Siege of Goddard: Sun Apr 16 22:00:00 CEST 2006
AutoSpawnHandler: Spawned NPC ID 7556 at 178834, -184336, -355 (Near Dwarven Village) for 30 minutes(s).
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error while sending logout packet to login
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error while sending logout packet to login
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
Error on network read, player disconnected? (nullpointer, couldn't get player name)
Error while sending logout packet to login
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
Error while sending logout packet to login
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
Error while sending logout packet to login
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
Error while sending logout packet to login
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
SIGTERM received. Shutting down NOW!
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)
java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)
at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
at java.net.SocketOutputStream.write(SocketOutputStream.java:136)
at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65)
at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123)
at net.sf.l2j.gameserver.LoginServerThread.sendPacket(LoginServerThread.java:462)
at net.sf.l2j.gameserver.LoginServerThread.sendLogout(LoginServerThread.java:140)
at net.sf.l2j.gameserver.Connection.close(Connection.java:191)
at net.sf.l2j.gameserver.SelectorThread.closeClient(SelectorThread.java:710)
at net.sf.l2j.gameserver.SelectorThread.readData(SelectorThread.java:401)
at net.sf.l2j.gameserver.SelectorThread.run(SelectorThread.java:279)