rendered paste body////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
/// ///
/// ///
/// E Z Q U A K E C O N F I G U R A T I O N ///
/// ///
/// ///
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// C O M M A N D L I N E //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
// ezquake-gl.exe -democache 42768 +set cl_confirmquit 0 -nosripts -zone 4048 -norjscripts -mem 64 -bpp 32
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// V A R I A B L E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
//All variables (even those with default values) are listed below.
//You can use "cfg_save_unchanged 0" to save only changed variables.
//Help Browser
help_files_dircolor "255 255 255 255"
help_files_filecolor "255 255 255 255"
help_files_interline "0"
help_files_scrollnames "0"
help_files_selectedcolor "255 255 255 255"
help_files_showdate "1"
help_files_showsize "1"
help_files_showstatus "1"
help_files_showtime "0"
help_files_sortmode "1"
help_files_stripnames "1"
//MultiView Demos
mvd_autohud "0"
mvd_autotrack "0"
mvd_autotrack_1on1 "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_1on1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_autotrack_2on2 "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_2on2_values "1 2 3 2 3 5 8 8 1 2 3 500 900 1000"
mvd_autotrack_4on4 "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_4on4_values "1 2 4 2 4 6 10 10 1 2 3 500 900 1000"
mvd_autotrack_custom "%a * %A + 50 * %W + %p + %f"
mvd_autotrack_custom_values "1 2 3 2 3 6 6 1 2 3 500 900 1000"
mvd_info "0"
mvd_info_setup "%6n %3f %10l %4a %4h %3w"
mvd_info_show_header "0"
mvd_info_x "0"
mvd_info_y "0"
mvd_moreinfo "0"
mvd_multitrack_1 "%f"
mvd_multitrack_1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_multitrack_2 "%W"
mvd_multitrack_2_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_multitrack_3 "%h"
mvd_multitrack_3_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_multitrack_4 "%A"
mvd_multitrack_4_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0"
mvd_pc_pent_1 "1010 -300 150 13 135"
mvd_pc_pent_2 "1010 -300 150 13 135"
mvd_pc_pent_3 "1010 -300 150 13 135"
mvd_pc_quad_1 "1010 -300 150 13 135"
mvd_pc_quad_2 "350 -20 157 34 360"
mvd_pc_quad_3 "595 360 130 17 360"
mvd_pc_view_1 ""
mvd_pc_view_2 ""
mvd_pc_view_3 ""
mvd_pc_view_4 ""
mvd_powerup_cam "0"
mvd_status "0"
mvd_status_x "0"
mvd_status_y "0"
mvd_write_xml "0"
//MQWCL HUD
hud_ammo1_align "right"
hud_ammo1_align_x "right"
hud_ammo1_align_y "bottom"
hud_ammo1_digits "3"
hud_ammo1_frame "0"
hud_ammo1_frame_color "0 0 0"
hud_ammo1_order "0"
hud_ammo1_place "screen"
hud_ammo1_pos_x "0"
hud_ammo1_pos_y "-81"
hud_ammo1_scale "1"
hud_ammo1_show "1"
hud_ammo1_style "2"
hud_ammo2_align "right"
hud_ammo2_align_x "right"
hud_ammo2_align_y "bottom"
hud_ammo2_digits "3"
hud_ammo2_frame "0"
hud_ammo2_frame_color "0 0 0"
hud_ammo2_order "0"
hud_ammo2_place "screen"
hud_ammo2_pos_x "0"
hud_ammo2_pos_y "-70"
hud_ammo2_scale "1"
hud_ammo2_show "1"
hud_ammo2_style "2"
hud_ammo3_align "right"
hud_ammo3_align_x "right"
hud_ammo3_align_y "bottom"
hud_ammo3_digits "3"
hud_ammo3_frame "0"
hud_ammo3_frame_color "0 0 0"
hud_ammo3_order "0"
hud_ammo3_place "screen"
hud_ammo3_pos_x "0"
hud_ammo3_pos_y "-59"
hud_ammo3_scale "1"
hud_ammo3_show "1"
hud_ammo3_style "2"
hud_ammo4_align "right"
hud_ammo4_align_x "right"
hud_ammo4_align_y "bottom"
hud_ammo4_digits "3"
hud_ammo4_frame "0"
hud_ammo4_frame_color "0 0 0"
hud_ammo4_order "0"
hud_ammo4_place "screen"
hud_ammo4_pos_x "0"
hud_ammo4_pos_y "-48"
hud_ammo4_scale "1"
hud_ammo4_show "1"
hud_ammo4_style "2"
hud_ammo_align "right"
hud_ammo_align_x "left"
hud_ammo_align_y "top"
hud_ammo_digits "3"
hud_ammo_frame "0"
hud_ammo_frame_color "0 0 0"
hud_ammo_order "0"
hud_ammo_place "iammo"
hud_ammo_pos_x "24"
hud_ammo_pos_y "0"
hud_ammo_scale "1"
hud_ammo_show "1"
hud_ammo_style "0"
hud_armor_align "right"
hud_armor_align_x "left"
hud_armor_align_y "top"
hud_armor_digits "3"
hud_armor_frame "0"
hud_armor_frame_color "0 0 0"
hud_armor_order "0"
hud_armor_place "iarmor"
hud_armor_pos_x "24"
hud_armor_pos_y "0"
hud_armor_scale "1"
hud_armor_show "1"
hud_armor_style "0"
hud_armordamage_align "right"
hud_armordamage_align_x "left"
hud_armordamage_align_y "before"
hud_armordamage_digits "3"
hud_armordamage_duration "0.8"
hud_armordamage_frame "0"
hud_armordamage_frame_color "0 0 0"
hud_armordamage_order "0"
hud_armordamage_place "armor"
hud_armordamage_pos_x "0"
hud_armordamage_pos_y "0"
hud_armordamage_scale "1"
hud_armordamage_show "0"
hud_armordamage_style "0"
hud_clock_align_x "right"
hud_clock_align_y "console"
hud_clock_big "0"
hud_clock_blink "0"
hud_clock_frame "0"
hud_clock_frame_color "0 0 0"
hud_clock_order "8"
hud_clock_place "top"
hud_clock_pos_x "0"
hud_clock_pos_y "-11"
hud_clock_scale "1"
hud_clock_show "1"
hud_clock_style "1"
hud_democlock_align_x "right"
hud_democlock_align_y "console"
hud_democlock_big "0"
hud_democlock_blink "0"
hud_democlock_frame "0"
hud_democlock_frame_color "0 0 0"
hud_democlock_order "7"
hud_democlock_place "top"
hud_democlock_pos_x "0"
hud_democlock_pos_y "8"
hud_democlock_scale "1"
hud_democlock_show "0"
hud_democlock_style "0"
hud_digits_trim "1"
hud_editor_allowalign "1"
hud_editor_allowmove "1"
hud_editor_allowplace "1"
hud_editor_allowresize "1"
hud_face_align_x "center"
hud_face_align_y "bottom"
hud_face_frame "0"
hud_face_frame_color "0 0 0"
hud_face_order "0"
hud_face_place "screen"
hud_face_pos_x "-36"
hud_face_pos_y "0"
hud_face_scale "1"
hud_face_show "1"
hud_fps_align_x "left"
hud_fps_align_y "console"
hud_fps_decimals "2"
hud_fps_frame "0"
hud_fps_frame_color "0 0 0"
hud_fps_order "9"
hud_fps_place "top"
hud_fps_pos_x "0"
hud_fps_pos_y "-11"
hud_fps_show "1"
hud_fps_show_min "0"
hud_fps_title "1"
hud_frags_align_x "left"
hud_frags_align_y "top"
hud_frags_bignum "0"
hud_frags_cell_height "8"
hud_frags_cell_width "32"
hud_frags_colors_alpha "1.0"
hud_frags_cols "4"
hud_frags_extra_spec_info "1"
hud_frags_fliptext "0"
hud_frags_frame "0"
hud_frags_frame_color "0 0 0"
hud_frags_maxname "16"
hud_frags_order "0"
hud_frags_padtext "1"
hud_frags_place "screen"
hud_frags_pos_x "0"
hud_frags_pos_y "0"
hud_frags_rows "1"
hud_frags_show "0"
hud_frags_shownames "0"
hud_frags_showself_always "1"
hud_frags_showteams "0"
hud_frags_space_x "1"
hud_frags_space_y "1"
hud_frags_strip "1"
hud_frags_style "0"
hud_frags_teamsort "0"
hud_frags_vertical "0"
hud_gameclock_align_x "center"
hud_gameclock_align_y "bottom"
hud_gameclock_big "1"
hud_gameclock_blink "0"
hud_gameclock_countdown "0"
hud_gameclock_frame "0"
hud_gameclock_frame_color "0 0 0"
hud_gameclock_order "8"
hud_gameclock_place "screen"
hud_gameclock_pos_x "-20"
hud_gameclock_pos_y "-30"
hud_gameclock_scale "1"
hud_gameclock_show "1"
hud_gameclock_style "0"
hud_group1_align_x "left"
hud_group1_align_y "top"
hud_group1_frame ".5"
hud_group1_frame_color "0 0 0"
hud_group1_height "64"
hud_group1_name "group1"
hud_group1_order "0"
hud_group1_pic_alpha "1.0"
hud_group1_pic_scalemode "0"
hud_group1_picture ""
hud_group1_place "screen"
hud_group1_pos_x "0"
hud_group1_pos_y "0"
hud_group1_show "0"
hud_group1_width "64"
hud_group2_align_x "left"
hud_group2_align_y "top"
hud_group2_frame ".5"
hud_group2_frame_color "0 0 0"
hud_group2_height "64"
hud_group2_name "group2"
hud_group2_order "0"
hud_group2_pic_alpha "1.0"
hud_group2_pic_scalemode "0"
hud_group2_picture ""
hud_group2_place "screen"
hud_group2_pos_x "0"
hud_group2_pos_y "0"
hud_group2_show "0"
hud_group2_width "64"
hud_group3_align_x "left"
hud_group3_align_y "top"
hud_group3_frame ".5"
hud_group3_frame_color "0 0 0"
hud_group3_height "64"
hud_group3_name "group3"
hud_group3_order "0"
hud_group3_pic_alpha "1.0"
hud_group3_pic_scalemode "0"
hud_group3_picture ""
hud_group3_place "screen"
hud_group3_pos_x "0"
hud_group3_pos_y "0"
hud_group3_show "0"
hud_group3_width "64"
hud_group4_align_x "left"
hud_group4_align_y "console"
hud_group4_frame "0.5"
hud_group4_frame_color "0 0 0"
hud_group4_height "12"
hud_group4_name "group4"
hud_group4_order "0"
hud_group4_pic_alpha "1.0"
hud_group4_pic_scalemode "0"
hud_group4_picture ""
hud_group4_place "top"
hud_group4_pos_x "0"
hud_group4_pos_y "-12"
hud_group4_show "1"
hud_group4_width "512"
hud_group5_align_x "left"
hud_group5_align_y "top"
hud_group5_frame ".5"
hud_group5_frame_color "0 0 0"
hud_group5_height "64"
hud_group5_name "group5"
hud_group5_order "0"
hud_group5_pic_alpha "1.0"
hud_group5_pic_scalemode "0"
hud_group5_picture ""
hud_group5_place "screen"
hud_group5_pos_x "0"
hud_group5_pos_y "0"
hud_group5_show "0"
hud_group5_width "64"
hud_group6_align_x "left"
hud_group6_align_y "top"
hud_group6_frame ".5"
hud_group6_frame_color "0 0 0"
hud_group6_height "64"
hud_group6_name "group6"
hud_group6_order "0"
hud_group6_pic_alpha "1.0"
hud_group6_pic_scalemode "0"
hud_group6_picture ""
hud_group6_place "screen"
hud_group6_pos_x "0"
hud_group6_pos_y "0"
hud_group6_show "0"
hud_group6_width "64"
hud_group7_align_x "left"
hud_group7_align_y "top"
hud_group7_frame ".5"
hud_group7_frame_color "0 0 0"
hud_group7_height "64"
hud_group7_name "group7"
hud_group7_order "0"
hud_group7_pic_alpha "1.0"
hud_group7_pic_scalemode "0"
hud_group7_picture ""
hud_group7_place "screen"
hud_group7_pos_x "0"
hud_group7_pos_y "0"
hud_group7_show "0"
hud_group7_width "64"
hud_group8_align_x "left"
hud_group8_align_y "top"
hud_group8_frame ".5"
hud_group8_frame_color "0 0 0"
hud_group8_height "64"
hud_group8_name "group8"
hud_group8_order "0"
hud_group8_pic_alpha "1.0"
hud_group8_pic_scalemode "0"
hud_group8_picture ""
hud_group8_place "screen"
hud_group8_pos_x "0"
hud_group8_pos_y "0"
hud_group8_show "0"
hud_group8_width "64"
hud_group9_align_x "left"
hud_group9_align_y "top"
hud_group9_frame ".5"
hud_group9_frame_color "0 0 0"
hud_group9_height "64"
hud_group9_name "group9"
hud_group9_order "0"
hud_group9_pic_alpha "1.0"
hud_group9_pic_scalemode "0"
hud_group9_picture ""
hud_group9_place "screen"
hud_group9_pos_x "0"
hud_group9_pos_y "0"
hud_group9_show "0"
hud_group9_width "64"
hud_gun2_align_x "right"
hud_gun2_align_y "bottom"
hud_gun2_frame "0"
hud_gun2_frame_color "0 0 0"
hud_gun2_order "0"
hud_gun2_place "screen"
hud_gun2_pos_x "0"
hud_gun2_pos_y "-188"
hud_gun2_scale "1"
hud_gun2_show "1"
hud_gun2_style "0"
hud_gun3_align_x "right"
hud_gun3_align_y "bottom"
hud_gun3_frame "0"
hud_gun3_frame_color "0 0 0"
hud_gun3_order "0"
hud_gun3_place "screen"
hud_gun3_pos_x "0"
hud_gun3_pos_y "-172"
hud_gun3_scale "1"
hud_gun3_show "1"
hud_gun3_style "0"
hud_gun4_align_x "right"
hud_gun4_align_y "bottom"
hud_gun4_frame "0"
hud_gun4_frame_color "0 0 0"
hud_gun4_order "0"
hud_gun4_place "screen"
hud_gun4_pos_x "0"
hud_gun4_pos_y "-156"
hud_gun4_scale "1"
hud_gun4_show "1"
hud_gun4_style "0"
hud_gun5_align_x "right"
hud_gun5_align_y "bottom"
hud_gun5_frame "0"
hud_gun5_frame_color "0 0 0"
hud_gun5_order "0"
hud_gun5_place "screen"
hud_gun5_pos_x "0"
hud_gun5_pos_y "-140"
hud_gun5_scale "1"
hud_gun5_show "1"
hud_gun5_style "0"
hud_gun6_align_x "right"
hud_gun6_align_y "bottom"
hud_gun6_frame "0"
hud_gun6_frame_color "0 0 0"
hud_gun6_order "0"
hud_gun6_place "screen"
hud_gun6_pos_x "0"
hud_gun6_pos_y "-124"
hud_gun6_scale "1"
hud_gun6_show "1"
hud_gun6_style "0"
hud_gun7_align_x "right"
hud_gun7_align_y "bottom"
hud_gun7_frame "0"
hud_gun7_frame_color "0 0 0"
hud_gun7_order "0"
hud_gun7_place "screen"
hud_gun7_pos_x "0"
hud_gun7_pos_y "-108"
hud_gun7_scale "1"
hud_gun7_show "1"
hud_gun7_style "0"
hud_gun8_align_x "right"
hud_gun8_align_y "bottom"
hud_gun8_frame "0"
hud_gun8_frame_color "0 0 0"
hud_gun8_order "0"
hud_gun8_place "screen"
hud_gun8_pos_x "0"
hud_gun8_pos_y "-92"
hud_gun8_scale "1"
hud_gun8_show "1"
hud_gun8_style "0"
hud_gun8_wide "0"
hud_gun_align_x "center"
hud_gun_align_y "bottom"
hud_gun_frame "0"
hud_gun_frame_color "0 0 0"
hud_gun_order "0"
hud_gun_place "screen"
hud_gun_pos_x "0"
hud_gun_pos_y "0"
hud_gun_scale "1"
hud_gun_show "0"
hud_gun_style "0"
hud_gun_wide "0"
hud_health_align "right"
hud_health_align_x "left"
hud_health_align_y "top"
hud_health_digits "3"
hud_health_frame "0"
hud_health_frame_color "0 0 0"
hud_health_order "0"
hud_health_place "face"
hud_health_pos_x "24"
hud_health_pos_y "0"
hud_health_scale "1"
hud_health_show "1"
hud_health_style "0"
hud_healthdamage_align "right"
hud_healthdamage_align_x "left"
hud_healthdamage_align_y "before"
hud_healthdamage_digits "3"
hud_healthdamage_duration "0.8"
hud_healthdamage_frame "0"
hud_healthdamage_frame_color "0 0 0"
hud_healthdamage_order "0"
hud_healthdamage_place "health"
hud_healthdamage_pos_x "0"
hud_healthdamage_pos_y "0"
hud_healthdamage_scale "1"
hud_healthdamage_show "0"
hud_healthdamage_style "0"
hud_iammo1_align_x "right"
hud_iammo1_align_y "bottom"
hud_iammo1_frame "0"
hud_iammo1_frame_color "0 0 0"
hud_iammo1_order "0"
hud_iammo1_place "screen"
hud_iammo1_pos_x "0"
hud_iammo1_pos_y "0"
hud_iammo1_scale "1"
hud_iammo1_show "0"
hud_iammo1_style "2"
hud_iammo2_align_x "left"
hud_iammo2_align_y "top"
hud_iammo2_frame "0"
hud_iammo2_frame_color "0 0 0"
hud_iammo2_order "0"
hud_iammo2_place "screen"
hud_iammo2_pos_x "0"
hud_iammo2_pos_y "0"
hud_iammo2_scale "1"
hud_iammo2_show "0"
hud_iammo2_style "0"
hud_iammo3_align_x "left"
hud_iammo3_align_y "top"
hud_iammo3_frame "0"
hud_iammo3_frame_color "0 0 0"
hud_iammo3_order "0"
hud_iammo3_place "screen"
hud_iammo3_pos_x "0"
hud_iammo3_pos_y "0"
hud_iammo3_scale "1"
hud_iammo3_show "0"
hud_iammo3_style "2"
hud_iammo4_align_x "left"
hud_iammo4_align_y "top"
hud_iammo4_frame "0"
hud_iammo4_frame_color "0 0 0"
hud_iammo4_order "0"
hud_iammo4_place "screen"
hud_iammo4_pos_x "0"
hud_iammo4_pos_y "0"
hud_iammo4_scale "1"
hud_iammo4_show "0"
hud_iammo4_style "2"
hud_iammo_align_x "center"
hud_iammo_align_y "bottom"
hud_iammo_frame "0"
hud_iammo_frame_color "0 0 0"
hud_iammo_order "0"
hud_iammo_place "screen"
hud_iammo_pos_x "76"
hud_iammo_pos_y "0"
hud_iammo_scale "1"
hud_iammo_show "1"
hud_iammo_style "0"
hud_iarmor_align_x "center"
hud_iarmor_align_y "bottom"
hud_iarmor_frame "0"
hud_iarmor_frame_color "0 0 0"
hud_iarmor_order "0"
hud_iarmor_place "screen"
hud_iarmor_pos_x "-148"
hud_iarmor_pos_y "0"
hud_iarmor_scale "1"
hud_iarmor_show "1"
hud_iarmor_style "0"
hud_key1_align_x "top"
hud_key1_align_y "left"
hud_key1_frame "0"
hud_key1_frame_color "0 0 0"
hud_key1_order "0"
hud_key1_place "top"
hud_key1_pos_x "0"
hud_key1_pos_y "64"
hud_key1_scale "1"
hud_key1_show "0"
hud_key1_style "0"
hud_key2_align_x "left"
hud_key2_align_y "after"
hud_key2_frame "0"
hud_key2_frame_color "0 0 0"
hud_key2_order "0"
hud_key2_place "key1"
hud_key2_pos_x "0"
hud_key2_pos_y "0"
hud_key2_scale "1"
hud_key2_show "0"
hud_key2_style "0"
hud_mouserate_align_x "left"
hud_mouserate_align_y "bottom"
hud_mouserate_frame "0"
hud_mouserate_frame_color "0 0 0"
hud_mouserate_interval "1"
hud_mouserate_order "9"
hud_mouserate_place "screen"
hud_mouserate_pos_x "0"
hud_mouserate_pos_y "0"
hud_mouserate_show "0"
hud_mouserate_title "1"
hud_mp3_time_align_x "left"
hud_mp3_time_align_y "bottom"
hud_mp3_time_frame "0"
hud_mp3_time_frame_color "0 0 0"
hud_mp3_time_on_scoreboard "0"
hud_mp3_time_order "0"
hud_mp3_time_place "top"
hud_mp3_time_pos_x "0"
hud_mp3_time_pos_y "0"
hud_mp3_time_show "0"
hud_mp3_time_style "0"
hud_mp3_title_align_x "right"
hud_mp3_title_align_y "bottom"
hud_mp3_title_frame "0"
hud_mp3_title_frame_color "0 0 0"
hud_mp3_title_height "8"
hud_mp3_title_on_scoreboard "0"
hud_mp3_title_order "0"
hud_mp3_title_place "top"
hud_mp3_title_pos_x "0"
hud_mp3_title_pos_y "0"
hud_mp3_title_scroll "1"
hud_mp3_title_scroll_delay "0.5"
hud_mp3_title_show "0"
hud_mp3_title_style "2"
hud_mp3_title_width "512"
hud_mp3_title_wordwrap "0"
hud_net_align_x "left"
hud_net_align_y "center"
hud_net_frame "0.2"
hud_net_frame_color "0 0 0"
hud_net_order "7"
hud_net_period "1"
hud_net_place "top"
hud_net_pos_x "0"
hud_net_pos_y "0"
hud_net_show "0"
hud_netgraph_align_x "left"
hud_netgraph_align_y "bottom"
hud_netgraph_alpha "1"
hud_netgraph_frame "0"
hud_netgraph_frame_color "0 0 0"
hud_netgraph_full "0"
hud_netgraph_height "32"
hud_netgraph_inframes "0"
hud_netgraph_lostscale "1"
hud_netgraph_order "0"
hud_netgraph_place "top"
hud_netgraph_ploss "1"
hud_netgraph_pos_x "0"
hud_netgraph_pos_y "0"
hud_netgraph_scale "256"
hud_netgraph_show "0"
hud_netgraph_swap_x "0"
hud_netgraph_swap_y "0"
hud_netgraph_width "256"
hud_offscreen "0"
hud_pent_align_x "left"
hud_pent_align_y "after"
hud_pent_frame "0"
hud_pent_frame_color "0 0 0"
hud_pent_order "0"
hud_pent_place "ring"
hud_pent_pos_x "0"
hud_pent_pos_y "0"
hud_pent_scale "1"
hud_pent_show "0"
hud_pent_style "0"
hud_ping_align_x "center"
hud_ping_align_y "console"
hud_ping_blink "0"
hud_ping_frame "0"
hud_ping_frame_color "0 0 0"
hud_ping_order "9"
hud_ping_period "1"
hud_ping_place "top"
hud_ping_pos_x "0"
hud_ping_pos_y "-11"
hud_ping_show "1"
hud_ping_show_dev "1"
hud_ping_show_max "1"
hud_ping_show_min "0"
hud_ping_show_pl "1"
hud_planmode "0"
hud_quad_align_x "left"
hud_quad_align_y "after"
hud_quad_frame "0"
hud_quad_frame_color "0 0 0"
hud_quad_order "0"
hud_quad_place "suit"
hud_quad_pos_x "0"
hud_quad_pos_y "0"
hud_quad_scale "1"
hud_quad_show "0"
hud_quad_style "0"
hud_radar_align_x "left"
hud_radar_align_y "bottom"
hud_radar_autosize "0"
hud_radar_fade_players "1"
hud_radar_frame "0"
hud_radar_frame_color "0 0 0"
hud_radar_height "200"
hud_radar_highlight "0"
hud_radar_highlight_color "yellow"
hud_radar_itemfilter "backpack quad pent suit ring health armor shells cells rockets nails mega"
hud_radar_onlytp "0"
hud_radar_opacity "0.5"
hud_radar_order "0"
hud_radar_otherfilter "projectiles gibs explosions shotgun"
hud_radar_place "top"
hud_radar_player_size "10"
hud_radar_pos_x "0"
hud_radar_pos_y "0"
hud_radar_show "0"
hud_radar_show_height "1"
hud_radar_show_hold "0"
hud_radar_show_names "0"
hud_radar_show_powerups "1"
hud_radar_show_stats "1"
hud_radar_weaponfilter "ssg ng sng gl rl lg"
hud_radar_width "200"
hud_ring_align_x "left"
hud_ring_align_y "after"
hud_ring_frame "0"
hud_ring_frame_color "0 0 0"
hud_ring_order "0"
hud_ring_place "key2"
hud_ring_pos_x "0"
hud_ring_pos_y "0"
hud_ring_scale "1"
hud_ring_show "0"
hud_ring_style "0"
hud_sigil1_align_x "left"
hud_sigil1_align_y "top"
hud_sigil1_frame "0"
hud_sigil1_frame_color "0 0 0"
hud_sigil1_order "0"
hud_sigil1_place "screen"
hud_sigil1_pos_x "0"
hud_sigil1_pos_y "0"
hud_sigil1_scale "1"
hud_sigil1_show "0"
hud_sigil1_style "0"
hud_sigil2_align_x "after"
hud_sigil2_align_y "top"
hud_sigil2_frame "0"
hud_sigil2_frame_color "0 0 0"
hud_sigil2_order "0"
hud_sigil2_place "sigil1"
hud_sigil2_pos_x "0"
hud_sigil2_pos_y "0"
hud_sigil2_scale "1"
hud_sigil2_show "0"
hud_sigil2_style "0"
hud_sigil3_align_x "after"
hud_sigil3_align_y "top"
hud_sigil3_frame "0"
hud_sigil3_frame_color "0 0 0"
hud_sigil3_order "0"
hud_sigil3_place "sigil2"
hud_sigil3_pos_x "0"
hud_sigil3_pos_y "0"
hud_sigil3_scale "1"
hud_sigil3_show "0"
hud_sigil3_style "0"
hud_sigil4_align_x "after"
hud_sigil4_align_y "top"
hud_sigil4_frame "0"
hud_sigil4_frame_color "0 0 0"
hud_sigil4_order "0"
hud_sigil4_place "sigil3"
hud_sigil4_pos_x "0"
hud_sigil4_pos_y "0"
hud_sigil4_scale "1"
hud_sigil4_show "0"
hud_sigil4_style "0"
hud_speed2_align_x "center"
hud_speed2_align_y "bottom"
hud_speed2_color_fast "72"
hud_speed2_color_fastest "216"
hud_speed2_color_insane "229"
hud_speed2_color_normal "100"
hud_speed2_color_stopped "52"
hud_speed2_frame "0"
hud_speed2_frame_color "0 0 0"
hud_speed2_opacity "1.0"
hud_speed2_order "7"
hud_speed2_orientation "0"
hud_speed2_place "top"
hud_speed2_pos_x "0"
hud_speed2_pos_y "0"
hud_speed2_radius "50.0"
hud_speed2_show "0"
hud_speed2_wrapspeed "500"
hud_speed2_xyz "0"
hud_speed_align_x "center"
hud_speed_align_y "bottom"
hud_speed_color_fast "72"
hud_speed_color_fastest "216"
hud_speed_color_insane "229"
hud_speed_color_normal "100"
hud_speed_color_stopped "52"
hud_speed_frame "0"
hud_speed_frame_color "0 0 0"
hud_speed_height "15"
hud_speed_opacity "1.0"
hud_speed_order "7"
hud_speed_place "top"
hud_speed_pos_x "0"
hud_speed_pos_y "-140"
hud_speed_show "0"
hud_speed_text_align "1"
hud_speed_tick_spacing "0.2"
hud_speed_vertical "0"
hud_speed_vertical_text "1"
hud_speed_width "160"
hud_speed_xyz "0"
hud_suit_align_x "left"
hud_suit_align_y "after"
hud_suit_frame "0"
hud_suit_frame_color "0 0 0"
hud_suit_order "0"
hud_suit_place "pent"
hud_suit_pos_x "0"
hud_suit_pos_y "0"
hud_suit_scale "1"
hud_suit_show "0"
hud_suit_style "0"
hud_teamfrags_align_x "center"
hud_teamfrags_align_y "bottom"
hud_teamfrags_bignum "0"
hud_teamfrags_cell_height "6"
hud_teamfrags_cell_width "28"
hud_teamfrags_colors_alpha "1.0"
hud_teamfrags_cols "2"
hud_teamfrags_extra_spec_info "0"
hud_teamfrags_fliptext "1"
hud_teamfrags_frame "0"
hud_teamfrags_frame_color "0 0 0"
hud_teamfrags_maxname "16"
hud_teamfrags_onlytp "0"
hud_teamfrags_order "0"
hud_teamfrags_padtext "1"
hud_teamfrags_place "screen"
hud_teamfrags_pos_x "100"
hud_teamfrags_pos_y "-30"
hud_teamfrags_rows "1"
hud_teamfrags_show "1"
hud_teamfrags_shownames "0"
hud_teamfrags_space_x "4"
hud_teamfrags_space_y "1"
hud_teamfrags_strip "1"
hud_teamfrags_style "0"
hud_teamfrags_vertical "0"
hud_teamholdbar_align_x "left"
hud_teamholdbar_align_y "bottom"
hud_teamholdbar_frame "0"
hud_teamholdbar_frame_color "0 0 0"
hud_teamholdbar_height "8"
hud_teamholdbar_onlytp "0"
hud_teamholdbar_opacity "0.8"
hud_teamholdbar_order "0"
hud_teamholdbar_place "top"
hud_teamholdbar_pos_x "0"
hud_teamholdbar_pos_y "0"
hud_teamholdbar_show "0"
hud_teamholdbar_show_text "1"
hud_teamholdbar_vertical "0"
hud_teamholdbar_vertical_text "0"
hud_teamholdbar_width "200"
hud_teamholdinfo_align_x "left"
hud_teamholdinfo_align_y "bottom"
hud_teamholdinfo_frame "0"
hud_teamholdinfo_frame_color "0 0 0"
hud_teamholdinfo_height "8"
hud_teamholdinfo_itemfilter "quad ra ya ga mega pent rl quad"
hud_teamholdinfo_onlytp "0"
hud_teamholdinfo_opacity "0.8"
hud_teamholdinfo_order "0"
hud_teamholdinfo_place "top"
hud_teamholdinfo_pos_x "0"
hud_teamholdinfo_pos_y "0"
hud_teamholdinfo_show "0"
hud_teamholdinfo_style "1"
hud_teamholdinfo_width "200"
hud_tp_need "0"
hud_tracking_align_x "center"
hud_tracking_align_y "bottom"
hud_tracking_format "%n"
hud_tracking_frame "0"
hud_tracking_frame_color "0 0 0"
hud_tracking_order "9"
hud_tracking_place "screen"
hud_tracking_pos_x "-160"
hud_tracking_pos_y "-24"
hud_tracking_show "1"
//Player Settings
b_switch "2"
w_switch "2"
bottomcolor "13"
topcolor "13"
noaim "1"
msg "1"
name "çáůěďňä"
rate "20000"
skin ""
spectator ""
team "wtf"
//Teamplay Communications
tp_forceTriggers "0"
tp_loadlocs "1"
tp_msgtriggers "1"
tp_pointpriorities "0"
tp_soundtrigger "~"
tp_triggers "1"
tp_weapon_order "78653241"
//Skin Settings
teamskin "2red"
enemyskin "nmy"
teamquadskin ""
enemyquadskin ""
teampentskin ""
enemypentskin ""
teambothskin ""
enemybothskin ""
enemybottomcolor "-1"
enemytopcolor "-1"
teambottomcolor "-1"
teamtopcolor "-1"
cl_name_as_skin "0"
baseskin "red"
noskins "2"
r_skincolormode "0"
r_teamskincolor "255 0 0"
r_enemyskincolor "255 255 0"
r_fullbrightSkins "1"
//Console Settings
cl_chatmode "1"
cl_newCompletion "1"
cl_savehistory "1"
con_clearnotify "1"
con_funchars_mode "0"
con_highlight "0"
con_highlight_mark ""
con_notifylines "7"
con_notifytime "4"
con_particles_alpha "1"
con_particles_images "3"
con_shift "0"
con_timestamps "0"
con_wordwrap "1"
cvar_viewdefault "1"
cvar_viewhelp "1"
cvar_viewlatched "1"
gl_alphafont "0"
gl_consolefont "666"
gl_smoothfont "1"
log_dir ""
log_readable "1"
s_mm1_file "misc/talk.wav"
s_mm1_volume "1"
s_mm2_file "misc/talk.wav"
s_mm2_volume "1"
s_otherchat_file "misc/talk.wav"
s_otherchat_volume "1"
s_spec_file "misc/talk.wav"
s_spec_volume "1"
scr_conalpha "0.8"
scr_conback "1"
scr_consize "0.76"
scr_conspeed "100000"
scr_printspeed "64"
//Chat Settings
allow_f_cmdline "1"
allow_f_system "1"
auth_viewcrc "1"
cl_fakename ""
cl_floodprot "0"
cl_fp_messages "4"
cl_fp_persecond "4"
cl_nofake "0"
cl_parseFunChars "1"
cl_parseSay "1"
cl_parseWhiteText "1"
cl_restrictions "0"
ignore_flood "0"
ignore_flood_duration "4"
ignore_mode "0"
ignore_opponents "0"
ignore_qizmo_spec "0"
ignore_spec "0"
msg_filter "0"
s_chat_custom "1"
//FPS and EyeCandy Settings
cl_deadbodyFilter "1"
cl_fakeshaft "0.5"
cl_gibFilter "1"
cl_hidenails "0"
cl_hiderockets "0"
cl_lerp_monsters "1"
cl_maxfps "0"
cl_model_bobbing "0"
cl_muzzleflash "0"
cl_nolerp "0"
cl_physfps "76.923076923076923076923076923077"
cl_r2g "1"
gl_detail "0"
r_chaticons_alpha "0.8"
r_drawentities "1"
r_drawflame "0"
r_explosionLight "0"
r_explosionLightColor "5"
r_explosionType "3"
r_flagColor "0"
r_grenadeTrail "0"
r_lerpframes "1"
r_lerpmuzzlehack "1"
r_lgbloodColor "225"
r_lightflicker "1"
r_powerupGlow "2"
r_rocketLight "0"
r_rocketLightColor "4"
r_rocketTrail "2"
r_shaftalpha "1"
r_shiftbeam "0"
r_telesplash "1"
//Particle Effects
gl_bounceparticles "1"
gl_clipparticles "1"
gl_part_blobs "0"
gl_part_blood "0"
gl_part_explosions "0"
gl_part_gunshots "0"
gl_part_inferno "0"
gl_part_lavasplash "0"
gl_part_spikes "0"
gl_part_telesplash "0"
gl_part_trails "1"
gl_particle_blobs "0"
gl_particle_blood "0"
gl_particle_blood_color "1"
gl_particle_blood_type "1"
gl_particle_deatheffect "0"
gl_particle_explosions "0"
gl_particle_fasttrails "0"
gl_particle_fire "0"
gl_particle_firecolor ""
gl_particle_gibtrails "0"
gl_particle_gunshots "0"
gl_particle_gunshots_type "1"
gl_particle_muzzleflash "0"
gl_particle_shockwaves "0"
gl_particle_shockwaves_flat "0"
gl_particle_sparks "0"
gl_particle_spikes "0"
gl_particle_spikes_type "1"
gl_particle_trail_detail "1"
gl_particle_trail_lenght "1"
gl_particle_trail_time "1"
gl_particle_trail_type "1"
gl_particle_trail_width "1"
gl_solidparticles "0"
r_particles_count "2048"
//Lighting
gl_colorlights "1"
gl_coronas "0"
gl_coronas_tele "0"
gl_fb_bmodels "1"
gl_fb_models "1"
gl_flashblend "1"
gl_lighting_colour "0"
gl_lighting_vertex "0"
gl_lightmode "2"
gl_loadlitfiles "0"
gl_shaftlight "0"
r_dynamic "1"
r_fullbright "0"
r_lightmap "0"
r_shadows "0"
//Turbulency and Sky Settings
gl_caustics "0"
gl_fog "0"
gl_fogblue "0.4"
gl_fogend "800.0"
gl_foggreen "0.5"
gl_fogred "0.6"
gl_fogsky "1"
gl_fogstart "50.0"
gl_surface_lava "0"
gl_surface_slime "0"
gl_turb_trails "0"
gl_turbalpha "1"
gl_turbfog "0"
gl_turbfogDensity "1"
gl_turbripple "0"
gl_weather_rain "0"
gl_weather_rain_fast "0"
r_fastsky "1"
r_fastturb "1"
r_lavacolor "80 0 0"
r_novis "0"
r_skycolor "16"
r_skyname ""
r_slimecolor "10 60 10"
r_telecolor "255 60 60"
r_watercolor "2"
//Weapon View Model Settings
cl_bob "0"
cl_bobcycle "0.6"
cl_bobup "0"
cl_filterdrawviewmodel "1"
r_drawviewmodel "0"
r_viewmodelSize ".7"
r_viewmodeloffset ""
r_viewpreselgun "0"
//Texture Settings
gl_anisotropy "1"
gl_ext_texture_compression "0"
gl_externalTextures_bmodels "1"
gl_externalTextures_world "1"
gl_lerpimages "1"
gl_lumaTextures "1"
gl_max_size "2"
gl_miptexLevel "0"
gl_no24bit "0"
gl_picmip "0"
gl_playermip "0"
gl_scaleModelTextures "0"
gl_scaleTurbTextures "0"
gl_subdivide_size "128"
gl_textureless "0"
gl_texturemode "gl_linear_mipmap_linear"
r_drawflat "0"
r_floorcolor "50 100 150"
r_wallcolor "255 255 255"
skin_browser_democolor "255 255 255 255"
skin_browser_dircolor "170 80 0 255"
skin_browser_interline "0"
skin_browser_scrollnames "1"
skin_browser_selectedcolor "0 150 235 255"
skin_browser_showdate "1"
skin_browser_showsize "0"
skin_browser_showstatus "1"
skin_browser_showtime "0"
skin_browser_sortmode "1"
skin_browser_stripnames "1"
skin_browser_zipcolor "255 170 0 255"
//Config Management
cfg_backup "0"
cfg_browser_democolor "255 255 255 255"
cfg_browser_dircolor "170 80 0 255"
cfg_browser_interline "0"
cfg_browser_scrollnames "1"
cfg_browser_selectedcolor "0 150 235 255"
cfg_browser_showdate "1"
cfg_browser_showsize "1"
cfg_browser_showstatus "1"
cfg_browser_showtime "1"
cfg_browser_sortmode "1"
cfg_browser_stripnames "1"
cfg_browser_zipcolor "255 170 0 255"
cfg_legacy_exec "0"
cfg_legacy_write "0"
cfg_save_aliases "1"
cfg_save_binds "1"
cfg_save_cmdline "1"
cfg_save_cmds "1"
cfg_save_cvars "1"
cfg_save_sysinfo "1"
cfg_save_unchanged "1"
cfg_save_userinfo "2"
cfg_use_home "0"
//OpenGL Rendering
gl_affinemodels "0"
gl_buildingsparks "0"
gl_clear "0"
gl_clearColor "0 0 0"
gl_cull "1"
gl_cutf_tesla_effect "0"
gl_detpacklights "0"
gl_extratrails "0"
gl_finish "0"
gl_inferno_speed "1000"
gl_inferno_trail "2"
gl_lightning "0"
gl_lightning_size "1"
gl_lightning_sparks "0"
gl_motiontrails "0"
gl_motiontrails_wtf "0"
gl_nailtrail "0"
gl_nailtrail_plasma "0"
gl_nailtrail_turb "0"
gl_nocolors "0"
gl_smoothmodels "1"
gl_triplebuffer "1"
gl_ztrick "1"
r_farclip "4096"
//System Settings
cl_mediaroot "0"
sys_disableWinKeys "0"
sys_highpriority "-1"
sys_inactiveSleep "1"
sys_yieldcpu "1"
//Video Settings
_windowed_mouse "1"
vid_allowExtensions "1"
vid_allowSoftwareGL "0"
vid_colorbits "32"
vid_conheight "480"
vid_conwidth "640"
vid_customheight "1024"
vid_customwidth "1600"
vid_depthbits "0"
vid_displayfrequency "100"
vid_flashonactivity "1"
vid_fullscreen "1"
vid_glDriver "opengl32"
vid_hwgammacontrol "1"
vid_ignoreGLErrors "1"
vid_maskMinidriver "0"
vid_mode "6"
vid_showextensions "0"
vid_stencilbits "8"
vid_verbose "0"
vid_vsync "0"
vid_xpos "3"
vid_ypos "22"
//Sound Settings
bgmvolume "0.4"
cl_staticSounds "0"
s_ambientfade "100"
s_ambientlevel "0"
s_khz "44"
s_loadas8bit "0"
s_mixahead "0.037"
s_noextraupdate "1"
s_nosound "0"
s_precache "1"
s_show "0"
s_swapstereo "0"
volume "0.06"
//MP3 Settings
mp3_scrolltitle "1"
mp3_showtime "1"
mp3_winamp_dir "d:/program files/winamp"
//Input - Keyboard
cl_anglespeedkey "1.5"
cl_backspeed "4096"
cl_forwardspeed "400"
cl_keypad "1"
cl_movespeedkey "2.0"
cl_pitchspeed "150"
cl_showkeycodes "0"
cl_sidespeed "400"
cl_smartjump "1"
cl_upspeed "4096"
cl_weaponhide "1"
cl_weaponpreselect "1"
cl_yawspeed "140"
//Input - Mouse
in_m_mwhook "0"
in_m_os_parameters "0"
in_m_smooth "0"
in_mouse "2"
m_accel "0"
m_filter "0"
m_forward "1"
m_pitch "0.07"
m_rate "125"
m_showrate "0"
m_side "0.8"
m_yaw "0.07"
//Input - Joystick
joystick "0"
//Input - Misc
freelook "1"
lookspring "0"
lookstrafe "0"
scr_cursor_sensitivity "1"
sensitivity "0.8"
//Network Settings
cl_c2sImpulseBackup "3"
cl_c2spps "0"
cl_crypt_rcon "0"
cl_fix_mvd "0"
cl_nodelta "0"
cl_nopred "0"
cl_oldPL "0"
cl_predict_players "1"
cl_solid_players "1"
cl_timeout "60"
cl_useproxy "0"
pushlatency "0"
//Server Browser
sb_autohide "1"
sb_autoupdate "0"
sb_hidedead "1"
sb_hideempty "1"
sb_hidefull "0"
sb_hidenotempty "0"
sb_inforetries "3"
sb_infospersec "500.000000"
sb_infotimeout "400.000000"
sb_liveupdate "2"
sb_mastercache "1"
sb_masterretries "3"
sb_mastertimeout "1000"
sb_pings "3"
sb_pingspersec "500.000000"
sb_pingtimeout "400.000000"
sb_showaddress "0"
sb_showfraglimit "0"
sb_showgamedir "0"
sb_showmap "1"
sb_showping "1"
sb_showplayers "1"
sb_showtimelimit "0"
sb_sortplayers "92"
sb_sortservers "32"
sb_sortsources "3"
sb_sourcevalidity "30"
sb_status "1"
//Status Bar and Scoreboard
cl_hudswap "0"
cl_loadFragfiles "1"
cl_parseFrags "1"
cl_sbar "0"
con_fragmessages "0"
r_damagestats "0"
scr_centerSbar "1"
scr_compactHud "0"
scr_compactHudAlign "0"
scr_drawHFrags "3"
scr_drawVFrags "0"
scr_newhud "1"
scr_sbar_drawammo "1"
scr_sbar_drawammocounts "1"
scr_sbar_drawammoicon "1"
scr_sbar_drawarmor "1"
scr_sbar_drawarmoricon "1"
scr_sbar_drawfaceicon "1"
scr_sbar_drawguns "1"
scr_sbar_drawhealth "1"
scr_sbar_drawitems "1"
scr_sbar_drawsigils "1"
scr_scoreboard_borderless "1"
scr_scoreboard_centered "1"
scr_scoreboard_drawtitle "1"
scr_scoreboard_fadescreen "0"
scr_scoreboard_fillalpha "0"
scr_scoreboard_fillcolored "1"
scr_scoreboard_forcecolors "1"
scr_scoreboard_posy "0"
scr_scoreboard_showfrags "1"
scr_scoreboard_teamsort "1"
//Crosshair Settings
cl_crossx "0"
cl_crossy "1"
crosshair "3"
crosshairalpha "1"
crosshaircolor "0 255 0"
crosshairimage ""
crosshairsize "1"
//Screen Settings
cl_clock "0"
cl_clock_format "%H:%M:%S"
cl_clock_x "0"
cl_clock_y "-1"
cl_confirmquit "0"
cl_democlock "0"
cl_democlock_x "16"
cl_democlock_y "-2"
cl_gameclock "0"
cl_gameclock_x "16"
cl_gameclock_y "-0.1"
cl_hud "1"
cl_multiview "0"
cl_mvdisplayhud "1"
cl_mvhudflip "0"
cl_mvhudpos "bottom center"
cl_mvhudvertical "0"
cl_mvinset "0"
cl_mvinsetcrosshair "1"
cl_mvinsethud "1"
cl_onload "menu"
cl_shownet "0"
cl_window_caption "1"
demo_playlist_loop "0"
demo_playlist_track_name ""
draw_fps "0"
gl_contrast "1.2"
gl_gamma "0.4"
menu_marked_bgcolor "0 0 0 128"
menu_marked_fade "4"
r_glstats "0"
r_netgraph "0"
r_netstats "0"
r_speeds "0"
r_tracker_align_right "1"
r_tracker_color_bad "900"
r_tracker_color_fragonme "900"
r_tracker_color_good "090"
r_tracker_color_myfrag "090"
r_tracker_color_suicide "900"
r_tracker_color_tkbad "009"
r_tracker_color_tkgood "990"
r_tracker_flags "1"
r_tracker_frags "2"
r_tracker_frame_color "0 0 0 0"
r_tracker_images_scale "1"
r_tracker_messages "10"
r_tracker_scale "1"
r_tracker_streaks "0"
r_tracker_string_died " (died)"
r_tracker_string_suicides " (suicides)"
r_tracker_time "6"
r_tracker_x "0"
r_tracker_y "-30"
scr_autoid "0"
scr_centerMenu "1"
scr_centershift "10"
scr_centertime "2"
scr_coloredText "1"
scr_coloredfrags "0"
scr_cursor_alpha "1"
scr_cursor_iconoffset_x "10"
scr_cursor_iconoffset_y "0"
scr_cursor_scale "0.2"
scr_menualpha "0.7"
scr_scaleMenu "1"
scr_showcrosshair "1"
scr_spectatorMessage "1"
scr_teaminfo "1"
scr_teaminfo_align_right "1"
scr_teaminfo_armor_style "0"
scr_teaminfo_frame_color "10 0 0 120"
scr_teaminfo_loc_width "5"
scr_teaminfo_low_health "10"
scr_teaminfo_name_width "10"
scr_teaminfo_order "%p%n %l %h %a %w"
scr_teaminfo_scale "1"
scr_teaminfo_weapon_style "0"
scr_teaminfo_x "0"
scr_teaminfo_y "0"
scr_tracking "Tracking %t %n, [JUMP] for next"
show_fps "1"
show_fps_x "-5"
show_fps_y "-1"
show_speed "0"
show_speed_x "-1"
show_speed_y "1"
showdrop "0"
showpackets "0"
showpause "1"
showram "0"
showturtle "0"
//Screen & Powerup Blends
cl_bonusflash "0"
cl_demoplay_flash "1"
gl_cshiftpercent "0"
gl_hwblend "1"
gl_polyblend "1"
v_contentblend "0"
v_damagecshift "0"
v_dlightcshift "0"
v_pentcshift "0"
v_quadcshift "0"
v_ringcshift "0"
v_suitcshift "0"
//View Settings
cl_rollalpha "20"
cl_rollangle "4.3"
cl_rollspeed "200"
default_fov "110"
fov "110"
v_centermove "0.15"
v_centerspeed "500"
v_gunkick "0"
v_idlescale "0"
v_ipitch_cycle "1"
v_ipitch_level "0.3"
v_iroll_cycle "0.5"
v_iroll_level "0.1"
v_iyaw_cycle "2"
v_iyaw_level "0.3"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
v_viewheight "-6"
viewsize "100"
//Match Tools
match_auto_logconsole "0"
match_auto_minlength "25"
match_auto_record "1"
match_auto_spectating "0"
match_auto_sshot "1"
match_format_2on2 "2on2/%Y.%m.%d.%n_%t_vs_%l_%M"
match_format_3on3 "tdm/%Y.%m.%d.%n_%t_vs_%l_%M"
match_format_4on4 "4on4/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_arena "arena/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_coop "coop/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_duel "1on1/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_ffa "FFA/%Y.%m.%d-%n_%M"
match_format_multiteam "tdm/%n - [%a_%b] - [%M]"
match_format_race "race/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_solo "solo/%Y-%m-%d-%n_%t_vs_%e_%M"
match_format_tdm "%Oon%E/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_tf_clanwar "tfwar/%Y.%m.%d-%n_%t_vs_%e_%M"
match_format_tf_duel "tfduel/%Y-%m-%d-%n_%t_vs_%e_%M"
match_name_and "_&_"
match_name_nick ""
match_name_on "on"
match_name_spec "(SPEC)"
match_name_versus "_vs_"
//Demo Handling
cl_demoPingInterval "5"
cl_demospeed "1"
demo_browser_democolor "255 255 255 255"
demo_browser_dircolor "170 80 0 255"
demo_browser_interline "0"
demo_browser_scrollnames "1"
demo_browser_selectedcolor "0 150 235 255"
demo_browser_showdate "1"
demo_browser_showsize "1"
demo_browser_showstatus "1"
demo_browser_showtime "0"
demo_browser_sortmode "1"
demo_browser_stripnames "1"
demo_browser_zipcolor "255 170 0 255"
demo_capture_codec "0"
demo_capture_dir "capture"
demo_capture_fps "30.0"
demo_capture_mp3 "0"
demo_capture_mp3_kbps "128"
demo_capture_steadycam "0"
demo_dir "demos"
demo_format "qwz"
demo_getpings "1"
qizmo_dir "demos"
qwdtools_dir "qwdtools"
//Screenshot Settings
image_jpeg_quality_level "100"
image_png_compression_level "1"
scr_allowsnap "1"
sshot_dir "qw"
sshot_format "jpg"
//Spectator Tracking
cam_dist "100"
cam_lockdir "0"
cam_lockpos "0"
cam_thirdperson "0"
cam_zoomaccel "2000"
cam_zoomspeed "300"
cl_camera_death "0"
cl_camera_tpp "0"
cl_camera_tpp_distance "-56"
cl_camera_tpp_height "24"
cl_chasecam "1"
cl_hightrack "0"
//Item Names
tp_name_axe "axe"
tp_name_sg "sg"
tp_name_ssg "ssg"
tp_name_ng "ng"
tp_name_sng "sng"
tp_name_gl "gl"
tp_name_rl "rl"
tp_name_lg "lg"
tp_name_ga "ga"
tp_name_ya "ya"
tp_name_ra "ra"
tp_name_armortype_ga "g"
tp_name_armortype_ya "y"
tp_name_armortype_ra "r"
tp_name_shells "shells"
tp_name_nails "nails"
tp_name_rockets "rox"
tp_name_cells "cells"
tp_name_quad "quad"
tp_name_pent "pent"
tp_name_ring "ring"
tp_name_suit "suit"
tp_name_mh "mega"
tp_name_health "hlth"
tp_name_armor "arm"
tp_name_weapon "wpn"
tp_name_backpack "pack"
tp_name_flag "flag"
tp_name_sentry "sentry gun"
tp_name_disp "dispenser"
tp_name_teammate "teammate"
tp_name_enemy "nmy"
tp_name_eyes "eyes"
tp_name_quaded "quaded"
tp_name_pented "pented"
tp_name_status_green "$G"
tp_name_status_yellow "$Y"
tp_name_status_red "$R"
tp_name_status_blue "$B"
tp_name_rune4 "regeneration rune"
tp_name_rune3 "haste rune"
tp_name_rune2 "strength rune"
tp_name_rune1 "resistance rune"
tp_name_someplace "someplace"
tp_name_at "@"
tp_name_nothing "--"
tp_name_none ""
tp_name_separator "/"
//Item Need Amounts
tp_need_rl "1"
tp_need_weapon "35687"
tp_need_ga "50"
tp_need_ya "50"
tp_need_ra "50"
tp_need_shells "10"
tp_need_nails "40"
tp_need_rockets "5"
tp_need_cells "20"
tp_need_health "50"
//Server Settings
coop "0"
filterban "1"
floodprotmsg ""
pausable "1"
skill "3"
sv_cheats "0"
sv_fastconnect "0"
sv_highchars "1"
sv_loadentfiles "0"
sv_mapcheck "1"
sv_maxpitch "80"
sv_maxrate "0"
sv_maxtic "0.1"
sv_minpitch "-70"
sv_mintic "0"
sv_nailhack "1"
sv_phs "1"
sv_spectalk "1"
sv_timeout "65"
sv_zombietime "2"
//Serverside Physics
pm_airstep "0"
pm_bunnyspeedcap ""
pm_ktjump "1"
pm_pground "0"
pm_slidefix ""
sv_accelerate "10"
sv_airaccelerate "10"
sv_friction "4"
sv_gravity "800"
sv_maxspeed "320"
sv_maxvelocity "2000"
sv_spectatormaxspeed "500"
sv_stopspeed "100"
sv_wateraccelerate "10"
sv_waterfriction "4"
//Serverside Permissions
allow_download "1"
allow_download_gfx "1"
allow_download_maps "1"
allow_download_models "1"
allow_download_other "1"
allow_download_pakmaps "1"
allow_download_skins "1"
allow_download_sounds "1"
//Unsorted Variables
auth_validate "1"
auth_warninvalid "0"
gl_maxtmu2 "0"
gl_particle_fulldetail "0"
in_builtinkeymap "0"
keymap_name "Default"
menu_advanced "0"
ruleset "default"
//User Created Variables
set dl "{%d}"
set eq_arrow "Ť"
set eq_arrows "ŤŤ"
set eq_awaitspoint "powerups armor players mh lg rl gl sng ssg pack rockets cells"
set eq_blue ""
set eq_green ""
set eq_green3 ""
set eq_left "{"
set eq_lightblue "ƒƒ"
set eq_normalpoint "powerups armor players mh lg rl gl sng ssg pack rockets"
set eq_purple ""
set eq_red ""
set eq_red3 ""
set eq_right "}"
set eq_white ""
set eq_white3 ""
set eq_yellow "ˆˆ"
set l "{%l}"
set loc "{%l}"
set loc_name_ga "ga"
set loc_name_gl "gl"
set loc_name_mh "mega"
set loc_name_ng "ng"
set loc_name_ra "ra"
set loc_name_rl "rl"
set loc_name_separator "-"
set loc_name_sng "sng"
set loc_name_ssg "ssg"
set loc_name_ya "ya"
set nick "tom"
set nmback "0"
set nmforward "0"
set nmleft "0"
set nmright "0"
set timer "23"
set tp_name_attack "attack"
set tp_name_coming "coming"
set tp_name_dm2button "low-rl/button"
set tp_name_dm2quadlow "quad-low"
set tp_name_help "help"
set tp_name_lgpack "lg-pack"
set tp_name_need "need"
set tp_name_powdead "dead"
set tp_name_ratunnel "ra-tunnel"
set tp_name_rlpack "rl-pack"
set tp_name_soon "soon"
set tp_name_sync "sync"
set tp_name_teamp "team"
set tp_name_trick "trick"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// S E L E C T E D S O U R C E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
sb_sourceunmarkall
sb_sourcemark "Poland"
sb_sourcemark "Global"
sb_sourcemark "phc"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// A L I A S E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
alias +aback "+back"
alias -aback "-back"
alias +aforward "+forward"
alias -aforward "-forward"
alias +ajump "+jump"
alias -ajump "-jump"
alias +amoveleft "+moveleft"
alias -amoveleft "-moveleft"
alias +amoveright "+moveright"
alias -amoveright "-moveright"
alias +mback "+back;inc nmback 1;if $nmforward > 0 then -forward"
alias -mback "-back;inc nmback -1;if $nmforward > 0 then +forward"
alias +mforward "+forward;inc nmforward 1;if $nmback > 0 then -back"
alias -mforward "-forward;inc nmforward -1;if $nmback > 0 then +back"
alias +mleft "+moveleft;inc nmleft 1;if $nmright > 0 then -moveright"
alias -mleft "-moveleft;inc nmleft -1;if $nmright > 0 then +moveright"
alias +mright "+moveright;inc nmright 1;if $nmleft > 0 then -moveleft"
alias -mright "-moveright;inc nmright -1;if $nmleft > 0 then +moveleft"
alias +switchwheel "if dm2 isin $mapname then _enemybinddm2 else if dm3 isin $mapname then _enemybinddm3 else if e1m2 isin $mapname then _enemybinde1m2"
alias -switchwheel "reset_mwheel; reset_mouse12345"
alias +switchwheel2 "bind mwheelup timerup; bind mwheeldown timerdown; bind mouse1 _getquadon; bind mouse2 _getpenton; bind mouse3 _statusplz"
alias -switchwheel2 "reset_mwheel; reset_mouse12345"
alias *break "break;bind f1 *ready"
alias *ready "ready;bind f1 *break"
alias .attack "say_team $\$nick $eq_red $tp_name_attack $dl %E"
alias .attacksync "say_team $\$nick $eq_yellow $tp_name_sync $l %b"
alias .attacksync2 "say_team $\$nick $eq_yellow $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowp "say_team $\$nick $eq_yellow {p} $tp_name_sync $l"
alias .attacksyncpowpr "say_team $\$nick $eq_yellow {pr} $tp_name_sync $l"
alias .attacksyncpowq "say_team $\$nick $eq_yellow {q} $tp_name_sync $l"
alias .attacksyncpowqp "say_team $\$nick $eq_yellow {qp} $tp_name_sync $l"
alias .attacksyncpowqpr "say_team $\$nick $eq_yellow {qpr} $tp_name_sync $l"
alias .attacksyncpowqr "say_team $\$nick $eq_yellow {qr} $tp_name_sync $l"
alias .attacksyncpowr "say_team $\$nick $eq_yellow {r} $tp_name_sync $l"
alias .attacksyncpowrlgp "say_team $\$nick $eq_yellow {p} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowrlgpr "say_team $\$nick $eq_yellow {pr} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowrlgq "say_team $\$nick $eq_yellow {q} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowrlgqp "say_team $\$nick $eq_yellow {qp} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowrlgqpr "say_team $\$nick $eq_yellow {qpr} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowrlgqr "say_team $\$nick $eq_yellow {qr} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowrlgr "say_team $\$nick $eq_yellow {r} $tp_name_sync $l rlg:$rockets"
alias .attacksyncpowwpnp "say_team $\$nick $eq_yellow {p} $tp_name_sync $l %b"
alias .attacksyncpowwpnpr "say_team $\$nick $eq_yellow {pr} $tp_name_sync $l %b"
alias .attacksyncpowwpnq "say_team $\$nick $eq_yellow {q} $tp_name_sync $l %b"
alias .attacksyncpowwpnqp "say_team $\$nick $eq_yellow {qp} $tp_name_sync $l %b"
alias .attacksyncpowwpnqpr "say_team $\$nick $eq_yellow {qpr} $tp_name_sync $l %b"
alias .attacksyncpowwpnqr "say_team $\$nick $eq_yellow {qr} $tp_name_sync $l %b"
alias .attacksyncpowwpnr "say_team $\$nick $eq_yellow {r} $tp_name_sync $l %b"
alias .awaits "say_team $\$nick $eq_yellow awaits $l"
alias .coming "say_team $\$nick $eq_green $tp_name_coming $l"
alias .coming2 "say_team $\$nick $eq_green $tp_name_coming $l %A%a"
alias .comingamrpowp "say_team $\$nick $eq_green {p} coming $l %A%a"
alias .comingamrpowpr "say_team $\$nick $eq_green {pr} coming $l %A%a"
alias .comingamrpowq "say_team $\$nick $eq_green {q} coming $l %A%a"
alias .comingamrpowqp "say_team $\$nick $eq_green {qp} coming $l %A%a"
alias .comingamrpowqpr "say_team $\$nick $eq_green {qpr} coming $l %A%a"
alias .comingamrpowqr "say_team $\$nick $eq_green {qr} coming $l %A%a"
alias .comingamrpowr "say_team $\$nick $eq_green {r} coming $l %A%a"
alias .comingpowp "say_team $\$nick $eq_green {p} coming $l"
alias .comingpowpr "say_team $\$nick $eq_green {pr} coming $l"
alias .comingpowq "say_team $\$nick $eq_green {q} coming $l"
alias .comingpowqp "say_team $\$nick $eq_green {qp} coming $l"
alias .comingpowqpr "say_team $\$nick $eq_green {qpr} coming $l"
alias .comingpowqr "say_team $\$nick $eq_green {qr} coming $l"
alias .comingpowr "say_team $\$nick $eq_green {r} coming $l"
alias .enemyp "say_team $\$nick $eq_red enemy %q $eq_red"
alias .enemyp2 "say_team $\$nick $eq_red enemy %q $eq_red $l"
alias .enemyp3 "say_team $\$nick $eq_red enemy %q $eq_red $eq_left%y$eq_right"
alias .enemypowerup "say_team $\$nick {ENEMY} %q "
alias .getpent "say_team $\$nick $eq_purple get $tp_name_pent/$tp_name_ring $eq_purple"
alias .getquad "say_team $\$nick $eq_purple get $tp_name_quad $eq_purple"
alias .getring "say_team $\$nick $eq_purple get $tp_name_ring $eq_purple"
alias .help "say_team $\$nick $eq_yellow help $l %E"
alias .killedbyq "say_team $\$nick {killed by} %q %L"
alias .lost "say_team $\$nick $eq_red lost $dl %E"
alias .need "say_team $\$nick $eq_white $tp_name_need %u $l"
alias .needp "say_team $\$nick $eq_white {p} $tp_name_need %u $l"
alias .needpr "say_team $\$nick $eq_white {pr} $tp_name_need %u $l"
alias .needq "say_team $\$nick $eq_white {q} $tp_name_need %u $l"
alias .needqp "say_team $\$nick $eq_white {qp} $tp_name_need %u $l"
alias .needqpr "say_team $\$nick $eq_white {qpr} $tp_name_need %u $l"
alias .needqr "say_team $\$nick $eq_white {qr} $tp_name_need %u $l"
alias .needr "say_team $\$nick $eq_white {r} $tp_name_need %u $l"
alias .point "say_team $\$nick $eq_arrows %x $eq_left%y$eq_right"
alias .point2 "say_team $\$nick $eq_arrows %x $eq_left%y$eq_right need %u"
alias .point3 "say_team $\$nick $eq_arrows %x $eq_left%y$eq_right"
alias .qout "say_team $\$nick $eq_green $tp_name_quad killed $eq_green"
alias .report "say_team $\$nick $eq_blue %A%a/%h $l rlg:$rockets"
alias .report2 "say_team $\$nick $eq_blue %A%a/%h $l %b"
alias .report3 "say_team $\$nick $eq_blue %A%a/%h $l"
alias .reportpowp "say_team $\$nick $eq_blue {p} %A%a/%h $l"
alias .reportpowpr "say_team $\$nick $eq_blue {pr} %A%a/%h $l"
alias .reportpowq "say_team $\$nick $eq_blue {q} %A%a/%h $l"
alias .reportpowqp "say_team $\$nick $eq_blue {qp} %A%a/%h $l"
alias .reportpowqpr "say_team $\$nick $eq_blue {qpr} %A%a/%h $l"
alias .reportpowqr "say_team $\$nick $eq_blue {qr} %A%a/%h $l"
alias .reportpowr "say_team $\$nick $eq_blue {r} %A%a/%h $l"
alias .reportpowrlgp "say_team $\$nick $eq_blue {p} %A%a/%h $l rlg:$rockets"
alias .reportpowrlgpr "say_team $\$nick $eq_blue {pr} %A%a/%h $l rlg:$rockets"
alias .reportpowrlgq "say_team $\$nick $eq_blue {q} %A%a/%h $l rlg:$rockets"
alias .reportpowrlgqp "say_team $\$nick $eq_blue {qp} %A%a/%h $l rlg:$rockets"
alias .reportpowrlgqpr "say_team $\$nick $eq_blue {qpr} %A%a/%h $l rlg:$rockets"
alias .reportpowrlgqr "say_team $\$nick $eq_blue {qr} %A%a/%h $l rlg:$rockets"
alias .reportpowrlgr "say_team $\$nick $eq_blue {r} %A%a/%h $l rlg:$rockets"
alias .reportpowwpnp "say_team $\$nick $eq_blue {p} %A%a/%h $l %b"
alias .reportpowwpnpr "say_team $\$nick $eq_blue {pr} %A%a/%h $l %b"
alias .reportpowwpnq "say_team $\$nick $eq_blue {q} %A%a/%h $l %b"
alias .reportpowwpnqp "say_team $\$nick $eq_blue {qp} %A%a/%h $l %b"
alias .reportpowwpnqpr "say_team $\$nick $eq_blue {qpr} %A%a/%h $l %b"
alias .reportpowwpnqr "say_team $\$nick $eq_blue {qr} %A%a/%h $l %b"
alias .reportpowwpnr "say_team $\$nick $eq_blue {r} %A%a/%h $l %b"
alias .rlpack "say_team $\$nick $eq_red rl-pack $dl %E"
alias .safe "say_team $\$nick $eq_green safe $l rlg:$rockets"
alias .safe2 "say_team $\$nick $eq_green safe $l %b"
alias .safe3 "say_team $\$nick $eq_green safe $l"
alias .safepowrlgp "say_team $\$nick $eq_green {p} safe $l rlg:$rockets"
alias .safepowrlgpr "say_team $\$nick $eq_green {pr} safe $l rlg:$rockets"
alias .safepowrlgq "say_team $\$nick $eq_green {q} safe $l rlg:$rockets"
alias .safepowrlgqp "say_team $\$nick $eq_green {qp} safe $l rlg:$rockets"
alias .safepowrlgqpr "say_team $\$nick $eq_green {qpr} safe $l rlg:$rockets"
alias .safepowrlgqr "say_team $\$nick $eq_green {qr} safe $l rlg:$rockets"
alias .safepowrlgr "say_team $\$nick $eq_green {r} safe $l rlg:$rockets"
alias .safepowwpnp "say_team $\$nick $eq_green {p} safe $l %b"
alias .safepowwpnpr "say_team $\$nick $eq_green {pr} safe $l %b"
alias .safepowwpnq "say_team $\$nick $eq_green {q} safe $l %b"
alias .safepowwpnqp "say_team $\$nick $eq_green {qp} safe $l %b"
alias .safepowwpnqpr "say_team $\$nick $eq_green {qpr} safe $l %b"
alias .safepowwpnqr "say_team $\$nick $eq_green {qr} safe $l %b"
alias .safepowwpnr "say_team $\$nick $eq_green {r} safe $l %b"
alias .soon "say_team $\$nick $eq_green $tp_name_soon $l"
alias .take_mate "say_team $\$nick $eq_yellow %x take $l"
alias .teamp "say_team $\$nick $eq_green $tp_name_teamp %p $eq_green need %u"
alias .teamp2 "say_team $\$nick $eq_green $tp_name_teamp %p $eq_green"
alias .took "say_team $\$nick $eq_yellow took %X $eq_left%Y$eq_right"
alias .tookrlpack "say_team $\$nick $eq_yellow took rl-pack $eq_left%Y$eq_right"
alias .trick "say_team $\$nick $eq_yellow $tp_name_help/$tp_name_trick $l"
alias __awaitspoint "tp_point $eq_awaitspoint"
alias __normalpoint "tp_point $eq_normalpoint"
alias _attack "if $health < 1 then .attack else _attack2"
alias _attack2 "if $qt$tp_name_quad$qt isin $qt$powerups$qt then _attacksyncp else _attack3"
alias _attack3 "if $bestweapon isin $tp_name_rl|$tp_name_lg then _attacksync else .attack"
alias _attacksync "if $tp_name_lg isin $qt$weapons$qt then _attacksync2 else _attacksync4"
alias _attacksync2 "if $cells > 14 then _attacksync3 else _attacksync4"
alias _attacksync3 "if $bestweapon = $qt$tp_name_lg$qt then _attacksync4 else _attacksync5"
alias _attacksync4 "if $qt$powerups$qt == $qt$tp_name_none$qt then .attacksync else _attacksyncpowwpn"
alias _attacksync5 "if $qt$powerups$qt == $qt$tp_name_none$qt then .attacksync2 else _attacksyncpowrlg"
alias _attacksyncp "if $bestweapon isin $tp_name_sg|$tp_name_ng then _attacksyncpow else _attacksyncp1"
alias _attacksyncp1 "if $tp_name_lg isin $qt$weapons$qt then _attacksyncp2 else _attacksyncpowwpn"
alias _attacksyncp2 "if $cells > 14 then _attacksyncp3 else _attacksyncpowwpn"
alias _attacksyncp3 "if $bestweapon = $qt$tp_name_lg$qt then _attacksyncpowwpn else _attacksyncpowrlg"
alias _attacksyncpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .attacksyncpowq else _attacksyncpow2"
alias _attacksyncpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .attacksyncpowp else _attacksyncpow3"
alias _attacksyncpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .attacksyncpowr else _attacksyncpow4"
alias _attacksyncpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .attacksyncpowpr else _attacksyncpow5"
alias _attacksyncpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .attacksyncpowqp else _attacksyncpow6"
alias _attacksyncpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .attacksyncpowqr else .attacksyncpowqpr"
alias _attacksyncpowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .attacksyncpowrlgq else _attacksyncpowrlg2"
alias _attacksyncpowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .attacksyncpowrlgp else _attacksyncpowrlg3"
alias _attacksyncpowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .attacksyncpowrlgr else _attacksyncpowrlg4"
alias _attacksyncpowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .attacksyncpowrlgpr else _attacksyncpowrlg5"
alias _attacksyncpowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .attacksyncpowrlgqp else _attacksyncpowrlg6"
alias _attacksyncpowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .attacksyncpowrlgqr else .attacksyncpowrlgqpr"
alias _attacksyncpowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .attacksyncpowwpnq else _attacksyncpowwpn2"
alias _attacksyncpowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .attacksyncpowwpnp else _attacksyncpowwpn3"
alias _attacksyncpowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .attacksyncpowwpnr else _attacksyncpowwpn4"
alias _attacksyncpowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .attacksyncpowwpnpr else _attacksyncpowwpn5"
alias _attacksyncpowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .attacksyncpowwpnqp else _attacksyncpowwpn6"
alias _attacksyncpowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .attacksyncpowwpnqr else .attacksyncpowwpnqpr"
alias _cancel "say_team $\$nick $Y cancel"
alias _checkforcoming "if $health < 1 then _getmypack else if $bestweapon isin rlgl then _coming2 else _coming"
alias _checkforitem "if teammate isin $point then shownick else if nmy isin $qt$point$qt then _enemypoint else if pack isin $point then _getitem2 else if -- isin $point then _waititem else _getitem"
alias _checksafety "if $bestweapon isin rlgl then _safe2 else _safe"
alias _coming "say_team $\$nick $Y coming from $location"
alias _coming1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _coming2 else _comingp"
alias _coming2 "say_team $\$nick $Y coming from $location {$bestweapon:$bestammo}"
alias _coming3 "if $armor > 99 then .coming2 else .coming"
alias _comingamrpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .comingamrpowq else _comingamrpow2"
alias _comingamrpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .comingamrpowp else _comingamrpow3"
alias _comingamrpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .comingamrpowr else _comingamrpow4"
alias _comingamrpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .comingamrpowpr else _comingamrpow5"
alias _comingamrpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .comingamrpowqp else _comingamrpow6"
alias _comingamrpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .comingamrpowqr else .comingamrpowqpr"
alias _comingp "_comingp1"
alias _comingp1 "if $bestweapon != $qt$tp_name_rl$qt then _comingp2 else _comingpow"
alias _comingp2 "if $armor > 99 then _comingamrpow else _comingpow"
alias _comingpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .comingpowq else _comingpow2"
alias _comingpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .comingpowp else _comingpow3"
alias _comingpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .comingpowr else _comingpow4"
alias _comingpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .comingpowpr else _comingpow5"
alias _comingpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .comingpowqp else _comingpow6"
alias _comingpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .comingpowqr else .comingpowqpr"
alias _decidetricks "if dm2 isin $mapname then _trickdm2 else if dm3 isin $mapname then _trickdm3"
alias _dm2enemyatbig "say_team $\$nick $R nmy @ big"
alias _dm2enemyathighrl "say_team $\$nick $R nmy @ high-rl"
alias _dm2enemyatquad "say_team $\$nick $R nmy @ quad"
alias _dm2enemyatramega "say_team $\$nick $R nmy @ ra-mega"
alias _dm2enemyatsecret "say_team $\$nick $R nmy @ secret"
alias _dm2enemyattele "say_team $\$nick $R nmy @ tele"
alias _dm3enemyatlift "say_team $\$nick $R nmy @ lifts"
alias _dm3enemyatra "say_team $\$nick $R nmy @ ra"
alias _dm3enemyatratunnel "say_team $\$nick $R nmy @ ra-tunnel"
alias _dm3enemyatsng "say_team $\$nick $R nmy @ sng"
alias _e1m2enemyatmega "say_team $\$nick $R nmy @ mega"
alias _e1m2enemyatrl "say_team $\$nick $R nmy @ rl"
alias _enemyatya "say_team $\$nick $R nmy @ ya"
alias _enemybinddm2 "bind mwheelup _dm2enemyatsecret; bind mwheeldown _dm2enemyatramega; bind mouse1 _dm2enemyathighrl; bind mouse2 _dm2enemyattele; bind mouse3 _dm2enemyatbig; bind mouse4 _dm2enemyatquad"
alias _enemybinddm3 "bind mwheelup _dm3enemyatlift; bind mwheeldown _dm3enemyatratunnel; bind mouse1 _dm3enemyatsng; bind mouse2 _dm3enemyatra; bind mouse3 _enemyatya"
alias _enemybinde1m2 "bind mwheelup _e1m2enemyatmega; bind mwheeldown _e1m2enemyatrl; bind mouse1 _enemyatya"
alias _enemyp "if $health < 1 then _enemyp2 else .enemyp"
alias _enemyp2 "if $ledpoint = $tp_name_status_red then .enemyp3 else .enemyp2"
alias _enemypent "say_team $\$nick $R nmy pent"
alias _enemypoint "say_team $\$nick $R nmy @ $pointloc"
alias _enemypowerup "if $health > 0 .enemypowerup else .killedbyq"
alias _enemyquad "say_team $\$nick $R nmy quad"
alias _enemyring "say_team $\$nick $R nmy ring"
alias _enemyyatele "say_team $\$nick $R nmy through ya-tele"
alias _getitem "say_team $\$nick $B get $point @ $pointloc"
alias _getitem2 "say_team $\$nick $B get {$point} @ $pointloc"
alias _getmypack "say_team $\$nick $Y get my backpack @ $deathloc"
alias _getpent "say_team $\$nick $Y get pent"
alias _getpent1 "if $qt$tp_name_pent$qt isin $qt$powerups$qt then _getring else .getpent"
alias _getpenton "say_team $\$nick $Y get pent on {$timer}"
alias _getquad "say_team $\$nick $Y get quad"
alias _getquadon "say_team $\$nick $Y get quad on {$timer}"
alias _getring "say_team $\$nick $Y get ring"
alias _help "say_team $\$nick $Y $location help"
alias _help_trick_dm2 "if $qt$tp_name_quad-low$qt isin $location then .trick else if $qtquad-button$qt isin $location then .trick else .help"
alias _help_trick_maps "if $mapname = $qtdm2$qt then _help_trick_dm2 else .help"
alias _helpswitch "if $health < 1 then _weakenemy else _help"
alias _itemsoon "say_team $\$nick $B item soon @ $location"
alias _killedquad "say_team $\$nick $G killed quad"
alias _killedring "say_team $\$nick $G killed ring"
alias _lost "say_team $\$nick $R $deathloc lost {%E}"
alias _lost1 "if $qtsomeplace$qt isin $deathloc then else _lost2"
alias _lost2 "if $tp_name_rl = $droppedweapon then .rlpack else if $tp_name_lg = $droppedweapon then _lost3 else .lost"
alias _lost3 "if $droppedammo > 13 then .lgpack else .lost"
alias _need "say_team $\$nick $Y need $need @ $location"
alias _need1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _need2 else _needp"
alias _need2 "if $need = $qt$tp_name_nothing$qt then _safe else .need"
alias _needp "if $need = $qt$tp_name_nothing$qt then _safe else _needp2"
alias _needp2 "if $qt$powerups$qt == $qt$tp_name_quad$qt then .needq else _needp3"
alias _needp3 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .needp else _needp4"
alias _needp4 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .needr else _needp5"
alias _needp5 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .needpr else _needp6"
alias _needp6 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .needqp else _needp7"
alias _needp7 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .needqr else .needqpr"
alias _point "if $health > 1 then _point1 else if $qt$tp_name_backpack$qt isin $qt$point$qt then else _point1"
alias _point1 "if $qt$point$qt = $qt$tp_name_nothing$qt then else _point2"
alias _point2 "if $health < 1000 then _point2x else if $ledpoint = $tp_name_status_red then else _point2x"
alias _point2x "if $ledpoint = $tp_name_status_red then .point3 else _point3"
alias _point3 "if $ledpoint = $tp_name_status_green then else _point5"
alias _point5 "if $ledpoint = $tp_name_status_yellow then _point6 else .point"
alias _point6 "if $need = $qt$tp_name_nothing$qt then .point else .point2"
alias _qout "if $qt$tp_name_quad$qt isin $qt$powerups$qt then else .qout"
alias _replaceme "say_team $\$nick $Y replace me @ $location"
alias _report "if $health < 1 then _lost else _report1"
alias _report1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _report2 else _reportp1"
alias _report2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then .report3 else if $tp_name_lg isin $qt$weapons$qt then _report4 else .report2"
alias _report4 "if $cells > 14 then _report5 else .report2"
alias _report5 "if $bestweapon = $qt$tp_name_lg$qt then .report2 else .report"
alias _reportp1 "_reportp2"
alias _reportp2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then _reportpow else if $tp_name_lg isin $qt$weapons$qt then _reportp4 else _reportpowwpn"
alias _reportp4 "if $cells > 14 then _reportp5 else _reportpowwpn"
alias _reportp5 "if $bestweapon = $qt$tp_name_lg$qt then _reportpowwpn else _reportpowrlg"
alias _reportpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowq else _reportpow2"
alias _reportpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowp else _reportpow3"
alias _reportpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowr else _reportpow4"
alias _reportpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowpr else _reportpow5"
alias _reportpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowqp else _reportpow6"
alias _reportpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowqr else .reportpowqpr"
alias _reportpowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowrlgq else _reportpowrlg2"
alias _reportpowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowrlgp else _reportpowrlg3"
alias _reportpowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowrlgr else _reportpowrlg4"
alias _reportpowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowrlgpr else _reportpowrlg5"
alias _reportpowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowrlgqp else _reportpowrlg6"
alias _reportpowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowrlgqr else .reportpowrlgqpr"
alias _reportpowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowwpnq else _reportpowwpn2"
alias _reportpowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowwpnp else _reportpowwpn3"
alias _reportpowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowwpnr else _reportpowwpn4"
alias _reportpowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowwpnpr else _reportpowwpn5"
alias _reportpowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowwpnqp else _reportpowwpn6"
alias _reportpowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowwpnqr else .reportpowwpnqpr"
alias _rlpack ".rlpack"
alias _safe "say_team $\$nick $G $location safe"
alias _safe1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _safe2 else _safep"
alias _safe2 "say_team $\$nick $G $location safe {$bestweapon:$bestammo}"
alias _safe3 "if $tp_name_lg isin $qt$weapons$qt then _safe4 else .safe2"
alias _safe4 "if $cells > 14 then _safe5 else .safe2"
alias _safe5 "if $bestweapon = $qt$tp_name_lg$qt then .safe2 else .safe"
alias _safep "if $health < 1 then _lost else _safep2"
alias _safep2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then _reportp1 else _safep3"
alias _safep3 "if $tp_name_lg isin $qt$weapons$qt then _safep4 else _safepowwpn"
alias _safep4 "if $cells > 14 then _safep5 else _safepowwpn"
alias _safep5 "if $bestweapon = $qt$tp_name_lg$qt then _safepowwpn else _safepowrlg"
alias _safepowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .safepowrlgq else _safepowrlg2"
alias _safepowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .safepowrlgp else _safepowrlg3"
alias _safepowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .safepowrlgr else _safepowrlg4"
alias _safepowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .safepowrlgpr else _safepowrlg5"
alias _safepowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .safepowrlgqp else _safepowrlg6"
alias _safepowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .safepowrlgqr else .safepowrlgqpr"
alias _safepowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .safepowwpnq else _safepowwpn2"
alias _safepowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .safepowwpnp else _safepowwpn3"
alias _safepowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .safepowwpnr else _safepowwpn4"
alias _safepowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .safepowwpnpr else _safepowwpn5"
alias _safepowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .safepowwpnqp else _safepowwpn6"
alias _safepowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .safepowwpnqr else .safepowwpnqpr"
alias _sendstatus "if $health < 1 then _lost else if $bestweapon isin rlgl then _status2 else _status"
alias _status "say_team $\$nick $B $armortype$armor/$health @ $location"
alias _status2 "say_team $\$nick $B $armortype$armor/$health {$bestweapon:$bestammo} @ $location"
alias _status3 "say_team $\$nick $B $armortype$armor/$health {$bestweapon:$bestammo} with {$powerups} @ $location"
alias _status4 "say_team $\$nick $B $armortype$armor/$health with {$powerups} @ $location"
alias _statusplz "say_team $\$nick $Y status?"
alias _take "if $health < 1 then _lost else _take_try"
alias _take_ga "if $armor < $tp_need_ga then .awaits else .soon"
alias _take_lg "if $bestweapon isin $tp_name_lg then .soon else _take_point_it"
alias _take_point "if $ledpoint = $tp_name_status_green then .take_mate else _take_point_1"
alias _take_point_1 "__normalpoint; if $qt$point$qt != $qtrl$qt then _take_point_2 else if $qtrl$qt isin $location then _point else _take_point_2"
alias _take_point_2 "if $qt$point$qt != $qtlg$qt then _take_point_3 else if $qtlg$qt isin $location then _point else _take_point_3"
alias _take_point_3 "if $qt$point$qt != $qtra$qt then _take_point_4 else if $qtra$qt isin $location then _point else _take_point_4"
alias _take_point_4 "if $qt$point$qt != $qtya$qt then _take_point_5 else if $qtya$qt isin $location then _point else _take_point_5"
alias _take_point_5 "if $qt$point$qt != $qtga$qt then _take_try_ra else if $qtga$gt isin $location then _point else _take_try_ra"
alias _take_point_c "if $qt$point$qt != $qt$tp_name_cells$qt then .awaits else _point"
alias _take_point_it "if $ledpoint = $tp_name_status_blue then _take_point_c else .awaits"
alias _take_ra "if $armor < $tp_need_ra then .awaits else .soon"
alias _take_rl "if $bestweapon isin $tp_name_rl then .soon else .awaits"
alias _take_try "__awaitspoint;if $qt$point$qt != $tp_name_nothing then _take_point else _take_try_ra"
alias _take_try_dm2 "if $mapname != $qtdm2$qt then _take_try_ya else if $qtsecret$qt = $qt$location$qt then _take_ra else _take_try_ya"
alias _take_try_ga "if $qtga$qt isin $location then _take_ga else _take_try_rl"
alias _take_try_lg "if $qtlg$qt isin $location then _take_lg else _take_point_it"
alias _take_try_mega "if $qtmega$qt isin $location then .awaits else _take_try_ga"
alias _take_try_ra "__normalpoint; if $qtra$qt isin $location then _take_ra else _take_try_dm2"
alias _take_try_rl "if $qtrl$qt isin $location then _take_rl else _take_try_lg"
alias _take_try_ya "if $qtya$qt isin $location then _take_ya else _take_try_mega"
alias _take_ya "if $armor < $tp_need_ra then .awaits else .soon"
alias _teamp "if $need = $qt$tp_name_nothing$qt then _teamp2 else _teamp1"
alias _teamp1 ".teamp;.teamp"
alias _teamp2 ".teamp2;.teamp2"
alias _teampowerup "say_team $\$nick $G team $powerups {$bestweapon:$bestammo}"
alias _took "if $qt$took$qt isin $qt$tp_name_quad/$tp_name_ring/$tp_name_pent$qt then _teamp else _took_nopow"
alias _took_nopow "if $qt$took$qt == $qt$tp_name_nothing$qt then else _took_rlpack"
alias _took_rlpack "if $qt$took$qt == $qt$tp_name_backpack$qt then _took_rlpack2 else .took"
alias _took_rlpack2 "if $bestweapon isin $tp_name_rl then .tookrlpack else .took"
alias _tookitem "say_team $\$nick $B took $took @ $tookloc"
alias _trick "say_team $\$nick $Y trick @ $location"
alias _trickdm2 "if secret isin $location _trickdm2secret else if tele-ya isin $location then _trickdm2tele else if low-button isin $location _trickdm2ramega else if low-rl isin $location _trickdm2ramega else _trickdm2quad"
alias _trickdm2quad "say_team $\$nick $Y quadhop"
alias _trickdm2ramega "say_team $\$nick $Y open ra-mega"
alias _trickdm2secret "say_team $\$nick $Y open secret"
alias _trickdm2tele "say_team $\$nick $Y open tele-ya"
alias _trickdm3 "if water isin $location _trickdm3discharge"
alias _trickdm3discharge "say_team $\$nick $Y going to discharge"
alias _waititem "say_team $\$nick $Y waiting @ $location"
alias _weakenemy "say_team $\$nick $Y attack weak nmy @ $location"
alias advanced_nmygotele "say_team $\$nick ENEMY THRUE {TELE}"
alias advanced_switch "say_team $\$nick ˆˆ SWITCH {%l}"
alias ic "team ic;topcolor 0;bottomcolor 13;name tom"
alias lh "connect localhost"
alias lh2 "say proxy:connect localhost:27501"
alias longpowerups "tp_name_quad quad; tp_name_ring ring; tp_name_pent pent"
alias malinka "name ^m^a^l^i^n^o^w^y tom;team ^m2"
alias okienko1 "r_mode 3;r_fullscreen 0;vid_restart;bind F11 okienko2"
alias okienko2 "r_mode 6;r_fullscreen 1;vid_restart;bind F11 okienko1"
alias on_enter "rate 25000"
alias qizmo_aster "connect 194.187.43.243:27666"
alias qizmo_chosen "connect 193.10.66.198:30000"
alias qizmo_dc "connect 87.105.250.4:27666"
alias qizmo_ex "connect 195.114.173.181:27600"
alias qizmo_fbo "connect 194.134.0.60:27501"
alias qizmo_lamicka "connect 147.231.20.214:44444"
alias qizmo_munchen "connect 213.139.76.146:28000"
alias qizmo_nl "connect 195.241.79.19:28000"
alias qizmo_sobol "connect 193.201.105.2:27600"
alias qizmo_splatter "connect 62.26.123.23:27501"
alias qizmo_topsid "connect 160.45.32.200:10000"
alias qizmo_uk "connect 217.158.68.196:27666"
alias reset_mouse12345 "bind mouse1 +attack; bind mouse2 +jump"
alias reset_mwheel "bind mwheeldown _checkforitem; bind mwheelup _sendstatus"
alias shortpowerups "tp_name_quad q; tp_name_ring r; tp_name_pent p"
alias timerdown "if $timer == 0 then set timer 59 else inc timer -1;echo timer = $timer"
alias timerup "if $timer == 59 then set timer 0 else inc timer 1;echo timer = $timer"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// T E A M P L A Y C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
tp_pickup powerups armor mh lg rl gl pack rockets
tp_took powerups armor mh lg rl gl pack rockets
tp_point powerups armor players mh lg rl gl sng ssg pack rockets
filter clear
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// M I S C E L L A N E O U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
mapgroup clear
skygroup clear
floodprot 4 4 10
hud_recalculate
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// P L U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// K E Y B I N D I N G S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
bind TAB "+showteamscores"
bind ENTER "say proxy:menu select"
bind ESCAPE "togglemenu"
bind SPACE "_tookitem"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "impulse 10"
bind 0 "_getring"
bind 1 "_enemyquad"
bind 2 "_getquad"
bind 3 "_killedquad"
bind 4 "_teampowerup"
bind 5 "_cancel"
bind 6 "_attack"
bind 7 "_getpent"
bind 8 "_killedring"
bind 9 "_getpent"
bind = "sizeup"
bind \ "+mlook"
bind ` "toggleconsole"
bind a "+mleft"
bind b "_checksafety"
bind c "_need"
bind d "+mright"
bind e "weapon 6 7 8 2"
bind f "weapon 8 3 2"
bind g "_replaceme"
bind l "+ajump"
bind n "_rl-pack"
bind o "_enemyring"
bind p "_enemypent"
bind q "weapon 7 3 2"
bind r "_helpswitch"
bind s "+mback"
bind t "messagemode2"
bind v "_lost"
bind w "+mforward"
bind x "_take"
bind y "_decidetricks"
bind z "weapon 5 4 3 2"
bind ~ "toggleconsole"
bind BACKSPACE "say proxy:menu back"
bind PAUSE "toggleproxymenu"
bind UPARROW "say proxy:menu up"
bind DOWNARROW "say proxy:menu down"
bind LEFTARROW "say proxy:menu left"
bind RIGHTARROW "say proxy:menu right"
bind ALT "_enemyyatele"
bind CTRL "_checkforcoming"
bind SHIFT "+switchwheel"
bind F1 "*break"
bind F2 "easyrecord"
bind F3 "menu_load"
bind F4 "connect localhost:27501"
bind F5 "menu_multiplayer"
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"
bind F10 "quit"
bind F11 "okienko1"
bind F12 "screenshot"
bind INS "say proxy:menu help"
bind DEL "say proxy:menu delete"
bind PGDN "say proxy:menu pgdn"
bind PGUP "say proxy:menu pgup"
bind HOME "say proxy:menu home"
bind END "say proxy:menu end"
bind MOUSE1 "+attack"
bind MOUSE2 "+jump"
bind MOUSE3 "_statusplz"
bind MOUSE4 "+switchwheel2"
bind MOUSE5 ""
bind MWHEELUP "_sendstatus"
bind MWHEELDOWN "_checkforitem"