- resurrection script
function Vehicle_OnDeath(victim, killer, itemid)
local vid = victim:getVehicle():vehicletypeid()
local c = victim:coords()
local kid = killer:getVehicle():vehicletypeid()
--Shockpad Eurpa
if ((itemid == 1025)
and ((kid == 103)
or (kid == 100)
or (kid == 109)
or (kid == 107)
or (kid == 106)
or (kid == 105))
and (vid == 118))
then
-- this statement is always false because in the if statement before you check for vid == 118 so this always fails
if (vid == 103) or (vid == 100) or (vid == 109) or (vid == 107) or (vid == 106) or (vid == 105)
then victim:setVehicle(vid)
end
-- Shockpad Titan
elseif ((itemid == 1025)
and ((kid == 113) or (kid == 112) or (kid == 116) or (kid == 117) or (kid == 115) or (kid == 12))
and (vid == 118))
then
-- this statement is always false because in the if statement before you check for vid == 118 so this always fails
if (vid == 113) or (vid == 112) or (vid == 116) or (vid == 117) or (vid == 115) or (vid == 12) then
victim:setVehicle(vid)
end