rendered paste body//ABOVE MAIN():
new jailed[MAX_PLAYERS];
//UNDER ONPLAYERCONNECT:
jailed[playerid] = 0;
//UNDER ONPLAYERCOMMANDTEXT
if(strcmp(cmd, "/jail", true) == 0) {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_GREEN, "Usage: /jail [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if(jailed[giveplayerid]==0) {
if (gTeam[playerid] == TEAM_COP) { // this can be changed to admin if you wish
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have been jailed by Cop %s!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_RED1, string);
format(string, sizeof(string), "%s has been jailed by Cop %s!", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_RED1, string);
printf(string);
SetPlayerInterior(giveplayerid,3);
jailed[giveplayerid] = 1;
SetPlayerPos(giveplayerid,198.3797,160.8905,1003.0300);
SetPlayerFacingAngle(giveplayerid,177.0350);
SetCameraBehindPlayer(giveplayerid);
PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300);
TogglePlayerControllable(giveplayerid,0); // so that can't /kill
DisablePlayerCheckpoint(giveplayerid);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "You Are Not official Police!!", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "This person(id:%d) is alreadyy jailed!", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
if(strcmp(cmd, "/unjail", true) == 0) {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_GREEN, "Usage: /unjail [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if(jailed[giveplayerid]==1) {
if (gTeam[playerid] == TEAM_COP) {
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have been unjailed by %s (ID:%d)!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_GREEN, string);
format(string, sizeof(string), "%s (ID:%d) has been unjailed by %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_GREEN, string);
printf(string);
jailed[giveplayerid] = 0;
SetPlayerInterior(giveplayerid,0);
SetPlayerFacingAngle(giveplayerid,90.00);
SetPlayerPos(giveplayerid,2296.4031,2468.7754,10.8203);
SetPlayerFacingAngle(giveplayerid,177.0350);
SetCameraBehindPlayer(giveplayerid);
TogglePlayerControllable(giveplayerid,1);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "You Are not official Police!!", giveplayerid);
SendClientMessage(playerid, COLOR_WHITE, string);
}
}else{
format(string, sizeof(string), "This person(id:%d) is Not jailed!", giveplayerid);
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}