rendered paste body void intersection(Menge a) {
int j = 0;
int[] tmp;
if(this.elements.length >= a.elements.length){
tmp = new int[this.elements.length];
for (int i = 0; i < this.elements.length; i++) {
if(isElement(a.elements[i])) {
tmp[i] = a.elements[i];
j++;
}
}
} else {
tmp = new int[a.elements.length];
for (int i = 0; i < a.elements.length; i++) {
if(isElement(a.elements[i])) {
tmp[i] = a.elements[i];
j++;
}
}
}
//UPDATED BY EEE
this.elements = new int[j];
for (int k = 0; k < j; k++) {
this.elements = tmp[k];
}
//END OF UPDATE
}