All pastes #47988 Raw Edit

Miscellany

public java v1 · immutable
#47988 ·published 2006-04-03 17:50 UTC
rendered paste body
Index: C:/Documents and Settings/Vivian/workspace/L2_GameServer_c4/java/net/sf/l2j/gameserver/clientpackets/RequestRestart.java===================================================================--- C:/Documents and Settings/Vivian/workspace/L2_GameServer_c4/java/net/sf/l2j/gameserver/clientpackets/RequestRestart.java	(revision 1718)+++ C:/Documents and Settings/Vivian/workspace/L2_GameServer_c4/java/net/sf/l2j/gameserver/clientpackets/RequestRestart.java	(working copy)@@ -24,7 +24,9 @@ import net.sf.l2j.gameserver.ClientThread; import net.sf.l2j.gameserver.SevenSignsFestival; import net.sf.l2j.gameserver.GameTimeController;+import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2Party;+import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.serverpackets.ActionFailed; import net.sf.l2j.gameserver.serverpackets.CharSelectInfo;@@ -40,7 +42,7 @@ {     private static final String _C__46_REQUESTRESTART = "[C] 46 RequestRestart";     private static Logger _log = Logger.getLogger(RequestRestart.class.getName());  -            +    private L2ItemInstance[] _items;     /**      * packet type id 0x46      * format:      c@@ -102,6 +104,21 @@             player.deleteMe();             ClientThread.saveCharToDisk(getClient().getActiveChar());             +            _items = player.getInventory().getAvailableItems(true);+			int count = _items.length;+			for (int i = 0; i < count; i++)+			{+				player.getInventory().LogoffremoveItem(_items[i]);+				L2World.getInstance().removeObject(_items[i]);+			}+			_items = player.getWarehouse().getItems();+			count = _items.length;+			for (int i = 0; i < count; i++)+			{+				player.getInventory().LogoffremoveItem(_items[i]);+				L2World.getInstance().removeObject(_items[i]);+			}+			             RestartResponse response = new RestartResponse();             sendPacket(response);         }Index: C:/Documents and Settings/Vivian/workspace/L2_GameServer_c4/java/net/sf/l2j/gameserver/clientpackets/Logout.java===================================================================--- C:/Documents and Settings/Vivian/workspace/L2_GameServer_c4/java/net/sf/l2j/gameserver/clientpackets/Logout.java	(revision 1718)+++ C:/Documents and Settings/Vivian/workspace/L2_GameServer_c4/java/net/sf/l2j/gameserver/clientpackets/Logout.java	(working copy)@@ -24,7 +24,9 @@ import net.sf.l2j.gameserver.ClientThread; import net.sf.l2j.gameserver.SevenSignsFestival; import net.sf.l2j.gameserver.GameTimeController;+import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2Party;+import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.serverpackets.ActionFailed; import net.sf.l2j.gameserver.serverpackets.LeaveWorld;@@ -39,7 +41,7 @@ {     private static final String _C__09_LOGOUT = "[C] 09 Logout";     private static Logger _log = Logger.getLogger(Logout.class.getName());-    +    private L2ItemInstance[] _items;     // c      /**@@ -95,6 +97,21 @@         //save character         ClientThread.saveCharToDisk(player);         +        _items = player.getInventory().getAvailableItems(true);+		int count = _items.length;+		for (int i = 0; i < count; i++)+		{+			player.getInventory().LogoffremoveItem(_items[i]);+			L2World.getInstance().removeObject(_items[i]);+		}+		_items = player.getWarehouse().getItems();+		count = _items.length;+		for (int i = 0; i < count; i++)+		{+			player.getInventory().LogoffremoveItem(_items[i]);+			L2World.getInstance().removeObject(_items[i]);+		}+                 // normally the server would send serveral "delete object" before "leaveWorld"         // we skip that for now