211,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(212,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(213,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(214,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(215,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(216,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(217,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(218,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(229,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(230,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(231,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(232,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(233,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(234,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(235,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(236,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(237,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(238,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(239,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(240,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(241,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(242,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(243,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(244,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(245,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(246,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(247,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(248,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(249,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(250,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(251,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(253,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
AddPlayerClass(0,-1967.9170,294.1474,35.1719,98.9467,0,0,0,0,0,0); // player spawn
//cars lv
AddStaticVehicle(522,-1989.9324,274.3901,34.7471,269.6304,39,106); // nrg1
AddStaticVehicle(522,-1990.0535,269.8973,34.7399,260.0235,3,3); // nrg2
AddStaticVehicle(522,-1987.2076,300.8147,34.7413,79.0707,6,25); // nrg3
AddStaticVehicle(522,-1986.7488,306.6445,34.7492,82.9782,7,79); // nrg4
AddStaticVehicle(603,-1969.5558,305.6595,35.0101,180.8600,7,79); // phoenix
AddStaticVehicle(570,-1992.2002,242.3342,34.7367,270.0039,7,79); // patriot
AddStaticVehicle(542,2440.1167,1992.0309,10.5634,178.1650,0,0); // clover1
AddStaticVehicle(402,2490.9629,1992.0100,10.6521,3.2257,90,90); // buffalo1
AddStaticVehicle(482,2441.8877,2017.1289,10.9442,89.5066,85,85); // burrito1
AddStaticVehicle(468,2474.1323,2041.7799,10.7311,90.9242,0,0); // sanchez1
AddStaticVehicle(462,2516.9043,1444.7236,10.5033,281.6854,0,0); // faggio1
AddStaticVehicle(542,2503.7634,1416.4042,10.5636,90.7507,13,13); // clover2
AddStaticVehicle(402,2470.6052,1428.9928,10.6520,179.4163,110,110); // buffalo2
AddStaticVehicle(482,2503.4973,1419.5972,10.9363,88.4263,62,62); // burrito2
AddStaticVehicle(468,2451.0598,1430.9286,10.4970,245.3595,46,46); // sanchez2
AddStaticVehicle(468,1878.2520,2109.8489,10.7316,95.9723,53,53); // sanchez3
AddStaticVehicle(462,1911.0220,2088.6548,10.6613,18.6789,1,3); // faggio2
AddStaticVehicle(542,1907.2496,2105.4336,10.5641,90.7505,24,118); // clover3
AddStaticVehicle(482,1853.7372,2103.1135,10.9436,176.0086,10,10); // burrito3
AddStaticVehicle(602,1890.5381,1657.5551,9.9253,1.9391,0,0); // alpha1
AddStaticVehicle(481,1840.9409,1575.3737,8.6724,77.3734,3,3); // bmx1
AddStaticVehicle(468,1917.7131,1558.9285,10.4893,68.8209,0,0); // sanchez3
AddStaticVehicle(481,1877.6287,1572.2153,10.2636,266.5254,0,3); // bmx2
AddStaticVehicle(404,1867.4939,1588.1974,10.4691,91.4545,119,50); // perennial1
AddStaticVehicle(549,1831.9963,1466.8021,9.4686,86.8890,75,39); // tampa1
AddStaticVehicle(404,1189.6990,697.6075,9.7671,186.4321,109,100); // perennial2
AddStaticVehicle(509,1125.9105,747.8792,10.2625,72.7491,74,1); // bike1
AddStaticVehicle(510,1099.8079,775.3589,10.3473,93.4480,46,46); // mtb1
AddStaticVehicle(549,1200.3702,882.7040,12.2488,296.8070,75,39); // tampa1
AddStaticVehicle(476,991.4990,715.4919,13.8442,309.2903,7,6); // rustler1
AddStaticVehicle(554,1436.1705,677.6408,10.9087,149.0173,34,30); // yosemite1
AddStaticVehicle(404,1413.6185,777.9838,10.5514,89.6878,109,100); // perennial3
AddStaticVehicle(422,1541.4001,786.7277,10.8092,182.5127,96,25); // bobcat1
AddStaticVehicle(581,1493.7365,789.5236,10.6190,133.7390,66,1); // bf4001
AddStaticVehicle(468,1544.9095,680.4714,10.4969,78.1518,6,6); // sanchez1
AddStaticVehicle(549,2101.8308,940.7130,10.5169,267.9866,72,39); // tampa2
AddStaticVehicle(554,2076.8804,1089.1979,10.8270,353.5555,34,30); // yosemite2
AddStaticVehicle(404,2049.0476,1179.3359,10.4035,249.9666,109,100); // perennial3
AddStaticVehicle(422,2075.0215,1284.0444,10.6641,21.9327,96,25); // bobcat2
AddStaticVehicle(549,2039.7627,1388.3386,10.3694,182.2256,79,39); // tampa5
AddStaticVehicle(581,2075.4939,1540.8351,10.2531,359.2672,58,1); // bf4002
AddStaticVehicle(510,2038.9860,1686.7429,12.3246,3.9052,46,46); // mtb2
AddStaticVehicle(509,2119.3267,1786.8014,10.2547,311.0523,74,1); // bike2
AddStaticVehicle(468,2118.9019,1955.6251,10.3788,193.9026,6,6); // sanchez2
AddStaticVehicle(402,2184.9141,2004.7444,10.6521,271.7715,90,90); // buffalo3
AddStaticVehicle(603,2103.1541,2052.4468,10.6588,87.8080,69,1); // pheonix1
AddStaticVehicle(603,2119.2903,2204.8872,10.5093,180.0581,18,1); // pheonix2
AddStaticVehicle(402,2129.4326,2356.5083,10.5036,88.6166,30,30); // buffalo1
AddStaticVehicle(600,2139.3870,1408.8169,10.5749,178.3355,119,54); // picador1
AddStaticVehicle(554,2103.9907,1398.2170,10.9102,179.2315,46,90); // yosemite434
AddStaticVehicle(600,2352.0833,1423.3623,42.5291,270.1491,15,111); // picador4
AddStaticVehicle(603,2352.8667,1494.2738,42.6586,88.5006,106,33); // pheonix3
AddStaticVehicle(402,1581.3326,778.4402,10.6516,89.2942,66,90); // buffalosoemeoida
AddStaticVehicle(402,1942.0264,697.1700,10.6758,359.5399,66,90); // buffalo334
AddStaticVehicle(468,1909.2229,701.2566,10.8020,87.2436,46,83); // sanchez3
AddStaticVehicle(468,2085.3584,655.5243,11.0892,0.1447,18,50); // sanchez5
AddStaticVehicle(468,2269.1245,733.1391,11.1303,182.4752,107,97); // sanchez6
AddStaticVehicle(600,2405.4829,648.7670,10.9811,179.7621,119,54); // picador67
AddStaticVehicle(554,2610.4399,738.0954,10.9981,104.9980,73,93); // yosemite78
AddStaticVehicle(603,2782.0808,1294.2045,10.5881,179.9280,15,76); // pheonix1523
AddStaticVehicle(402,2805.4749,1348.5940,10.5817,88.8076,105,3); // buffalo93
AddStaticVehicle(602,2827.0627,2349.3438,10.6194,90.1497,88,27); // alpha1
AddStaticVehicle(603,2814.6199,2406.5295,10.6589,315.2202,51,49); // pheonix3r
AddStaticVehicle(554,2347.1802,2770.3794,10.9076,271.3507,85,18); // yosemite1
AddStaticVehicle(602,2190.4905,2787.0723,10.6548,181.7489,77,31); // alpha321
AddStaticVehicle(471,1964.7085,2754.5332,10.3028,188.9139,86,0); // quad1111
AddStaticVehicle(402,1547.9299,2665.2605,10.6593,5.3525,100,23); // buffalo1
AddStaticVehicle(603,1368.1654,2578.8425,10.6592,180.7460,70,120); // pheonix33411
AddStaticVehicle(471,1231.4731,2618.8186,10.3023,246.2279,95,30); // quad103948
AddStaticVehicle(600,989.5035,2178.6638,10.5395,181.2449,2,2); // picador1
AddStaticVehicle(496,993.3367,1982.6422,10.8501,224.1632,9,14); // blistacompact1324
AddStaticVehicle(581,1103.4470,1798.6262,10.4247,273.5026,101,1); // bf4001332
AddStaticVehicle(402,1032.8871,1062.8911,10.3482,178.3436,110,110); // buffalos102394u
AddStaticVehicle(400,-1973.0146,306.1925,35.0100,178.6679,131,1); // 1
AddStaticVehicle(402,-1976.6715,306.4128,35.0096,181.0471,13,13); // 2
AddStaticVehicle(411,-1989.7607,265.4881,35.0154,261.7554,121,1); // 4
AddStaticVehicle(415,-1989.4701,260.8035,35.0161,266.7193,36,1); // 5
AddStaticVehicle(424,-1990.8715,255.3794,35.0098,260.3663,3,6); // 6
AddStaticVehicle(451,-1991.1246,250.3146,35.0099,261.9730,7,79); // 8
AddStaticVehicle(470,-1991.8043,243.4530,35.0099,259.5751,7,79); // 9
AddStaticVehicle(434,-2020.2263,281.0631,33.5855,270.8403,7,79); // 10
AddStaticVehicle(402,1626.3939,1962.9758,10.6518,334.6588,110,110); // buffalo13098
AddStaticVehicle(462,1695.7133,2134.1992,10.5540,282.5669,14,14); // fagbike13
AddStaticVehicle(581,1514.6746,2259.0430,10.4101,229.0663,101,1); // bf400132
AddStaticVehicle(471,1705.0887,1447.8778,15.6158,20.7256,0,3); // quadbikezr1
AddStaticVehicle(478,1915.7882,2398.9534,10.8106,307.2623,45,1); // walton113
AddStaticVehicle(542,1880.1188,2160.4976,10.5614,25.2271,31,93); // clover134098
AddStaticVehicle(478,2188.8562,1857.3870,10.8175,260.7978,45,1); // waltoni1390
AddStaticVehicle(603,2433.1831,2148.7041,10.5115,249.5167,75,77); // pheonix029384
AddStaticVehicle(602,2627.1931,2206.5022,10.6260,3.1335,32,1); // alphagaicarlululu111oneone
AddStaticVehicle(542,2580.6221,2292.1536,12.9686,90.1052,31,93); // clover0101010
//cars waste
AddStaticVehicle(422,-2458.6104,2224.2869,4.8581,359.3479,101,25); // bobcat1
AddStaticVehicle(554,-2554.3030,2271.4404,5.1426,336.4141,34,30); // yosemite1
AddStaticVehicle(487,-2227.3813,2326.0244,7.7238,182.3384,26,57); // maverick1
AddStaticVehicle(581,-2473.3047,2509.6353,17.3664,187.2565,58,1); // bf4001
AddStaticVehicle(402,-2617.1125,2403.6682,11.8840,168.9047,30,30); // buffalo1
AddStaticVehicle(402,-1563.1969,2690.7749,55.5325,182.6249,90,90); // buffalo2
AddStaticVehicle(568,-1668.0374,2563.3652,85.0405,269.9609,41,29); // bandito1
AddStaticVehicle(404,-1525.4774,2524.9832,55.4985,0.5570,101,101); // perennial3
AddStaticVehicle(570,-1992.2002,242.3342,34.7367,270.0039,7,79); // patriot
AddStaticVehicle(403,-1925.2540,2358.6448,49.6511,293.4803,37,1); // linerunner1
AddStaticVehicle(403,-493.2936,1063.2283,11.6370,150.7722,30,1); // linerunner2
AddStaticVehicle(403,-176.4227,1216.9926,20.3476,269.1562,28,1); // linerunner3
AddStaticVehicle(468,113.3753,1048.0426,13.2784,180.1087,46,46); // sanchez1
AddStaticVehicle(518,102.0420,1078.1395,13.2804,182.4435,33,0); // buccaner2
AddStaticVehicle(470,239.6718,1885.3267,18.2071,98.7971,7,79); // admin patriot
AddStaticVehicle(470,239.2680,1878.2131,18.2919,93.8965,7,79); // pat 2
AddStaticVehicle(470,239.2086,1872.1827,18.2213,94.4569,7,79); // pat 3
AddStaticVehicle(470,185.8296,1869.3086,18.7252,270.4274,7,79); // pat 4
AddStaticVehicle(470,186.4270,1878.2654,18.4112,276.9236,7,79); // pat 5
AddStaticVehicle(470,186.7550,1883.5729,18.3028,272.0026,7,79); // pat 6
AddStaticVehicle(468,-37.7844,1165.6926,19.1556,357.2925,46,46); // sanchez2
AddStaticVehicle(518,-94.6694,1338.3793,10.1249,8.9369,17,1); // buccaner3
AddStaticVehicle(592,1700.0554,1610.4097,11.4910,88.1776,1,1); // andromeada
AddStaticVehicle(519,1329.3020,1607.6007,11.7437,269.2944,1,1); // shamal1
AddStaticVehicle(519,1326.2069,1569.3939,11.7301,269.3150,1,1); // shamal2
AddStaticVehicle(495,204.6369,1899.2637,17.6327,2.6209,7,79); // other
AddStaticVehicle(495,222.4810,1898.8455,17.6382,354.3526,7,79); // other1
AddStaticVehicle(471,2163.4546,1025.5143,10.3011,88.9232,74,91); // quad2
AddStaticVehicle(471,2163.7451,1022.6242,10.3018,90.2317,8,82); // quad3
AddStaticVehicle(471,2163.5703,1028.8292,10.3021,88.3722,8,82); // quad4
AddStaticVehicle(468,225.0490,1117.5273,12.9580,268.3571,6,6); // sanchez3
AddStaticVehicle(468,-302.6169,1779.3776,42.3567,269.4230,8,82); // sanchez4
AddStaticVehicle(542,-290.5254,1749.0854,42.4349,89.4847,119,113); // clover2
AddStaticVehicle(468,-372.0559,2235.1438,42.1535,104.4282,6,6); // sanchez4
AddStaticVehicle(568,-392.0485,2198.0771,42.2890,282.3193,41,29); // bandito3
AddStaticVehicle(402,-441.6526,2232.7988,42.2231,48.2674,83,83); // buffalo3
AddStaticVehicle(603,-783.2940,2769.7734,45.4926,179.1096,58,1); // pheonix2
AddStaticVehicle(510,-752.4396,2765.0818,45.3820,171.9255,127,82); // mountainbike1
AddStaticVehicle(568,-618.0806,2716.3970,72.1968,183.9667,41,29); // bandito3
AddStaticVehicle(510,-244.4430,2593.2969,62.3091,181.2123,6,3); // mountainbike2
AddStaticVehicle(603,-206.9322,2609.4111,62.5415,0.0699,58,1); // pheonix3
AddStaticVehicle(468,-540.5938,2549.4678,53.0825,266.6190,6,6); // sanchez5
AddStaticVehicle(510,-507.3808,2633.4299,53.0225,273.8445,3,6); // mountainbike3
AddStaticVehicle(542,385.3909,2600.7302,16.2280,194.4501,119,113); // clover3
AddStaticVehicle(603,208.9666,2578.2739,16.1459,48.2374,1,0); // pheonix4
AddStaticVehicle(471,375.1734,2471.6575,15.9642,353.3204,74,91); // quadbike4
AddStaticVehicle(568,-17.9334,2361.0522,24.0041,179.6273,41,29); // bandito4
AddStaticVehicle(469,256.4927,2907.6216,6.4201,276.0251,8,82); // sparrow1
AddStaticVehicle(469,1303.5033,1322.3326,10.8314,271.7457,8,82); // sparro2
AddStaticVehicle(469,1304.1399,1362.0220,10.8397,273.6127,8,82); // sparrow3
AddStaticVehicle(487,2091.8362,2415.4680,74.7540,88.3441,8,82); // maverick2
AddStaticVehicle(487,2885.7031,931.4672,17.8557,178.0785,8,82); // maverick2
AddStaticVehicle(402,649.5997,1702.1992,6.8238,130.1012,83,83); // buffalo3
AddStaticVehicle(542,667.3462,1727.8740,6.7357,220.1699,119,113); // clover4
AddStaticVehicle(406,607.1327,842.8998,-41.7120,315.2971,1,1); // dumper1
AddStaticVehicle(471,718.5313,1961.4197,5.0215,90.0650,74,91); // quadbike5
AddStaticVehicle(598,2277.5569,2477.5068,10.5669,181.4602,0,1); // polcecar1
AddStaticVehicle(599,2281.8411,2477.9314,11.0073,179.9048,0,1); // policecar2
AddStaticVehicle(599,-1398.9111,2634.6836,55.9025,92.2155,0,1); // policecar3
AddStaticVehicle(411,-2845.5723,2806.5571,243.0738,181.9193,64,1); // Admin Car 1
AddStaticVehicle(522,-2842.8101,2806.7507,243.0612,184.2256,7,79); // Admin Bike
AddStaticVehicle(503,-2839.7581,2805.5308,243.3805,180.5257,101,100); // Admin Car 2
AddStaticVehicle(495,-2869.7156,2802.3479,250.2632,238.7511,116,115); // Admin 4x4
AddStaticVehicle(447,-2832.4448,2802.7512,242.7789,173.7751,75,2); // Admin Heli
// weapons
AddStaticPickup(372,2,-1966.5564,305.8892,35.4688); // tec9 pos1
AddStaticPickup(373,2,-1967.1572,304.5973,35.2808); // tec9 pos2
AddStaticPickup(370,2,-1966.7906,303.1341,35.4688); // tec9 pos3
AddStaticPickup(356,2,-1967.2345,301.4471,35.2370); // tec9 pos4
AddStaticPickup(353,2,-1967.0028,289.0927,35.3684); // tec9 pos5
AddStaticPickup(352,2,-1966.8899,286.2454,35.4324); // tec9 pos6
AddStaticPickup(351,2,-1967.0852,283.8254,35.3217); // tec9 pos7
AddStaticPickup(341,2,-1967.6503,280.7254,35.1719); // tec9 pos8
AddStaticPickup(373,2,-1991.5116,295.5918,34.6129); // tec9 pos9
AddStaticPickup(362,2,1104.5823,-827.2032,86.9453); // /minigun
AddStaticPickup(370,2,211.8597,1921.7445,17.6406); //admin jetpack
return 1;
}
public OnPlayerConnect(playerid)
{
GivePlayerMoney(playerid, 999999);
SetPlayerColor(playerid, COLOR_WHITE);
GameTextForPlayer(playerid,"David-Tiger's Server!",3000,1);
SendClientMessage(playerid,COLOR_LIGHTGREEN,"Welcome to San Andreas Multiplayer Server");
SendClientMessage(playerid,COLOR_LIGHTGREEN,"Created by David_Tiger");
SendClientMessage(playerid,COLOR_ORANGE,"** Please /register your nickname, If So /login.");
SendClientMessage(playerid,COLOR_RED,"** ===================================");
SendClientMessage(playerid,COLOR_ORANGE,"** Type /help for more information.");
SendClientMessage(playerid,COLOR_ORANGE,"** Type /commands to see the server commands.");
SendClientMessage(playerid,COLOR_ORANGE,"** Type /rules to read the server rules.");
SendClientMessage(playerid,COLOR_ORANGE,"** Type /credits to see who helped in the making.");
return 1;
}
public OnPlayerDisconnect(playerid)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnPlayerCommandText(playerid,cmdtext[])
{
new cmd[255];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/commands", true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"* SA:MP Commands");
SendClientMessage(playerid,COLOR_ORANGE,"* /Register | /Login | /Me");
SendClientMessage(playerid,COLOR_ORANGE,"* /Rules | /credits | /health");
SendClientMessage(playerid,COLOR_ORANGE,"* /command | /Commands | /tele");
SendClientMessage(playerid,COLOR_ORANGE,"* Please do not abuse the commands");
return 1;
}
if(strcmp(cmd, "/credits", true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"* SA:MP Credits");
SendClientMessage(playerid,COLOR_ORANGE,"* Credits Go To David_Tiger For Script");
SendClientMessage(playerid,COLOR_ORANGE,"* Most Of All To sa-mp.com for script help");
SendClientMessage(playerid,COLOR_ORANGE,"* Added /tele by David_Tiger");
SendClientMessage(playerid,COLOR_ORANGE,"* SAMP Team for programs helping make it");
return 1;
}
if(strcmp(cmd, "/tele", true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"* SA:MP Teleports");
SendClientMessage(playerid,COLOR_ORANGE,"* /airport | Los Santos Airport");
SendClientMessage(playerid,COLOR_ORANGE,"* /trans | Transfender");
SendClientMessage(playerid,COLOR_ORANGE,"* /arch | Wheel Arch Angels");
SendClientMessage(playerid,COLOR_ORANGE,"* /coast | The Coastline");
SendClientMessage(playerid,COLOR_ORANGE,"* /vine | Vinewood");
SendClientMessage(playerid,COLOR_ORANGE,"* /wang | wangs");
SendClientMessage(playerid,COLOR_RED,"* There are 2 secret /tele");
return 1;
}
if(strcmp(cmd, "/help", true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"*SA:MP Help");
SendClientMessage(playerid,COLOR_ORANGE,"**Welcome to Grand Theft Auto: Multiplayer Server");
SendClientMessage(playerid,COLOR_ORANGE,"**/Commands /rules will help you through");
SendClientMessage(playerid,COLOR_ORANGE,"**Enjoy");
return 1;
}
if (strcmp(cmdtext, "/health", true)==0)
{
if(GetPlayerMoney(playerid) > 1){
GivePlayerMoney(playerid, GetPlayerMoney(playerid) - 1);
SetPlayerHealth(playerid,100);
}
return 1;
}
if(strcmp(cmd, "/rules", true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"*SA:MP Help");
SendClientMessage(playerid,COLOR_RED,"*RULES*");
SendClientMessage(playerid,COLOR_RED,"*1. Always Role Play.*");
SendClientMessage(playerid,COLOR_RED,"*2. Do not Deathmatch unless the person wants to!.*");
SendClientMessage(playerid,COLOR_RED,"*3. Obey all admins.*");
SendClientMessage(playerid,COLOR_RED,"*4. No flaming, take it to the forums.*");
SendClientMessage(playerid,COLOR_RED,"*5. On www.tigerserver.co.nr.*");
SendClientMessage(playerid,COLOR_RED,"*6. Do not steal cars without non-rp.*");
SendClientMessage(playerid,COLOR_GREEN,"*Enjoy And Have Fun ! !*");
return 1;
}
if (strcmp(cmdtext, "/airport", true)==0)
{
printf("ID: %d Has Been Teleported to the Los Santos Airport!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to Los Santos Airport!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID,2010.5697,-2182.8313,13.5469);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid,2010.5697,-2182.8313,13.5469);
}
return 1;
}
if (strcmp(cmdtext, "/adminarea", true)==0)
{
printf("ID: %d Has Been Teleported to the Admin area!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to Admin Island!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID,204.0505,1921.0018,17.6406);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid,204.0505,1921.0018,17.6406);
}
return 1;
}
if (strcmp(cmdtext, "/trans", true)==0)
{
printf("ID: %d Has Been Teleported to the TransFender!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to Trans Fender!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID,-1992.3516,228.2994,28.5172);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid,-1992.3516,228.2994,28.5172);
}
return 1;
}
if (strcmp(cmdtext, "/arch", true)==0)
{
printf("ID: %d Has Been Teleported to the Wheel Archs!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Wheel Archs!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID,-2701.7092,232.6693,4.1797);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid,-2701.7092,232.6693,4.1797);
}
return 1;
}
if (strcmp(cmdtext, "/coast", true)==0)
{
printf("ID: %d Has Been Teleported to Coast Line!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Coast Line!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID,-2249.8025,2370.4424,4.9989);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid,-2249.8025,2370.4424,4.9989);
}
return 1;
}
if (strcmp(cmdtext, "/vine", true)==0)
{
printf("ID: %d Has Been Teleported to Vinewood!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Vinewood (LS)!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID,1298.6920,-711.9091,92.9810);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid,1298.6920,-711.9091,92.9810);
}
return 1;
}
if (strcmp(cmdtext, "/wang", true)==0)
{
printf("ID: %d Has Been Teleported to the Wang Garage!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to Wangs!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID, -1967.4937,293.7480,35.1719);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Enjoy!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid, -1967.4937,293.7480,35.1719);
}
return 1;
}
if (strcmp(cmdtext, "/minigun", true)==0)
{
printf("ID: %d Has Been Teleported to the Secret Minigun!", playerid);
SendClientMessage(playerid, COLOR_GREEN, "Welcome to Minigun!");
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GetVehiclePos(VehicleID, posx, posy, posz);
SetVehiclePos(VehicleID, 1103.2175,-818.4562,86.9453);
} else {
SendClientMessage(playerid, COLOR_GREEN, "Kill them all!");
GetPlayerPos(playerid, posx, posy, posz);
SetPlayerPos(playerid, 1103.2175,-818.4562,86.9453);
}
return 1;
}
if(strcmp(cmdtext, "/me", true, 3)==0) {
new pname[24], string[256];
GetPlayerName(playerid, pname, 24);
format(string, 256, "* %s %s", pname, cmdtext[4]);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "WRONG COMMAND,MATE, Type /commands.");
}
return -1;
}