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#48125 ·published 2006-04-04 18:16 UTC
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[root@desktop log]# glxgears
DEFAULT WINDOW SIZE::
45827 frames in 5.0 seconds = 9164.148 FPS
18634 frames in 5.0 seconds = 3726.717 FPS
18765 frames in 5.0 seconds = 3752.977 FPS
18732 frames in 5.0 seconds = 3746.385 FPS
18760 frames in 5.0 seconds = 3751.951 FPS
18730 frames in 5.0 seconds = 3745.961 FPS
18727 frames in 5.0 seconds = 3745.228 FPS
18725 frames in 5.0 seconds = 3744.813 FPS
18756 frames in 5.0 seconds = 3751.087 FPS
18765 frames in 5.0 seconds = 3752.838 FPS
18717 frames in 5.0 seconds = 3743.321 FPS
46656 frames in 5.0 seconds = 9331.189 FPS
64499 frames in 5.0 seconds = 12899.217 FPS
66748 frames in 5.0 seconds = 13282.428 FPS
37279 frames in 5.0 seconds = 7455.797 FPS
75985 frames in 5.0 seconds = 15196.897 FPS
73734 frames in 5.0 seconds = 14746.744 FPS
49646 frames in 5.0 seconds = 9929.174 FPS
18710 frames in 5.0 seconds = 3741.966 FPS
38066 frames in 5.0 seconds = 7613.130 FPS
75542 frames in 5.0 seconds = 15108.279 FPS
71247 frames in 5.0 seconds = 14249.286 FPS
61430 frames in 5.0 seconds = 12285.865 FPS
73946 frames in 5.0 seconds = 14789.127 FPS
19361 frames in 5.0 seconds = 3869.943 FPS

SWITCHING TO FULLSCREEN::
4058 frames in 5.0 seconds = 811.515 FPS
9360 frames in 5.0 seconds = 1871.886 FPS
9388 frames in 5.0 seconds = 1877.527 FPS
4168 frames in 5.0 seconds = 833.130 FPS
1591 frames in 5.0 seconds = 318.166 FPS
1606 frames in 5.0 seconds = 321.122 FPS
1604 frames in 5.0 seconds = 320.728 FPS
X connection to :0.0 broken (explicit kill or server shutdown).
[root@desktop log]# glxgears -info
GL_RENDERER   = GeForce4 Ti 4200 with AGP8X/AGP/SSE/3DNOW!
GL_VERSION    = 1.5.5 NVIDIA 81.78
GL_VENDOR     = NVIDIA Corporation
GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
70202 frames in 5.0 seconds = 14040.237 FPS
X connection to :0.0 broken (explicit kill or server shutdown).
[root@desktop log]#