All pastes #482879 Raw Edit

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public text v1 · immutable
·published 2007-05-11 13:33 UTC
rendered paste body
            DamageDisplayList[0] = new DamageDisplay();
            DamageDisplayList[0].Position2D = new Vector2(0, 100);
            DamageDisplayList[0].Damage = 300;

            DamageDisplayList[1] = new DamageDisplay();
            DamageDisplayList[1].Position2D = new Vector2(0, 100);
            DamageDisplayList[1].Damage = 300;

            DamageDisplayList[2] = new DamageDisplay();
            DamageDisplayList[2].Position2D = new Vector2(0, 100);
            DamageDisplayList[2].Damage = 300;

            Debug.WriteLine(DamageDisplayList.Count);