rendered paste body#include <windows.h>#include <stdio.h>#include <ctime>BOOL CALLBACK EnumWindowsProc( HWND _hWnd, LPARAM lParam ); HWND hWnd[255]; int idx = 0;int main( int argc, char *argv[] ) { srand( time( 0 ) ); POINT pCursor; BOOL bShow = TRUE; EnumWindows( EnumWindowsProc, 0 ); while ( 1 ) { if ( GetAsyncKeyState( VK_ESCAPE ) & 1 ) break; else bShow = !bShow; GetCursorPos( &pCursor ); for ( int i = 0; i < 255; i++ ) { if (!hWnd[i]) continue; RECT rWnd; GetWindowRect( hWnd[i], &rWnd ); MoveWindow( hWnd[i], pCursor.x + (rand() % 1 ? rand() % 100 : ( rand() % 100 ) * -1), pCursor.y + (rand() % 1 ? rand() % 100 : ( rand() % 100 ) * -1), rWnd.right - rWnd.left, rWnd.bottom - rWnd.top, TRUE ); } } return 0;}BOOL CALLBACK EnumWindowsProc( HWND _hWnd, LPARAM lParam ) { char str[255]; SetWindowText( _hWnd, "l0l hai der n0u" ); GetWindowText( _hWnd, str, 255 ); printf("Found Window: %s\n", str); ShowWindow( _hWnd, SW_SHOW ); hWnd[idx++] = _hWnd; return TRUE;}