rendered paste body#include <stdio.h>#include <stdlib.h>#include <winsock2.h>#define PORT 6667 // the port client will be connecting to#define MAXDATASIZE 512 // max number of bytes we can get at onceint main(int argc, char *argv[]){ int local_socket = 0, remote_socket = 0, menu_switch = 0, message_length = 0; unsigned short local_port = 0, remote_port = 0; struct sockaddr_in local_address /*remote_address*/; WSADATA wsa_data; /* Load Winsock 2.0 DLL */ if (WSAStartup(MAKEWORD(2, 0), &wsa_data) != 0) { fprintf(stderr, "WSAStartup() failed\n"); return (1); } if ((local_socket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) { fprintf(stderr, "socket() failed\n"); return(1); } int sockfd, numbytes; char buf[MAXDATASIZE]; struct hostent *he; struct sockaddr_in their_addr; // connector's address information if (argc != 2) { fprintf(stderr,"usage: client hostname\n"); exit(1); } if ((he=gethostbyname(argv[1])) == NULL) { // get the host info perror("gethostbyname"); exit(1); } if ((sockfd = socket(PF_INET, SOCK_STREAM, 0)) == -1) { perror("socket"); exit(1); } their_addr.sin_family = AF_INET; // host byte order their_addr.sin_port = htons(PORT); // short, network byte order their_addr.sin_addr = *((struct in_addr *)he->h_addr); memset(&(their_addr.sin_zero), '\0', 8); // zero the rest of the struct if (connect(sockfd, (struct sockaddr *)&their_addr,sizeof(struct sockaddr)) == -1) { perror("connect"); exit(1); } if ((numbytes=recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) { perror("recv"); exit(1); } buf[numbytes] = '\0'; do{ printf("Received: %s",buf); char nick[20] = "NICK nanobot\n"; send(sockfd,nick,20,NULL); //closesocket(sockfd); }while(1); return 0;}