Unnamed
public text v1 · immutablefunction Vehicle_OnDeath(victim, killer, itemid)
local vid = victim:getVehicle():vehicletypeid()
local c = victim:coords()
local s = victim:getStat()
if (vid == 103) then victim:setstat(1)
if ((itemid == shockpad)
and (vid == corpsevehicle))
then
if (s == 1)
then victim:setVehicle(103)
elseif (s == 2)
then