Someone
public text v1 · immutable#include "myDisplay.h"
/* myIDisplay methods */
void myIDisplay::putCharacter(Ice::Int x, Ice::Int y, Ice::Byte c, X12::Color col, const Ice::Current&)
{
dispMutex.lock();
command temp;
temp.commandid = 0;
temp.x = x;
temp.y = y;
temp.c = c;
temp.col = col;
m_comList->push_back(temp);
dispMutex.unlock();
}
void myIDisplay::putString(Ice::Int x, Ice::Int y, const std::string& s, X12::Color col, const Ice::Current&)
{
command temp;
temp.commandid = 1;