rendered paste body// setup the button control frame = [[self masterLayer] frame]; _pButton = [[BRButtonControl alloc] initWithScene: scene masterLayerSize: frame.size]; [_pButton setYPosition: frame.origin.y + (frame.size.height * (2.0f / 8.0f))]; [_pButton setTitle: @"Start"]; [_pButton setTarget: self]; [_pButton setAction: @selector(play:)]; _sButton = [[BRButtonControl alloc] initWithScene: scene masterLayerSize: frame.size]; [_sButton setYPosition: frame.origin.y + (frame.size.height * (1.0f / 8.0f))]; [_sButton setTitle: @"Stop"]; [_sButton setTarget: self]; [_sButton setAction: @selector(stop:)];