rendered paste body[UNITINFO]
{
////===========////
////Basic Stats////
////===========////
unitname = aafus;
name = advanced fusion reactor;
description = enhanced energy output;
buildcostmetal = 9909;
buildcostenergy = 72115;
buildtime = 157529;
maxdamage = 21250;
maxvelocity = 0;
////=========////
////Resources////
////=========////
energyuse = 0;
energymake = 3000;
metalstorage = 0;
energystorage = 0;
////=======////
////Defense////
////=======////
idleautoheal = 5;
idletime = 1800;
damagemodifier = 0.95;
////Flares////
////========////
////Movement////
////========////
maxslope = 13;
maxwaterdepth = 0;
acceleration = 0;
brakerate = 0;
turnrate = 0;
footprintx = 7;
footprintz = 5;
////Airplane////
////========////
////Building////
////========////
buildangle = 4096;
yardmap = ooooooooooooooooooooooooooooooooooo;
////========///
////Sensors////
////=======////
sightdistance = 273;
seismicsignature = 0;
////=======////
////Weapons////
////=======////
////Weapon1////
////Weapon2////
////Weapon3////
////Weapon4////
////Weapon5////
////Weapon6////
////Weapon7////
////Weapon8////
////Weapon9////
////Weapon10////
////Weapon11////
////Weapon12////
////Weapon13////
////Weapon14////
////Weapon15////
////Weapon16////
////Orders////
noautofire = 0;
category = arm energy level3 special noweapon notair notsub all;
category = arm energy level3 special noweapon notair notsub all;
tedclass = energy;
explodeas = nuclear_missile;
selfdestructas = crblmssl;
////=======////
////Builder////
////=======////
builder = 0;
workertime = 0;
////==========////
////Appearance////
////==========////
icontype = building;
objectname = aafus;
corpse = aafus_dead;
buildpic = aafus.dds;
smoothanim = 1;
////=========////
////Transport////
////=========////
////====////
////Misc////
////====////
onoffable = 0;
activatewhenbuilt = 0;
soundcategory = arm_fus;
[SFXTypes]
{
}
}