rendered paste bodybash: /home/user//.q3a/baseq3/map_cpm4a.pk3: cannot execute binary file
Q3 1.32c linux-i386 May 8 2006
----- FS_Startup -----
Current search path:
/home/user//.q3a/baseq3/ZZ_BOT~vvdbcf.pk3 (34 files)
/home/user//.q3a/baseq3/ZZ_BOT~1.2258dbcf.pk3 (33 files)
/home/user//.q3a/baseq3/zz_bot_izverg.pk3 (25 files)
/home/user//.q3a/baseq3/ztn3tourney1.pk3 (6 files)
/home/user//.q3a/baseq3/ztn3dm2.pk3 (6 files)
/home/user//.q3a/baseq3/ztn3dm1.pk3 (10 files)
/home/user//.q3a/baseq3/zbot-dalekmk4.pk3 (17 files)
/home/user//.q3a/baseq3/wtf-q3a_v3.pk3 (1963 files)
/home/user//.q3a/baseq3/wop_padshop.pk3 (400 files)
/home/user//.q3a/baseq3/wop_padpack.pk3 (524 files)
/home/user//.q3a/baseq3/wop_padlibrary.pk3 (311 files)
/home/user//.q3a/baseq3/wop_04.pk3 (18 files)
/home/user//.q3a/baseq3/woohaa.pk3 (9 files)
/home/user//.q3a/baseq3/ump_media.pk3 (2 files)
/home/user//.q3a/baseq3/ump3.pk3 (501 files)
/home/user//.q3a/baseq3/ump2.pk3 (596 files)
/home/user//.q3a/baseq3/UMP1.pk3 (636 files)
/home/user//.q3a/baseq3/ultimate2.pk3 (22 files)
/home/user//.q3a/baseq3/turboctf01.pk3 (74 files)
/home/user//.q3a/baseq3/SpaceArena3.pk3 (64 files)
/home/user//.q3a/baseq3/smfctf1.pk3 (8 files)
/home/user//.q3a/baseq3/skye3ctf1.pk3 (35 files)
/home/user//.q3a/baseq3/schadctf.pk3 (19 files)
/home/user//.q3a/baseq3/sbctf1.pk3 (20 files)
/home/user//.q3a/baseq3/runtfest.pk3 (187 files)
/home/user//.q3a/baseq3/ramp3ctf1.pk3 (38 files)
/home/user//.q3a/baseq3/qxctf1_q3.pk3 (21 files)
/home/user//.q3a/baseq3/quakecon2001.pk3 (47 files)
/home/user//.q3a/baseq3/q3_bp_bot.pk3 (9 files)
/home/user//.q3a/baseq3/q3wpak4.pk3 (562 files)
/home/user//.q3a/baseq3/q3wpak3.pk3 (447 files)
/home/user//.q3a/baseq3/q3wpak1.pk3 (396 files)
/home/user//.q3a/baseq3/q3wpak0.pk3 (287 files)
/home/user//.q3a/baseq3/q3skorectf7.pk3 (34 files)
/home/user//.q3a/baseq3/q3pinball.pk3 (61 files)
/home/user//.q3a/baseq3/q3hockey-final.pk3 (27 files)
/home/user//.q3a/baseq3/pn03.pk3 (97 files)
/home/user//.q3a/baseq3/platforms.pk3 (4 files)
/home/user//.q3a/baseq3/pbox2.pk3 (31 files)
/home/user//.q3a/baseq3/pbox1.pk3 (50 files)
/home/user//.q3a/baseq3/padshop.pk3 (270 files)
/home/user//.q3a/baseq3/padpool.pk3 (107 files)
/home/user//.q3a/baseq3/padkitchen.pk3 (140 files)
/home/user//.q3a/baseq3/padgarden.pk3 (131 files)
/home/user//.q3a/baseq3/padgallery_dl.pk3 (268 files)
/home/user//.q3a/baseq3/padcrash.pk3 (77 files)
/home/user//.q3a/baseq3/ospmaps0.pk3 (690 files)
/home/user//.q3a/baseq3/on-xctf5.pk3 (102 files)
/home/user//.q3a/baseq3/oli3ctf1.pk3 (11 files)
/home/user//.q3a/baseq3/novacain.pk3 (70 files)
/home/user//.q3a/baseq3/mario_opposing_castles.pk3 (89 files)
/home/user//.q3a/baseq3/map_cpmctf5.pk3 (16 files)
/home/user//.q3a/baseq3/map_cpmctf3.pk3 (118 files)
/home/user//.q3a/baseq3/map_cpmctf2.pk3 (57 files)
/home/user//.q3a/baseq3/map_cpmctf1.pk3 (45 files)
/home/user//.q3a/baseq3/map_cpma3.pk3 (10 files)
/home/user//.q3a/baseq3/map_cpm9.pk3 (10 files)
/home/user//.q3a/baseq3/map_cpm8.pk3 (13 files)
/home/user//.q3a/baseq3/map_cpm7.pk3 (15 files)
/home/user//.q3a/baseq3/map_cpm6.pk3 (41 files)
/home/user//.q3a/baseq3/map_cpm5.pk3 (7 files)
/home/user//.q3a/baseq3/map_cpm4a.pk3 (74 files)
/home/user//.q3a/baseq3/map_cpm4.pk3 (7 files)
/home/user//.q3a/baseq3/map_cpm3a.pk3 (79 files)
/home/user//.q3a/baseq3/map_cpm3.pk3 (28 files)
/home/user//.q3a/baseq3/map_cpm29.pk3 (78 files)
/home/user//.q3a/baseq3/map_cpm28.pk3 (33 files)
/home/user//.q3a/baseq3/map_cpm27.pk3 (95 files)
/home/user//.q3a/baseq3/map_cpm26_cpmctf4.pk3 (100 files)
/home/user//.q3a/baseq3/map_cpm25.pk3 (59 files)
/home/user//.q3a/baseq3/map_cpm24.pk3 (44 files)
/home/user//.q3a/baseq3/map_cpm23.pk3 (91 files)
/home/user//.q3a/baseq3/map_cpm22.pk3 (60 files)
/home/user//.q3a/baseq3/map_cpm21.pk3 (93 files)
/home/user//.q3a/baseq3/map_cpm20.pk3 (82 files)
/home/user//.q3a/baseq3/map_cpm2.pk3 (14 files)
/home/user//.q3a/baseq3/map_cpm1a.pk3 (57 files)
/home/user//.q3a/baseq3/map_cpm19.pk3 (58 files)
/home/user//.q3a/baseq3/map_cpm18r.pk3 (79 files)
/home/user//.q3a/baseq3/map_cpm18.pk3 (77 files)
/home/user//.q3a/baseq3/map_cpm17.pk3 (71 files)
/home/user//.q3a/baseq3/map_cpm16.pk3 (34 files)
/home/user//.q3a/baseq3/map_cpm15.pk3 (28 files)
/home/user//.q3a/baseq3/map_cpm14.pk3 (86 files)
/home/user//.q3a/baseq3/map_cpm13.pk3 (72 files)
/home/user//.q3a/baseq3/map_cpm12.pk3 (20 files)
/home/user//.q3a/baseq3/map_cpm11a.pk3 (18 files)
/home/user//.q3a/baseq3/map_cpm11.pk3 (15 files)
/home/user//.q3a/baseq3/map_cpm10.pk3 (16 files)
/home/user//.q3a/baseq3/mapel4b.pk3 (59 files)
/home/user//.q3a/baseq3/map-13void.pk3 (44 files)
/home/user//.q3a/baseq3/l33ttrixpro.pk3 (11 files)
/home/user//.q3a/baseq3/jump3.pk3 (3 files)
/home/user//.q3a/baseq3/jump2.pk3 (3 files)
/home/user//.q3a/baseq3/jump.pk3 (3 files)
/home/user//.q3a/baseq3/jjm2.pk3 (23 files)
/home/user//.q3a/baseq3/jjm.pk3 (7 files)
/home/user//.q3a/baseq3/hillside.pk3 (56 files)
/home/user//.q3a/baseq3/hctf3.pk3 (43 files)
/home/user//.q3a/baseq3/halq3ctf10_v2.pk3 (17 files)
/home/user//.q3a/baseq3/Gomore.pk3 (4 files)
/home/user//.q3a/baseq3/frontier.pk3 (4 files)
/home/user//.q3a/baseq3/DMWolf.pk3 (72 files)
/home/user//.q3a/baseq3/dicebox.pk3 (46 files)
/home/user//.q3a/baseq3/ctf4+.pk3 (8 files)
/home/user//.q3a/baseq3/ctf4++.pk3 (16 files)
/home/user//.q3a/baseq3/ctf1+.pk3 (20 files)
/home/user//.q3a/baseq3/ctctf6.pk3 (107 files)
/home/user//.q3a/baseq3/ctctf.pk3 (251 files)
/home/user//.q3a/baseq3/c2k1024.pk3 (21 files)
/home/user//.q3a/baseq3/bring.pk3 (33 files)
/home/user//.q3a/baseq3/blackforest.pk3 (20 files)
/home/user//.q3a/baseq3/bja1dm.pk3 (40 files)
/home/user//.q3a/baseq3/17+ctf.pk3 (72 files)
/home/user//.q3a/baseq3/17+.pk3 (15 files)
/home/user//.q3a/baseq3/13edge.pk3 (55 files)
/home/user//.q3a/baseq3
/usr/share/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/share/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/share/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/share/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/share/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/share/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/share/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/share/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/share/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/share/games/quake3/baseq3
./quake3.x86/baseq3
----------------------
16612 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode -1: 1440 900
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension Activated at 1440x900
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
GL_RENDERER: GeForce 7950 GT/PCI/SSE2
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 7950 GT/PCI/SSE2
GL_VERSION: 2.1.0 NVIDIA 97.55
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: -1, 1440 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
HACK: using vertex lightmap approximation
Forcing glFinish
Initializing Shaders
...loading 'scripts/ztn3tourney1.shader'
...loading 'scripts/ztn3dm2.shader'
...loading 'scripts/ztn3dm1.shader'
...loading 'scripts/powtex.shader'
...loading 'scripts/scrotch.shader'
...loading 'scripts/andromeda_2.shader'
...loading 'scripts/dml_glass.shader'
...loading 'scripts/dml_liquids.shader'
...loading 'scripts/q3skoreddom1.shader'
...loading 'scripts/wtf_andro2.shader'
...loading 'scripts/andromeda.shader'
...loading 'scripts/sixteen.shader'
...loading 'scripts/snowy.shader'
...loading 'scripts/chocolatemilk.shader'
...loading 'scripts/ctf_unified.shader'
...loading 'scripts/ame7q3ctf1.shader'
...loading 'scripts/purplenebula.shader'
...loading 'scripts/sky-brightblue.shader'
...loading 'scripts/wtf3.shader'
...loading 'scripts/bubctf1.shader'
...loading 'scripts/x3map05.shader'
...loading 'scripts/speedyctf.shader'
...loading 'scripts/on-x_wtf1.shader'
...loading 'scripts/frozen.shader'
...loading 'scripts/wtf_scorpions.shader'
...loading 'scripts/himmel.shader'
...loading 'scripts/hrodm01.shader'
...loading 'scripts/hroctf01.shader'
...loading 'scripts/lostatseanight.shader'
...loading 'scripts/wtf_v3.shader'
...loading 'scripts/wtf_lego.shader'
...loading 'scripts/graveyard.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/atlantis.shader'
...loading 'scripts/medieval.shader'
...loading 'scripts/wtf.shader'
...loading 'scripts/oak.shader'
...loading 'scripts/emerald.shader'
...loading 'scripts/egypt.shader'
...loading 'scripts/egyptsoc.shader'
...loading 'scripts/little_egypt.shader'
...loading 'scripts/temple.shader'
...loading 'scripts/wtf_waterfall.shader'
...loading 'scripts/tech1soc.shader'
...loading 'scripts/cas_wtf.shader'
...loading 'scripts/q3dm3_arena.shader'
...loading 'scripts/cardigan_skies.shader'
...loading 'scripts/quakerx.shader'
...loading 'scripts/sfx2.shader'
...loading 'scripts/wtfxs2.shader'
...loading 'scripts/lzctf1.shader'
...loading 'scripts/ctftree.shader'
...loading 'scripts/pad_tex02.shader'
...loading 'scripts/fc_main.shader'
...loading 'scripts/ice_terra2.shader'
...loading 'scripts/halq3ctf10.shader'
...loading 'scripts/common.shader'
...loading 'scripts/wtf2.shader'
...loading 'scripts/evil8_base.shader'
...loading 'scripts/letgo.shader'
...loading 'scripts/ka_flagbanner.shader'
...loading 'scripts/darkhollow.shader'
...loading 'scripts/mars.shader'
...loading 'scripts/17+ctf.shader'
...loading 'scripts/jajspace2.shader'
...loading 'scripts/fc_skybox.shader'
...loading 'scripts/jajspace1.shader'
...loading 'scripts/milkchocolate.shader'
...loading 'scripts/mrcleantex_4.shader'
...loading 'scripts/face2face.shader'
...loading 'scripts/templatic.shader'
...loading 'scripts/wtf_andro.shader'
...loading 'scripts/rjldm3_decals.shader'
...loading 'scripts/sinwtf.shader'
...loading 'scripts/morose.shader'
...loading 'scripts/mudriver.shader'
...loading 'scripts/padcastle.shader'
...loading 'scripts/padeffekt_3.shader'
...loading 'scripts/padskin_winner_statue.shader'
...loading 'scripts/el_dmask.shader'
...loading 'scripts/grtrees.shader'
...loading 'scripts/lfsprites.shader'
...loading 'scripts/pad_effect.shader'
...loading 'scripts/pad_maps.shader'
...loading 'scripts/pad_petesky.shader'
...loading 'scripts/u_grim.shader'
...loading 'scripts/padgold_statue.shader'
...loading 'scripts/pad_bookroom.shader'
...loading 'scripts/pad_ddmix.shader'
...loading 'scripts/pad_teleporter.shader'
...loading 'scripts/pad_wop.shader'
...loading 'scripts/wopascii.shader'
...loading 'scripts/ctf2_oak.shader'
...loading 'scripts/titans_ump_b.shader'
...loading 'scripts/bmctf.shader'
...loading 'scripts/mikectf2.shader'
...loading 'scripts/ch_sky.shader'
...loading 'scripts/ailfest2b.shader'
...loading 'scripts/railfest2.shader'
...loading 'scripts/ump3_ctf2.shader'
...loading 'scripts/ump3_ctf3.shader'
...loading 'scripts/af3gate.shader'
...loading 'scripts/aphooked_ctf1.shader'
...loading 'scripts/drola.shader'
...loading 'scripts/e7.shader'
...loading 'scripts/egyptsoc_af3gate.shader'
...loading 'scripts/el_gen.shader'
...loading 'scripts/el_wlight.shader'
...loading 'scripts/hanoi.shader'
...loading 'scripts/mikectf.shader'
...loading 'scripts/polaris.shader'
...loading 'scripts/skullcam.shader'
...loading 'scripts/ump2ctf4.shader'
...loading 'scripts/umpmckinley.shader'
...loading 'scripts/umpmckinley2.shader'
...loading 'scripts/catalonia.shader'
...loading 'scripts/wallportal.shader'
...loading 'scripts/wizeguy.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/hal_newtech.shader'
...loading 'scripts/keditok_ctf2.shader'
...loading 'scripts/keditok_hydrogen.shader'
...loading 'scripts/eoctf.shader'
...loading 'scripts/titans_ump.shader'
...loading 'scripts/xnone_egypt.shader'
...loading 'scripts/xnone3ctf1.shader'
...loading 'scripts/ump1ctf1.shader'
...loading 'scripts/rjpads.shader'
...loading 'scripts/plasma.shader'
...loading 'scripts/portal.shader'
...loading 'scripts/lpad.shader'
...loading 'scripts/rjpit.shader'
...loading 'scripts/rjtowers.shader'
...loading 'scripts/rjwalls.shader'
...loading 'scripts/strafe.shader'
...loading 'scripts/jroom.shader'
...loading 'scripts/qroom.shader'
...loading 'scripts/turboctf01.shader'
...loading 'scripts/deekarena.shader'
...loading 'scripts/julieplay3.shader'
...loading 'scripts/jultex.shader'
...loading 'scripts/myskies.shader'
...loading 'scripts/runtfest.shader'
...loading 'scripts/ramp3ctf1.shader'
...loading 'scripts/quark.shader'
...loading 'scripts/bloodstone.shader'
...loading 'scripts/elglight2.shader'
...loading 'scripts/geit3ctf2.shader'
...loading 'scripts/griffin.shader'
...loading 'scripts/impaled_skel.shader'
...loading 'scripts/nkd_taspawn.shader'
...loading 'scripts/scanctf2.shader'
...loading 'scripts/scanctf2_e8.shader'
...loading 'scripts/scanctf3.shader'
...loading 'scripts/scanctf4.shader'
...loading 'scripts/scandm1ctf.shader'
...loading 'scripts/scanterra.shader'
...loading 'scripts/sock_techlig1.shader'
...loading 'scripts/stb.shader'
...loading 'scripts/casey2.shader'
...loading 'scripts/bastir.shader'
...loading 'scripts/casey.shader'
...loading 'scripts/ctf_q3w.shader'
...loading 'scripts/q3w5.shader'
...loading 'scripts/q3w7.shader'
...loading 'scripts/japanc_q3w.shader'
...loading 'scripts/mrcteleb.shader'
...loading 'scripts/mrcteler.shader'
...loading 'scripts/q3wcp10.shader'
...loading 'scripts/q3wcp11.shader'
...loading 'scripts/q3wcp12.shader'
...loading 'scripts/q3wcp13.shader'
...loading 'scripts/q3wcp14.shader'
...loading 'scripts/q3wcp15.shader'
...loading 'scripts/q3wcp16.shader'
...loading 'scripts/q3wcp2.shader'
...loading 'scripts/q3wcp3.shader'
...loading 'scripts/q3wcp9.shader'
...loading 'scripts/q3wxs2.shader'
...loading 'scripts/q3wcp1.shader'
...loading 'scripts/q3wcp4.shader'
...loading 'scripts/q3wcp6.shader'
...loading 'scripts/q3wcp5.shader'
...loading 'scripts/q3wxs1.shader'
...loading 'scripts/q3skorectf7.shader'
...loading 'scripts/starfield.shader'
...loading 'scripts/zmatrix.shader'
...loading 'scripts/zstarfieldmoving.shader'
...loading 'scripts/zteleporters1.shader'
...loading 'scripts/zq3pinball.shader'
...loading 'scripts/zanihumorcafe.shader'
...loading 'scripts/zanisig.shader'
...loading 'scripts/glassnfog.shader'
...loading 'scripts/linelite.shader'
...loading 'scripts/whitebanner.shader'
...loading 'scripts/pn03.shader'
...loading 'scripts/shaderlab_1337.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/arctic.shader'
...loading 'scripts/slterra.shader'
...loading 'scripts/dune.shader'
...loading 'scripts/mapel4b.shader'
...loading 'scripts/majesty.shader'
...loading 'scripts/padeffekt_2.shader'
...loading 'scripts/kitchen.shader'
...loading 'scripts/padeffekt.shader'
...loading 'scripts/padfigures.shader'
...loading 'scripts/padman.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/decal.shader'
...loading 'scripts/bal3scrap.shader'
...loading 'scripts/charon_dm9.shader'
...loading 'scripts/dboxctf2a.shader'
...loading 'scripts/jalt2osp.shader'
...loading 'scripts/mrcq3t4.shader'
...loading 'scripts/mrcq3t6.shader'
...loading 'scripts/newedge.shader'
...loading 'scripts/newedge_pub.shader'
...loading 'scripts/nnk05.shader'
...loading 'scripts/nunukciel04.shader'
...loading 'scripts/ospdm11.shader'
...loading 'scripts/ospdm12.shader'
...loading 'scripts/ospdm5.shader'
...loading 'scripts/ospdm8.shader'
...loading 'scripts/polo3dm4.shader'
...loading 'scripts/purple.shader'
...loading 'scripts/ra3textureset1.shader'
...loading 'scripts/sgtghost.shader'
...loading 'scripts/sg_osp.shader'
...loading 'scripts/wnoise.shader'
...loading 'scripts/ospdm12door.shader'
...loading 'scripts/on-x_ctf5.shader'
...loading 'scripts/olictf.shader'
...loading 'scripts/bouncy.shader'
...loading 'scripts/nova.shader'
...loading 'scripts/mario_ctf.shader'
...loading 'scripts/noctf3.shader'
...loading 'scripts/cpmctf3.shader'
...loading 'scripts/ninemil-ctf1.shader'
...loading 'scripts/ninemil-ctf2.shader'
...loading 'scripts/cpmctf1.shader'
...loading 'scripts/wdw3team1.shader'
...loading 'scripts/cpm8.shader'
...loading 'scripts/r_tourney4.shader'
...loading 'scripts/mrcq3t3.shader'
...loading 'scripts/lun_cpm18.shader'
...loading 'scripts/cpm4a.shader'
...loading 'scripts/swelt_evil8.shader'
...loading 'scripts/cpm3a.shader'
...loading 'scripts/swelt_majestic.shader'
...loading 'scripts/cpm3.shader'
...loading 'scripts/cpm29.shader'
...loading 'scripts/cpm28.shader'
...loading 'scripts/cpm27.shader'
...loading 'scripts/cpm26.shader'
...loading 'scripts/cpm25.shader'
...loading 'scripts/cpm24.shader'
...loading 'scripts/cpm23.shader'
...loading 'scripts/devilpunch.shader'
...loading 'scripts/mkoxide.shader'
...loading 'scripts/cpm22.shader'
...loading 'scripts/sweltdm4.shader'
...loading 'scripts/69pickup1.shader'
...loading 'scripts/decker_sky.shader'
...loading 'scripts/decker_light.shader'
...loading 'scripts/decker_sfx.shader'
...loading 'scripts/decker_grates.shader'
...loading 'scripts/deck-tele.shader'
...loading 'scripts/hub3media.shader'
...loading 'scripts/nodm2.shader'
...loading 'scripts/acid.shader'
...loading 'scripts/cpm17.shader'
...loading 'scripts/evil6.shader'
...loading 'scripts/evil6_trims.shader'
...loading 'scripts/sweltdm3.shader'
...loading 'scripts/blemish.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/mrcq3dm5.shader'
...loading 'scripts/mrcleantex_3.shader'
...loading 'scripts/mrcleantex_1.shader'
...loading 'scripts/ik_sky.shader'
...loading 'scripts/cmp11a.shader'
...loading 'scripts/d3xf2.shader'
...loading 'scripts/decker.shader'
...loading 'scripts/13void.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/rought_1024.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/stratosphere2.shader'
...loading 'scripts/evil4.shader'
...loading 'scripts/skyboxes.shader'
...loading 'scripts/mrctele.shader'
...loading 'scripts/1024.shader'
...loading 'scripts/jajsundown1.shader'
...loading 'scripts/mapmdl-ts-torch01.shader'
...loading 'scripts/rola_misc.shader'
...loading 'scripts/rola_rock2.shader'
...loading 'scripts/rola_rock3.shader'
...loading 'scripts/olos.shader'
...loading 'scripts/soc_t1light1.shader'
...loading 'scripts/soc_t1spawn1.shader'
...loading 'scripts/telestecki.shader'
...loading 'scripts/chick6.shader'
...loading 'scripts/ctctf4.shader'
...loading 'scripts/ctctf1.shader'
...loading 'scripts/ctctf.shader'
...loading 'scripts/ctctf2.shader'
...loading 'scripts/ctctf3.shader'
...loading 'scripts/boom.shader'
...loading 'scripts/c2kdm3.shader'
...loading 'scripts/c2klight.shader'
...loading 'scripts/classic2_0.shader'
...loading 'scripts/lostatseaday.shader'
...loading 'scripts/blackforest.shader'
...loading 'scripts/bja1dm.shader'
...loading 'scripts/harlequin_sky.shader'
...loading 'scripts/13edge.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xf1fba000 dma buffer
No background file.
----------------------
Sound memory manager started
Loading dll file ui.
Sys_LoadDll(/usr/share/games/quake3/baseq3/uii386.so)...
Sys_LoadDll(/usr/share/games/quake3/baseq3/uii386.so) failed:
"/usr/share/games/quake3/baseq3/uii386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/home/user//.q3a/baseq3/uii386.so)...
Sys_LoadDll(/home/user//.q3a/baseq3/uii386.so) failed:
"/home/user//.q3a/baseq3/uii386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/share/games/quake3/baseq3/uii386.so)...
Sys_LoadDll(ui) failed dlopen() completely!
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
107 arenas parsed
38 bots parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: helix
Alias: helix.zeroth
IP: 192.168.0.102
Started tty console (use +set ttycon 0 to disable)
^5PunkBuster Client: Attempting to resolve master5.evenbalance.com
^5PunkBuster Client: Resolved to [69.10.138.110]
^5PunkBuster Client: PunkBuster Client (v1.524 | A0) Enabled
Resolving update.quake3arena.com
update.quake3arena.com resolved to 192.246.40.56:27951
72.5.248.168 resolved to 72.5.248.168:27960
Resolving authorize.quake3arena.com
authorize.quake3arena.com resolved to 192.246.40.56:27952
^5PunkBuster Client: Game Version [Q3 1.32c linux-i386 May 8 2006]
^5PunkBuster Client: Connected to Server 72.5.248.168:27960
----- FS_Startup -----
Current search path:
/home/user//.q3a/unlagged/unlagged-02cl.pk3 (3 files)
/home/user//.q3a/unlagged
/usr/share/games/quake3/unlagged
./quake3.x86/unlagged
/home/user//.q3a/baseq3/ZZ_BOT~vvdbcf.pk3 (34 files)
/home/user//.q3a/baseq3/ZZ_BOT~1.2258dbcf.pk3 (33 files)
/home/user//.q3a/baseq3/zz_bot_izverg.pk3 (25 files)
/home/user//.q3a/baseq3/ztn3tourney1.pk3 (6 files)
/home/user//.q3a/baseq3/ztn3dm2.pk3 (6 files)
/home/user//.q3a/baseq3/ztn3dm1.pk3 (10 files)
/home/user//.q3a/baseq3/zbot-dalekmk4.pk3 (17 files)
/home/user//.q3a/baseq3/wtf-q3a_v3.pk3 (1963 files)
/home/user//.q3a/baseq3/wop_padshop.pk3 (400 files)
/home/user//.q3a/baseq3/wop_padpack.pk3 (524 files)
/home/user//.q3a/baseq3/wop_padlibrary.pk3 (311 files)
/home/user//.q3a/baseq3/wop_04.pk3 (18 files)
/home/user//.q3a/baseq3/woohaa.pk3 (9 files)
/home/user//.q3a/baseq3/ump_media.pk3 (2 files)
/home/user//.q3a/baseq3/ump3.pk3 (501 files)
/home/user//.q3a/baseq3/ump2.pk3 (596 files)
/home/user//.q3a/baseq3/UMP1.pk3 (636 files)
/home/user//.q3a/baseq3/ultimate2.pk3 (22 files)
/home/user//.q3a/baseq3/turboctf01.pk3 (74 files)
/home/user//.q3a/baseq3/SpaceArena3.pk3 (64 files)
/home/user//.q3a/baseq3/smfctf1.pk3 (8 files)
/home/user//.q3a/baseq3/skye3ctf1.pk3 (35 files)
/home/user//.q3a/baseq3/schadctf.pk3 (19 files)
/home/user//.q3a/baseq3/sbctf1.pk3 (20 files)
/home/user//.q3a/baseq3/runtfest.pk3 (187 files)
/home/user//.q3a/baseq3/ramp3ctf1.pk3 (38 files)
/home/user//.q3a/baseq3/qxctf1_q3.pk3 (21 files)
/home/user//.q3a/baseq3/quakecon2001.pk3 (47 files)
/home/user//.q3a/baseq3/q3_bp_bot.pk3 (9 files)
/home/user//.q3a/baseq3/q3wpak4.pk3 (562 files)
/home/user//.q3a/baseq3/q3wpak3.pk3 (447 files)
/home/user//.q3a/baseq3/q3wpak1.pk3 (396 files)
/home/user//.q3a/baseq3/q3wpak0.pk3 (287 files)
/home/user//.q3a/baseq3/q3skorectf7.pk3 (34 files)
/home/user//.q3a/baseq3/q3pinball.pk3 (61 files)
/home/user//.q3a/baseq3/q3hockey-final.pk3 (27 files)
/home/user//.q3a/baseq3/pn03.pk3 (97 files)
/home/user//.q3a/baseq3/platforms.pk3 (4 files)
/home/user//.q3a/baseq3/pbox2.pk3 (31 files)
/home/user//.q3a/baseq3/pbox1.pk3 (50 files)
/home/user//.q3a/baseq3/padshop.pk3 (270 files)
/home/user//.q3a/baseq3/padpool.pk3 (107 files)
/home/user//.q3a/baseq3/padkitchen.pk3 (140 files)
/home/user//.q3a/baseq3/padgarden.pk3 (131 files)
/home/user//.q3a/baseq3/padgallery_dl.pk3 (268 files)
/home/user//.q3a/baseq3/padcrash.pk3 (77 files)
/home/user//.q3a/baseq3/ospmaps0.pk3 (690 files)
/home/user//.q3a/baseq3/on-xctf5.pk3 (102 files)
/home/user//.q3a/baseq3/oli3ctf1.pk3 (11 files)
/home/user//.q3a/baseq3/novacain.pk3 (70 files)
/home/user//.q3a/baseq3/mario_opposing_castles.pk3 (89 files)
/home/user//.q3a/baseq3/map_cpmctf5.pk3 (16 files)
/home/user//.q3a/baseq3/map_cpmctf3.pk3 (118 files)
/home/user//.q3a/baseq3/map_cpmctf2.pk3 (57 files)
/home/user//.q3a/baseq3/map_cpmctf1.pk3 (45 files)
/home/user//.q3a/baseq3/map_cpma3.pk3 (10 files)
/home/user//.q3a/baseq3/map_cpm9.pk3 (10 files)
/home/user//.q3a/baseq3/map_cpm8.pk3 (13 files)
/home/user//.q3a/baseq3/map_cpm7.pk3 (15 files)
/home/user//.q3a/baseq3/map_cpm6.pk3 (41 files)
/home/user//.q3a/baseq3/map_cpm5.pk3 (7 files)
/home/user//.q3a/baseq3/map_cpm4a.pk3 (74 files)
/home/user//.q3a/baseq3/map_cpm4.pk3 (7 files)
/home/user//.q3a/baseq3/map_cpm3a.pk3 (79 files)
/home/user//.q3a/baseq3/map_cpm3.pk3 (28 files)
/home/user//.q3a/baseq3/map_cpm29.pk3 (78 files)
/home/user//.q3a/baseq3/map_cpm28.pk3 (33 files)
/home/user//.q3a/baseq3/map_cpm27.pk3 (95 files)
/home/user//.q3a/baseq3/map_cpm26_cpmctf4.pk3 (100 files)
/home/user//.q3a/baseq3/map_cpm25.pk3 (59 files)
/home/user//.q3a/baseq3/map_cpm24.pk3 (44 files)
/home/user//.q3a/baseq3/map_cpm23.pk3 (91 files)
/home/user//.q3a/baseq3/map_cpm22.pk3 (60 files)
/home/user//.q3a/baseq3/map_cpm21.pk3 (93 files)
/home/user//.q3a/baseq3/map_cpm20.pk3 (82 files)
/home/user//.q3a/baseq3/map_cpm2.pk3 (14 files)
/home/user//.q3a/baseq3/map_cpm1a.pk3 (57 files)
/home/user//.q3a/baseq3/map_cpm19.pk3 (58 files)
/home/user//.q3a/baseq3/map_cpm18r.pk3 (79 files)
/home/user//.q3a/baseq3/map_cpm18.pk3 (77 files)
/home/user//.q3a/baseq3/map_cpm17.pk3 (71 files)
/home/user//.q3a/baseq3/map_cpm16.pk3 (34 files)
/home/user//.q3a/baseq3/map_cpm15.pk3 (28 files)
/home/user//.q3a/baseq3/map_cpm14.pk3 (86 files)
/home/user//.q3a/baseq3/map_cpm13.pk3 (72 files)
/home/user//.q3a/baseq3/map_cpm12.pk3 (20 files)
/home/user//.q3a/baseq3/map_cpm11a.pk3 (18 files)
/home/user//.q3a/baseq3/map_cpm11.pk3 (15 files)
/home/user//.q3a/baseq3/map_cpm10.pk3 (16 files)
/home/user//.q3a/baseq3/mapel4b.pk3 (59 files)
/home/user//.q3a/baseq3/map-13void.pk3 (44 files)
/home/user//.q3a/baseq3/l33ttrixpro.pk3 (11 files)
/home/user//.q3a/baseq3/jump3.pk3 (3 files)
/home/user//.q3a/baseq3/jump2.pk3 (3 files)
/home/user//.q3a/baseq3/jump.pk3 (3 files)
/home/user//.q3a/baseq3/jjm2.pk3 (23 files)
/home/user//.q3a/baseq3/jjm.pk3 (7 files)
/home/user//.q3a/baseq3/hillside.pk3 (56 files)
/home/user//.q3a/baseq3/hctf3.pk3 (43 files)
/home/user//.q3a/baseq3/halq3ctf10_v2.pk3 (17 files)
/home/user//.q3a/baseq3/Gomore.pk3 (4 files)
/home/user//.q3a/baseq3/frontier.pk3 (4 files)
/home/user//.q3a/baseq3/DMWolf.pk3 (72 files)
/home/user//.q3a/baseq3/dicebox.pk3 (46 files)
/home/user//.q3a/baseq3/ctf4+.pk3 (8 files)
/home/user//.q3a/baseq3/ctf4++.pk3 (16 files)
/home/user//.q3a/baseq3/ctf1+.pk3 (20 files)
/home/user//.q3a/baseq3/ctctf6.pk3 (107 files)
/home/user//.q3a/baseq3/ctctf.pk3 (251 files)
/home/user//.q3a/baseq3/c2k1024.pk3 (21 files)
/home/user//.q3a/baseq3/bring.pk3 (33 files)
/home/user//.q3a/baseq3/blackforest.pk3 (20 files)
/home/user//.q3a/baseq3/bja1dm.pk3 (40 files)
/home/user//.q3a/baseq3/17+ctf.pk3 (72 files)
/home/user//.q3a/baseq3/17+.pk3 (15 files)
/home/user//.q3a/baseq3/13edge.pk3 (55 files)
/home/user//.q3a/baseq3
/usr/share/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/share/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/share/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/share/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/share/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/share/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/share/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/share/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/share/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/share/games/quake3/baseq3
./quake3.x86/baseq3
----------------------
33227 files in pk3 files
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 7950 GT/PCI/SSE2
GL_VERSION: 2.1.0 NVIDIA 97.55
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: -1, 1440 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
HACK: using vertex lightmap approximation
Forcing glFinish
Initializing Shaders
...loading 'scripts/unlagged.shader'
...loading 'scripts/ztn3tourney1.shader'
...loading 'scripts/ztn3dm2.shader'
...loading 'scripts/ztn3dm1.shader'
...loading 'scripts/powtex.shader'
...loading 'scripts/scrotch.shader'
...loading 'scripts/andromeda_2.shader'
...loading 'scripts/dml_glass.shader'
...loading 'scripts/dml_liquids.shader'
...loading 'scripts/q3skoreddom1.shader'
...loading 'scripts/wtf_andro2.shader'
...loading 'scripts/andromeda.shader'
...loading 'scripts/sixteen.shader'
...loading 'scripts/snowy.shader'
...loading 'scripts/chocolatemilk.shader'
...loading 'scripts/ctf_unified.shader'
...loading 'scripts/ame7q3ctf1.shader'
...loading 'scripts/purplenebula.shader'
...loading 'scripts/sky-brightblue.shader'
...loading 'scripts/wtf3.shader'
...loading 'scripts/bubctf1.shader'
...loading 'scripts/x3map05.shader'
...loading 'scripts/speedyctf.shader'
...loading 'scripts/on-x_wtf1.shader'
...loading 'scripts/frozen.shader'
...loading 'scripts/wtf_scorpions.shader'
...loading 'scripts/himmel.shader'
...loading 'scripts/hrodm01.shader'
...loading 'scripts/hroctf01.shader'
...loading 'scripts/lostatseanight.shader'
...loading 'scripts/wtf_v3.shader'
...loading 'scripts/wtf_lego.shader'
...loading 'scripts/graveyard.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/atlantis.shader'
...loading 'scripts/medieval.shader'
...loading 'scripts/wtf.shader'
...loading 'scripts/oak.shader'
...loading 'scripts/emerald.shader'
...loading 'scripts/egypt.shader'
...loading 'scripts/egyptsoc.shader'
...loading 'scripts/little_egypt.shader'
...loading 'scripts/temple.shader'
...loading 'scripts/wtf_waterfall.shader'
...loading 'scripts/tech1soc.shader'
...loading 'scripts/cas_wtf.shader'
...loading 'scripts/q3dm3_arena.shader'
...loading 'scripts/cardigan_skies.shader'
...loading 'scripts/quakerx.shader'
...loading 'scripts/sfx2.shader'
...loading 'scripts/wtfxs2.shader'
...loading 'scripts/lzctf1.shader'
...loading 'scripts/ctftree.shader'
...loading 'scripts/pad_tex02.shader'
...loading 'scripts/fc_main.shader'
...loading 'scripts/ice_terra2.shader'
...loading 'scripts/halq3ctf10.shader'
...loading 'scripts/common.shader'
...loading 'scripts/wtf2.shader'
...loading 'scripts/evil8_base.shader'
...loading 'scripts/letgo.shader'
...loading 'scripts/ka_flagbanner.shader'
...loading 'scripts/darkhollow.shader'
...loading 'scripts/mars.shader'
...loading 'scripts/17+ctf.shader'
...loading 'scripts/jajspace2.shader'
...loading 'scripts/fc_skybox.shader'
...loading 'scripts/jajspace1.shader'
...loading 'scripts/milkchocolate.shader'
...loading 'scripts/mrcleantex_4.shader'
...loading 'scripts/face2face.shader'
...loading 'scripts/templatic.shader'
...loading 'scripts/wtf_andro.shader'
...loading 'scripts/rjldm3_decals.shader'
...loading 'scripts/sinwtf.shader'
...loading 'scripts/morose.shader'
...loading 'scripts/mudriver.shader'
...loading 'scripts/padcastle.shader'
...loading 'scripts/padeffekt_3.shader'
...loading 'scripts/padskin_winner_statue.shader'
...loading 'scripts/el_dmask.shader'
...loading 'scripts/grtrees.shader'
...loading 'scripts/lfsprites.shader'
...loading 'scripts/pad_effect.shader'
...loading 'scripts/pad_maps.shader'
...loading 'scripts/pad_petesky.shader'
...loading 'scripts/u_grim.shader'
...loading 'scripts/padgold_statue.shader'
...loading 'scripts/pad_bookroom.shader'
...loading 'scripts/pad_ddmix.shader'
...loading 'scripts/pad_teleporter.shader'
...loading 'scripts/pad_wop.shader'
...loading 'scripts/wopascii.shader'
...loading 'scripts/ctf2_oak.shader'
...loading 'scripts/titans_ump_b.shader'
...loading 'scripts/bmctf.shader'
...loading 'scripts/mikectf2.shader'
...loading 'scripts/ch_sky.shader'
...loading 'scripts/ailfest2b.shader'
...loading 'scripts/railfest2.shader'
...loading 'scripts/ump3_ctf2.shader'
...loading 'scripts/ump3_ctf3.shader'
...loading 'scripts/af3gate.shader'
...loading 'scripts/aphooked_ctf1.shader'
...loading 'scripts/drola.shader'
...loading 'scripts/e7.shader'
...loading 'scripts/egyptsoc_af3gate.shader'
...loading 'scripts/el_gen.shader'
...loading 'scripts/el_wlight.shader'
...loading 'scripts/hanoi.shader'
...loading 'scripts/mikectf.shader'
...loading 'scripts/polaris.shader'
...loading 'scripts/skullcam.shader'
...loading 'scripts/ump2ctf4.shader'
...loading 'scripts/umpmckinley.shader'
...loading 'scripts/umpmckinley2.shader'
...loading 'scripts/catalonia.shader'
...loading 'scripts/wallportal.shader'
...loading 'scripts/wizeguy.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/hal_newtech.shader'
...loading 'scripts/keditok_ctf2.shader'
...loading 'scripts/keditok_hydrogen.shader'
...loading 'scripts/eoctf.shader'
...loading 'scripts/titans_ump.shader'
...loading 'scripts/xnone_egypt.shader'
...loading 'scripts/xnone3ctf1.shader'
...loading 'scripts/ump1ctf1.shader'
...loading 'scripts/rjpads.shader'
...loading 'scripts/plasma.shader'
...loading 'scripts/portal.shader'
...loading 'scripts/lpad.shader'
...loading 'scripts/rjpit.shader'
...loading 'scripts/rjtowers.shader'
...loading 'scripts/rjwalls.shader'
...loading 'scripts/strafe.shader'
...loading 'scripts/jroom.shader'
...loading 'scripts/qroom.shader'
...loading 'scripts/turboctf01.shader'
...loading 'scripts/deekarena.shader'
...loading 'scripts/julieplay3.shader'
...loading 'scripts/jultex.shader'
...loading 'scripts/myskies.shader'
...loading 'scripts/runtfest.shader'
...loading 'scripts/ramp3ctf1.shader'
...loading 'scripts/quark.shader'
...loading 'scripts/bloodstone.shader'
...loading 'scripts/elglight2.shader'
...loading 'scripts/geit3ctf2.shader'
...loading 'scripts/griffin.shader'
...loading 'scripts/impaled_skel.shader'
...loading 'scripts/nkd_taspawn.shader'
...loading 'scripts/scanctf2.shader'
...loading 'scripts/scanctf2_e8.shader'
...loading 'scripts/scanctf3.shader'
...loading 'scripts/scanctf4.shader'
...loading 'scripts/scandm1ctf.shader'
...loading 'scripts/scanterra.shader'
...loading 'scripts/sock_techlig1.shader'
...loading 'scripts/stb.shader'
...loading 'scripts/casey2.shader'
...loading 'scripts/bastir.shader'
...loading 'scripts/casey.shader'
...loading 'scripts/ctf_q3w.shader'
...loading 'scripts/q3w5.shader'
...loading 'scripts/q3w7.shader'
...loading 'scripts/japanc_q3w.shader'
...loading 'scripts/mrcteleb.shader'
...loading 'scripts/mrcteler.shader'
...loading 'scripts/q3wcp10.shader'
...loading 'scripts/q3wcp11.shader'
...loading 'scripts/q3wcp12.shader'
...loading 'scripts/q3wcp13.shader'
...loading 'scripts/q3wcp14.shader'
...loading 'scripts/q3wcp15.shader'
...loading 'scripts/q3wcp16.shader'
...loading 'scripts/q3wcp2.shader'
...loading 'scripts/q3wcp3.shader'
...loading 'scripts/q3wcp9.shader'
...loading 'scripts/q3wxs2.shader'
...loading 'scripts/q3wcp1.shader'
...loading 'scripts/q3wcp4.shader'
...loading 'scripts/q3wcp6.shader'
...loading 'scripts/q3wcp5.shader'
...loading 'scripts/q3wxs1.shader'
...loading 'scripts/q3skorectf7.shader'
...loading 'scripts/starfield.shader'
...loading 'scripts/zmatrix.shader'
...loading 'scripts/zstarfieldmoving.shader'
...loading 'scripts/zteleporters1.shader'
...loading 'scripts/zq3pinball.shader'
...loading 'scripts/zanihumorcafe.shader'
...loading 'scripts/zanisig.shader'
...loading 'scripts/glassnfog.shader'
...loading 'scripts/linelite.shader'
...loading 'scripts/whitebanner.shader'
...loading 'scripts/pn03.shader'
...loading 'scripts/shaderlab_1337.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/arctic.shader'
...loading 'scripts/slterra.shader'
...loading 'scripts/dune.shader'
...loading 'scripts/mapel4b.shader'
...loading 'scripts/majesty.shader'
...loading 'scripts/padeffekt_2.shader'
...loading 'scripts/kitchen.shader'
...loading 'scripts/padeffekt.shader'
...loading 'scripts/padfigures.shader'
...loading 'scripts/padman.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/decal.shader'
...loading 'scripts/bal3scrap.shader'
...loading 'scripts/charon_dm9.shader'
...loading 'scripts/dboxctf2a.shader'
...loading 'scripts/jalt2osp.shader'
...loading 'scripts/mrcq3t4.shader'
...loading 'scripts/mrcq3t6.shader'
...loading 'scripts/newedge.shader'
...loading 'scripts/newedge_pub.shader'
...loading 'scripts/nnk05.shader'
...loading 'scripts/nunukciel04.shader'
...loading 'scripts/ospdm11.shader'
...loading 'scripts/ospdm12.shader'
...loading 'scripts/ospdm5.shader'
...loading 'scripts/ospdm8.shader'
...loading 'scripts/polo3dm4.shader'
...loading 'scripts/purple.shader'
...loading 'scripts/ra3textureset1.shader'
...loading 'scripts/sgtghost.shader'
...loading 'scripts/sg_osp.shader'
...loading 'scripts/wnoise.shader'
...loading 'scripts/ospdm12door.shader'
...loading 'scripts/on-x_ctf5.shader'
...loading 'scripts/olictf.shader'
...loading 'scripts/bouncy.shader'
...loading 'scripts/nova.shader'
...loading 'scripts/mario_ctf.shader'
...loading 'scripts/noctf3.shader'
...loading 'scripts/cpmctf3.shader'
...loading 'scripts/ninemil-ctf1.shader'
...loading 'scripts/ninemil-ctf2.shader'
...loading 'scripts/cpmctf1.shader'
...loading 'scripts/wdw3team1.shader'
...loading 'scripts/cpm8.shader'
...loading 'scripts/r_tourney4.shader'
...loading 'scripts/mrcq3t3.shader'
...loading 'scripts/lun_cpm18.shader'
...loading 'scripts/cpm4a.shader'
...loading 'scripts/swelt_evil8.shader'
...loading 'scripts/cpm3a.shader'
...loading 'scripts/swelt_majestic.shader'
...loading 'scripts/cpm3.shader'
...loading 'scripts/cpm29.shader'
...loading 'scripts/cpm28.shader'
...loading 'scripts/cpm27.shader'
...loading 'scripts/cpm26.shader'
...loading 'scripts/cpm25.shader'
...loading 'scripts/cpm24.shader'
...loading 'scripts/cpm23.shader'
...loading 'scripts/devilpunch.shader'
...loading 'scripts/mkoxide.shader'
...loading 'scripts/cpm22.shader'
...loading 'scripts/sweltdm4.shader'
...loading 'scripts/69pickup1.shader'
...loading 'scripts/decker_sky.shader'
...loading 'scripts/decker_light.shader'
...loading 'scripts/decker_sfx.shader'
...loading 'scripts/decker_grates.shader'
...loading 'scripts/deck-tele.shader'
...loading 'scripts/hub3media.shader'
...loading 'scripts/nodm2.shader'
...loading 'scripts/acid.shader'
...loading 'scripts/cpm17.shader'
...loading 'scripts/evil6.shader'
...loading 'scripts/evil6_trims.shader'
...loading 'scripts/sweltdm3.shader'
...loading 'scripts/blemish.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/mrcq3dm5.shader'
...loading 'scripts/mrcleantex_3.shader'
...loading 'scripts/mrcleantex_1.shader'
...loading 'scripts/ik_sky.shader'
...loading 'scripts/cmp11a.shader'
...loading 'scripts/d3xf2.shader'
...loading 'scripts/decker.shader'
...loading 'scripts/13void.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/rought_1024.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/stratosphere2.shader'
...loading 'scripts/evil4.shader'
...loading 'scripts/skyboxes.shader'
...loading 'scripts/mrctele.shader'
...loading 'scripts/1024.shader'
...loading 'scripts/jajsundown1.shader'
...loading 'scripts/mapmdl-ts-torch01.shader'
...loading 'scripts/rola_misc.shader'
...loading 'scripts/rola_rock2.shader'
...loading 'scripts/rola_rock3.shader'
...loading 'scripts/olos.shader'
...loading 'scripts/soc_t1light1.shader'
...loading 'scripts/soc_t1spawn1.shader'
...loading 'scripts/telestecki.shader'
...loading 'scripts/chick6.shader'
...loading 'scripts/ctctf4.shader'
...loading 'scripts/ctctf1.shader'
...loading 'scripts/ctctf.shader'
...loading 'scripts/ctctf2.shader'
...loading 'scripts/ctctf3.shader'
...loading 'scripts/boom.shader'
...loading 'scripts/c2kdm3.shader'
...loading 'scripts/c2klight.shader'
...loading 'scripts/classic2_0.shader'
...loading 'scripts/lostatseaday.shader'
...loading 'scripts/blackforest.shader'
...loading 'scripts/bja1dm.shader'
...loading 'scripts/harlequin_sky.shader'
...loading 'scripts/13edge.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)...
Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so) failed:
"/usr/share/games/quake3/unlagged/uii386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so)...
Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so) failed:
"/home/user//.q3a/unlagged/uii386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)...
Sys_LoadDll(ui) failed dlopen() completely!
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
107 arenas parsed
38 bots parsed
Loading dll file cgame.
Sys_LoadDll(/usr/share/games/quake3/unlagged/cgamei386.so)...
Sys_LoadDll(/usr/share/games/quake3/unlagged/cgamei386.so) failed:
"/usr/share/games/quake3/unlagged/cgamei386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/home/user//.q3a/unlagged/cgamei386.so)...
Sys_LoadDll(/home/user//.q3a/unlagged/cgamei386.so) failed:
"/home/user//.q3a/unlagged/cgamei386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/share/games/quake3/unlagged/cgamei386.so)...
Sys_LoadDll(cgame) failed dlopen() completely!
Failed to load dll, looking for qvm.
Loading vm file vm/cgame.qvm.
VM file cgame compiled to 817555 bytes of code
cgame loaded in 5426272 bytes on the hunk
stitched 0 LoD cracks
...loaded 2073 faces, 26 meshes, 16 trisurfs, 16 flares
trying icons/skull_red.TGA...
trying icons/skull_blue.TGA...
trying models/players//icon_default.TGA...
trying models/players/characters//icon_default.TGA...
Failed to load model file models/players/characters//lower.md3
^3WARNING: could not find sound/player/bitterman/drown.wav - using default
trying models/players/james/icon_default.TGA...
trying models/players/characters/james/icon_default.TGA...
Failed to load model file models/players/characters/james/lower.md3
Failed to load model file models/players/characters/james/lower.md3
CL_InitCGame: 2.17 seconds
1 msec to draw all images
Com_TouchMemory: 0 msec
execing q3config.cfg
This server is Unlagged: full lag compensation is ON!
Aftershock^7 disconnected
^5PunkBuster Client: WARNING: ^7PB Kicks for Name Stealing and All PB Restrictions on this Server
zeroth^7 has been kicked via PunkBuster (for 1 minute) ... Empty CD Key Not Allowed on this Server
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 7950 GT/PCI/SSE2
GL_VERSION: 2.1.0 NVIDIA 97.55
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: -1, 1440 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
HACK: using vertex lightmap approximation
Forcing glFinish
Initializing Shaders
...loading 'scripts/unlagged.shader'
...loading 'scripts/ztn3tourney1.shader'
...loading 'scripts/ztn3dm2.shader'
...loading 'scripts/ztn3dm1.shader'
...loading 'scripts/powtex.shader'
...loading 'scripts/scrotch.shader'
...loading 'scripts/andromeda_2.shader'
...loading 'scripts/dml_glass.shader'
...loading 'scripts/dml_liquids.shader'
...loading 'scripts/q3skoreddom1.shader'
...loading 'scripts/wtf_andro2.shader'
...loading 'scripts/andromeda.shader'
...loading 'scripts/sixteen.shader'
...loading 'scripts/snowy.shader'
...loading 'scripts/chocolatemilk.shader'
...loading 'scripts/ctf_unified.shader'
...loading 'scripts/ame7q3ctf1.shader'
...loading 'scripts/purplenebula.shader'
...loading 'scripts/sky-brightblue.shader'
...loading 'scripts/wtf3.shader'
...loading 'scripts/bubctf1.shader'
...loading 'scripts/x3map05.shader'
...loading 'scripts/speedyctf.shader'
...loading 'scripts/on-x_wtf1.shader'
...loading 'scripts/frozen.shader'
...loading 'scripts/wtf_scorpions.shader'
...loading 'scripts/himmel.shader'
...loading 'scripts/hrodm01.shader'
...loading 'scripts/hroctf01.shader'
...loading 'scripts/lostatseanight.shader'
...loading 'scripts/wtf_v3.shader'
...loading 'scripts/wtf_lego.shader'
...loading 'scripts/graveyard.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/atlantis.shader'
...loading 'scripts/medieval.shader'
...loading 'scripts/wtf.shader'
...loading 'scripts/oak.shader'
...loading 'scripts/emerald.shader'
...loading 'scripts/egypt.shader'
...loading 'scripts/egyptsoc.shader'
...loading 'scripts/little_egypt.shader'
...loading 'scripts/temple.shader'
...loading 'scripts/wtf_waterfall.shader'
...loading 'scripts/tech1soc.shader'
...loading 'scripts/cas_wtf.shader'
...loading 'scripts/q3dm3_arena.shader'
...loading 'scripts/cardigan_skies.shader'
...loading 'scripts/quakerx.shader'
...loading 'scripts/sfx2.shader'
...loading 'scripts/wtfxs2.shader'
...loading 'scripts/lzctf1.shader'
...loading 'scripts/ctftree.shader'
...loading 'scripts/pad_tex02.shader'
...loading 'scripts/fc_main.shader'
...loading 'scripts/ice_terra2.shader'
...loading 'scripts/halq3ctf10.shader'
...loading 'scripts/common.shader'
...loading 'scripts/wtf2.shader'
...loading 'scripts/evil8_base.shader'
...loading 'scripts/letgo.shader'
...loading 'scripts/ka_flagbanner.shader'
...loading 'scripts/darkhollow.shader'
...loading 'scripts/mars.shader'
...loading 'scripts/17+ctf.shader'
...loading 'scripts/jajspace2.shader'
...loading 'scripts/fc_skybox.shader'
...loading 'scripts/jajspace1.shader'
...loading 'scripts/milkchocolate.shader'
...loading 'scripts/mrcleantex_4.shader'
...loading 'scripts/face2face.shader'
...loading 'scripts/templatic.shader'
...loading 'scripts/wtf_andro.shader'
...loading 'scripts/rjldm3_decals.shader'
...loading 'scripts/sinwtf.shader'
...loading 'scripts/morose.shader'
...loading 'scripts/mudriver.shader'
...loading 'scripts/padcastle.shader'
...loading 'scripts/padeffekt_3.shader'
...loading 'scripts/padskin_winner_statue.shader'
...loading 'scripts/el_dmask.shader'
...loading 'scripts/grtrees.shader'
...loading 'scripts/lfsprites.shader'
...loading 'scripts/pad_effect.shader'
...loading 'scripts/pad_maps.shader'
...loading 'scripts/pad_petesky.shader'
...loading 'scripts/u_grim.shader'
...loading 'scripts/padgold_statue.shader'
...loading 'scripts/pad_bookroom.shader'
...loading 'scripts/pad_ddmix.shader'
...loading 'scripts/pad_teleporter.shader'
...loading 'scripts/pad_wop.shader'
...loading 'scripts/wopascii.shader'
...loading 'scripts/ctf2_oak.shader'
...loading 'scripts/titans_ump_b.shader'
...loading 'scripts/bmctf.shader'
...loading 'scripts/mikectf2.shader'
...loading 'scripts/ch_sky.shader'
...loading 'scripts/ailfest2b.shader'
...loading 'scripts/railfest2.shader'
...loading 'scripts/ump3_ctf2.shader'
...loading 'scripts/ump3_ctf3.shader'
...loading 'scripts/af3gate.shader'
...loading 'scripts/aphooked_ctf1.shader'
...loading 'scripts/drola.shader'
...loading 'scripts/e7.shader'
...loading 'scripts/egyptsoc_af3gate.shader'
...loading 'scripts/el_gen.shader'
...loading 'scripts/el_wlight.shader'
...loading 'scripts/hanoi.shader'
...loading 'scripts/mikectf.shader'
...loading 'scripts/polaris.shader'
...loading 'scripts/skullcam.shader'
...loading 'scripts/ump2ctf4.shader'
...loading 'scripts/umpmckinley.shader'
...loading 'scripts/umpmckinley2.shader'
...loading 'scripts/catalonia.shader'
...loading 'scripts/wallportal.shader'
...loading 'scripts/wizeguy.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/hal_newtech.shader'
...loading 'scripts/keditok_ctf2.shader'
...loading 'scripts/keditok_hydrogen.shader'
...loading 'scripts/eoctf.shader'
...loading 'scripts/titans_ump.shader'
...loading 'scripts/xnone_egypt.shader'
...loading 'scripts/xnone3ctf1.shader'
...loading 'scripts/ump1ctf1.shader'
...loading 'scripts/rjpads.shader'
...loading 'scripts/plasma.shader'
...loading 'scripts/portal.shader'
...loading 'scripts/lpad.shader'
...loading 'scripts/rjpit.shader'
...loading 'scripts/rjtowers.shader'
...loading 'scripts/rjwalls.shader'
...loading 'scripts/strafe.shader'
...loading 'scripts/jroom.shader'
...loading 'scripts/qroom.shader'
...loading 'scripts/turboctf01.shader'
...loading 'scripts/deekarena.shader'
...loading 'scripts/julieplay3.shader'
...loading 'scripts/jultex.shader'
...loading 'scripts/myskies.shader'
...loading 'scripts/runtfest.shader'
...loading 'scripts/ramp3ctf1.shader'
...loading 'scripts/quark.shader'
...loading 'scripts/bloodstone.shader'
...loading 'scripts/elglight2.shader'
...loading 'scripts/geit3ctf2.shader'
...loading 'scripts/griffin.shader'
...loading 'scripts/impaled_skel.shader'
...loading 'scripts/nkd_taspawn.shader'
...loading 'scripts/scanctf2.shader'
...loading 'scripts/scanctf2_e8.shader'
...loading 'scripts/scanctf3.shader'
...loading 'scripts/scanctf4.shader'
...loading 'scripts/scandm1ctf.shader'
...loading 'scripts/scanterra.shader'
...loading 'scripts/sock_techlig1.shader'
...loading 'scripts/stb.shader'
...loading 'scripts/casey2.shader'
...loading 'scripts/bastir.shader'
...loading 'scripts/casey.shader'
...loading 'scripts/ctf_q3w.shader'
...loading 'scripts/q3w5.shader'
...loading 'scripts/q3w7.shader'
...loading 'scripts/japanc_q3w.shader'
...loading 'scripts/mrcteleb.shader'
...loading 'scripts/mrcteler.shader'
...loading 'scripts/q3wcp10.shader'
...loading 'scripts/q3wcp11.shader'
...loading 'scripts/q3wcp12.shader'
...loading 'scripts/q3wcp13.shader'
...loading 'scripts/q3wcp14.shader'
...loading 'scripts/q3wcp15.shader'
...loading 'scripts/q3wcp16.shader'
...loading 'scripts/q3wcp2.shader'
...loading 'scripts/q3wcp3.shader'
...loading 'scripts/q3wcp9.shader'
...loading 'scripts/q3wxs2.shader'
...loading 'scripts/q3wcp1.shader'
...loading 'scripts/q3wcp4.shader'
...loading 'scripts/q3wcp6.shader'
...loading 'scripts/q3wcp5.shader'
...loading 'scripts/q3wxs1.shader'
...loading 'scripts/q3skorectf7.shader'
...loading 'scripts/starfield.shader'
...loading 'scripts/zmatrix.shader'
...loading 'scripts/zstarfieldmoving.shader'
...loading 'scripts/zteleporters1.shader'
...loading 'scripts/zq3pinball.shader'
...loading 'scripts/zanihumorcafe.shader'
...loading 'scripts/zanisig.shader'
...loading 'scripts/glassnfog.shader'
...loading 'scripts/linelite.shader'
...loading 'scripts/whitebanner.shader'
...loading 'scripts/pn03.shader'
...loading 'scripts/shaderlab_1337.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/arctic.shader'
...loading 'scripts/slterra.shader'
...loading 'scripts/dune.shader'
...loading 'scripts/mapel4b.shader'
...loading 'scripts/majesty.shader'
...loading 'scripts/padeffekt_2.shader'
...loading 'scripts/kitchen.shader'
...loading 'scripts/padeffekt.shader'
...loading 'scripts/padfigures.shader'
...loading 'scripts/padman.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/decal.shader'
...loading 'scripts/bal3scrap.shader'
...loading 'scripts/charon_dm9.shader'
...loading 'scripts/dboxctf2a.shader'
...loading 'scripts/jalt2osp.shader'
...loading 'scripts/mrcq3t4.shader'
...loading 'scripts/mrcq3t6.shader'
...loading 'scripts/newedge.shader'
...loading 'scripts/newedge_pub.shader'
...loading 'scripts/nnk05.shader'
...loading 'scripts/nunukciel04.shader'
...loading 'scripts/ospdm11.shader'
...loading 'scripts/ospdm12.shader'
...loading 'scripts/ospdm5.shader'
...loading 'scripts/ospdm8.shader'
...loading 'scripts/polo3dm4.shader'
...loading 'scripts/purple.shader'
...loading 'scripts/ra3textureset1.shader'
...loading 'scripts/sgtghost.shader'
...loading 'scripts/sg_osp.shader'
...loading 'scripts/wnoise.shader'
...loading 'scripts/ospdm12door.shader'
...loading 'scripts/on-x_ctf5.shader'
...loading 'scripts/olictf.shader'
...loading 'scripts/bouncy.shader'
...loading 'scripts/nova.shader'
...loading 'scripts/mario_ctf.shader'
...loading 'scripts/noctf3.shader'
...loading 'scripts/cpmctf3.shader'
...loading 'scripts/ninemil-ctf1.shader'
...loading 'scripts/ninemil-ctf2.shader'
...loading 'scripts/cpmctf1.shader'
...loading 'scripts/wdw3team1.shader'
...loading 'scripts/cpm8.shader'
...loading 'scripts/r_tourney4.shader'
...loading 'scripts/mrcq3t3.shader'
...loading 'scripts/lun_cpm18.shader'
...loading 'scripts/cpm4a.shader'
...loading 'scripts/swelt_evil8.shader'
...loading 'scripts/cpm3a.shader'
...loading 'scripts/swelt_majestic.shader'
...loading 'scripts/cpm3.shader'
...loading 'scripts/cpm29.shader'
...loading 'scripts/cpm28.shader'
...loading 'scripts/cpm27.shader'
...loading 'scripts/cpm26.shader'
...loading 'scripts/cpm25.shader'
...loading 'scripts/cpm24.shader'
...loading 'scripts/cpm23.shader'
...loading 'scripts/devilpunch.shader'
...loading 'scripts/mkoxide.shader'
...loading 'scripts/cpm22.shader'
...loading 'scripts/sweltdm4.shader'
...loading 'scripts/69pickup1.shader'
...loading 'scripts/decker_sky.shader'
...loading 'scripts/decker_light.shader'
...loading 'scripts/decker_sfx.shader'
...loading 'scripts/decker_grates.shader'
...loading 'scripts/deck-tele.shader'
...loading 'scripts/hub3media.shader'
...loading 'scripts/nodm2.shader'
...loading 'scripts/acid.shader'
...loading 'scripts/cpm17.shader'
...loading 'scripts/evil6.shader'
...loading 'scripts/evil6_trims.shader'
...loading 'scripts/sweltdm3.shader'
...loading 'scripts/blemish.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/mrcq3dm5.shader'
...loading 'scripts/mrcleantex_3.shader'
...loading 'scripts/mrcleantex_1.shader'
...loading 'scripts/ik_sky.shader'
...loading 'scripts/cmp11a.shader'
...loading 'scripts/d3xf2.shader'
...loading 'scripts/decker.shader'
...loading 'scripts/13void.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/rought_1024.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/stratosphere2.shader'
...loading 'scripts/evil4.shader'
...loading 'scripts/skyboxes.shader'
...loading 'scripts/mrctele.shader'
...loading 'scripts/1024.shader'
...loading 'scripts/jajsundown1.shader'
...loading 'scripts/mapmdl-ts-torch01.shader'
...loading 'scripts/rola_misc.shader'
...loading 'scripts/rola_rock2.shader'
...loading 'scripts/rola_rock3.shader'
...loading 'scripts/olos.shader'
...loading 'scripts/soc_t1light1.shader'
...loading 'scripts/soc_t1spawn1.shader'
...loading 'scripts/telestecki.shader'
...loading 'scripts/chick6.shader'
...loading 'scripts/ctctf4.shader'
...loading 'scripts/ctctf1.shader'
...loading 'scripts/ctctf.shader'
...loading 'scripts/ctctf2.shader'
...loading 'scripts/ctctf3.shader'
...loading 'scripts/boom.shader'
...loading 'scripts/c2kdm3.shader'
...loading 'scripts/c2klight.shader'
...loading 'scripts/classic2_0.shader'
...loading 'scripts/lostatseaday.shader'
...loading 'scripts/blackforest.shader'
...loading 'scripts/bja1dm.shader'
...loading 'scripts/harlequin_sky.shader'
...loading 'scripts/13edge.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----
Loading dll file ui.
Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)...
Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so) failed:
"/usr/share/games/quake3/unlagged/uii386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so)...
Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so) failed:
"/home/user//.q3a/unlagged/uii386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)...
Sys_LoadDll(ui) failed dlopen() completely!
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
107 arenas parsed
38 bots parsed
^5PunkBuster Client: Not Connected to a Server
]\quit
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console