All pastes #483908 Raw Edit

Anonymous

public cpp v1 · immutable
·published 2007-05-11 23:09 UTC
rendered paste body
typedef struct cl_enginefuncs_s{	// sprite handlers	HSPRITE						( _cdecl *pfnSPR_Load )			( const char *szPicName );	int							( _cdecl *pfnSPR_Frames )			( HSPRITE hPic );	int							( _cdecl *pfnSPR_Height )			( HSPRITE hPic, int frame );	int							( _cdecl *pfnSPR_Width )			( HSPRITE hPic, int frame );	void						( _cdecl *pfnSPR_Set )				( HSPRITE hPic, int r, int g, int b );	void						( _cdecl *pfnSPR_Draw )			( int frame, int x, int y, const wrect_t *prc );	void						( _cdecl *pfnSPR_DrawHoles )		( int frame, int x, int y, const wrect_t *prc );	void						( _cdecl *pfnSPR_DrawAdditive )	( int frame, int x, int y, const wrect_t *prc );	void						( _cdecl *pfnSPR_EnableScissor )	( int x, int y, int width, int height );	void						( _cdecl *pfnSPR_DisableScissor )	( void );	client_sprite_t				*( _cdecl *pfnSPR_GetList )			( char *psz, int *piCount );	// screen handlers	void						( _cdecl *pfnFillRGBA )			( int x, int y, int width, int height, int r, int g, int b, int a );	int							( _cdecl *pfnGetScreenInfo ) 		( SCREENINFO *pscrinfo );	void						( _cdecl *pfnSetCrosshair )		( HSPRITE hspr, wrect_t rc, int r, int g, int b );	// cvar handlers	struct cvar_s				*( _cdecl *pfnRegisterVariable )	( char *szName, char *szValue, int flags );	float						( _cdecl *pfnGetCvarFloat )		( char *szName );	char*						( _cdecl *pfnGetCvarString )		( char *szName );	// command handlers	int							( _cdecl *pfnAddCommand )			( char *cmd_name, void (*function)(void) );	int							( _cdecl *pfnHookUserMsg )			( char *szMsgName, pfnUserMsgHook pfn );	int							( _cdecl *pfnServerCmd )			( char *szCmdString );	int							( _cdecl *pfnClientCmd )			( char *szCmdString );	void						( _cdecl *pfnGetPlayerInfo )		( int ent_num, hud_player_info_t *pinfo );	// sound handlers	void						( _cdecl *pfnPlaySoundByName )		( char *szSound, float volume );	void						( _cdecl *pfnPlaySoundByIndex )	( int iSound, float volume );	// vector helpers	void			 			( _cdecl *pfnAngleVectors )		( const float * vecAngles, float * forward, float * right, float * up );	// text message system	client_textmessage_t		*( _cdecl *pfnTextMessageGet )		( const char *pName );	int							( _cdecl *pfnDrawCharacter )		( int x, int y, int number, int r, int g, int b );	int							( _cdecl *pfnDrawConsoleString )	( int x, int y, char *string );	void						( _cdecl *pfnDrawSetTextColor )	( float r, float g, float b );	void						( _cdecl *pfnDrawConsoleStringLen )(  const char *string, int *length, int *height );	void						( _cdecl *pfnConsolePrint )		( const char *string );	void						( _cdecl *pfnCenterPrint )			( const char *string );// Added for user input processing	int							( _cdecl *GetWindowCenterX )		( void );	int							( _cdecl *GetWindowCenterY )		( void );	void						( _cdecl *GetViewAngles )			( float * );	void						( _cdecl *SetViewAngles )			( float * );	int							( _cdecl *GetMaxClients )			( void );	void						( _cdecl *Cvar_SetValue )			( char *cvar, float value );	int       					( _cdecl *Cmd_Argc)					(void);		char						*( _cdecl *Cmd_Argv )				( int arg );	void						( _cdecl *Con_Printf )				( char *fmt, ... );	void						( _cdecl *Con_DPrintf )			( char *fmt, ... );	void						( _cdecl *Con_NPrintf )			( int pos, char *fmt, ... );	void						( _cdecl *Con_NXPrintf )			( struct con_nprint_s *info, char *fmt, ... );	const char					*( _cdecl *PhysInfo_ValueForKey )	( const char *key );	const char					*( _cdecl *ServerInfo_ValueForKey )( const char *key );	float						( _cdecl *GetClientMaxspeed )		( void );	int							( _cdecl *CheckParm )				( char *parm, char **ppnext );	void						( _cdecl *Key_Event )				( int key, int down );	void						( _cdecl *GetMousePosition )		( int *mx, int *my );	int							( _cdecl *IsNoClipping )			( void );	struct cl_entity_s			*( _cdecl *GetLocalPlayer )		( void );	struct cl_entity_s			*( _cdecl *GetViewModel )			( void );	struct cl_entity_s			*( _cdecl *GetEntityByIndex )		( int idx );	float						( _cdecl *GetClientTime )			( void );	void						( _cdecl *V_CalcShake )			( void );	void						( _cdecl *V_ApplyShake )			( float *origin, float *angles, float factor );	int							( _cdecl *PM_PointContents )		( float *point, int *truecontents );	int							( _cdecl *PM_WaterEntity )			( float *p );	struct pmtrace_s			*( _cdecl *PM_TraceLine )			( float *start, float *end, int flags, int usehull, int ignore_pe );	struct model_s				*( _cdecl *CL_LoadModel )			( const char *modelname, int *index );	int							( _cdecl *CL_CreateVisibleEntity )	( int type, struct cl_entity_s *ent );	const struct model_s *		( _cdecl *GetSpritePointer )		( HSPRITE hSprite );	void						( _cdecl *pfnPlaySoundByNameAtLocation )	( char *szSound, float volume, float *origin );	unsigned short				( _cdecl *pfnPrecacheEvent )		( int type, const char* psz );	void						( _cdecl *pfnPlaybackEvent )		( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );	void						( _cdecl *pfnWeaponAnim )			( int iAnim, int body );	float						( _cdecl *pfnRandomFloat )			( float flLow, float flHigh );	long						( _cdecl *pfnRandomLong )			( long lLow, long lHigh );	void						( _cdecl *pfnHookEvent )			( char *name, void ( *pfnEvent )( struct event_args_s *args ) );	int							( _cdecl *Con_IsVisible)			();	const char					*( _cdecl *pfnGetGameDirectory )	( void );	struct cvar_s				*( _cdecl *pfnGetCvarPointer )		( const char *szName );	const char					*( _cdecl *Key_LookupBinding )		( const char *pBinding );	const char					*( _cdecl *pfnGetLevelName )		( void );	void						( _cdecl *pfnGetScreenFade )		( struct screenfade_s *fade );	void						( _cdecl *pfnSetScreenFade )		( struct screenfade_s *fade );	void                        *( _cdecl *VGui_GetPanel )         ( );	void                         ( _cdecl *VGui_ViewportPaintBackground ) (int extents[4]);	byte*						( _cdecl *COM_LoadFile)				( char *path, int usehunk, int *pLength );	char*						( _cdecl *COM_ParseFile)			( char *data, char *token );	void						( _cdecl *COM_FreeFile)				( void *buffer );			struct triangleapi_s		*pTriAPI;	struct efx_api_s			*pEfxAPI;	struct event_api_s			*pEventAPI;	struct demo_api_s			*pDemoAPI;	struct net_api_s			*pNetAPI;	struct IVoiceTweak_s		*pVoiceTweak;	/*struct triangleapi_s	( _cdecl *pTriAPI; )	struct efx_api_s		( _cdecl *pEfxAPI; )	struct event_api_s		( _cdecl *pEventAPI; )	struct demo_api_s		( _cdecl *pDemoAPI; )	struct net_api_s		( _cdecl *pNetAPI; )	struct IVoiceTweak_s	( _cdecl *pVoiceTweak; )*/	// returns 1 if the client is a spectator only (connected to a proxy), 0 otherwise or 2 if in dev_overview mode	int							( _cdecl *IsSpectateOnly ) ( void );	struct model_s				*( _cdecl *LoadMapSprite )			( const char *filename );	// file search functions	void						( _cdecl *COM_AddAppDirectoryToSearchPath ) ( const char *pszBaseDir, const char *appName );	int							( _cdecl *COM_ExpandFilename)				 ( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );	// User info	// playerNum is in the range (1, MaxClients)	// returns NULL if player doesn't exit	// returns "" if no value is set	const char					*( _cdecl *PlayerInfo_ValueForKey )( int playerNum, const char *key );	void						( _cdecl *PlayerInfo_SetValueForKey )( const char *key, const char *value );	// Gets a unique ID for the specified player. This is the same even if you see the player on a different server.	// iPlayer is an entity index, so client 0 would use iPlayer=1.	// Returns false if there is no player on the server in the specified slot.	qboolean					( _cdecl *GetPlayerUniqueID)(int iPlayer, char playerID[16]);	// TrackerID access	int							( _cdecl *GetTrackerIDForPlayer)(int playerSlot);	int							( _cdecl *GetPlayerForTrackerID)(int trackerID);	// Same as pfnServerCmd, but the message goes in the unreliable stream so it can't clog the net stream	// (but it might not get there).	int							( _cdecl *pfnServerCmdUnreliable )( char *szCmdString );} cl_enginefunc_t;