All pastes #477563 Raw Edit

stepmania CVS crash

public text v1 · immutable
·published 2007-05-08 18:37 UTC
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StepMania CVS 4.0 CVS crash report
--------------------------------------

Architecture:   Unix
Crash reason:   Assertion 'm_vpPlayedSongs.size() != 0' failed
Crashed thread: Main thread

Checkpoints:
Thread: Main thread
        FontManager.cpp:70 FontManager::UnloadFont(/Themes/default/Fonts/Common Normal.ini).
        FontManager.cpp:70 FontManager::UnloadFont(/Themes/default/Fonts/Combo numbers.ini).
        FontManager.cpp:70 FontManager::UnloadFont(/Themes/default/Fonts/Combo numbers.ini).
        FontManager.cpp:70 FontManager::UnloadFont(/Themes/default/Fonts/_shared2.ini).
        StageStats.cpp:41 Assertion 'm_vpPlayedSongs.size() != 0' failed
Thread: Decode thread
        RageSoundDriver_Generic_Software.cpp:197 
        RageSoundDriver_Generic_Software.cpp:197 
        RageSoundDriver_Generic_Software.cpp:197 
        RageSoundDriver_Generic_Software.cpp:197 
        RageSoundDriver_Generic_Software.cpp:197 
Thread: RageSoundDriver_ALSA9_Software
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)

Thread: 
0000000000a30aaa: CrashHandler::ForceCrash(char const*) 
0000000000a12c9d: sm_crash(char const*) 
00000000009e4fac: StageStats::AssertValid(PlayerNumber) const 
00000000009e55dc: StageStats::GetAverageMeter(PlayerNumber) const 
00000000009e5dee: StageStats::CommitScores(bool) 
0000000000831924: ScreenEvaluation::Init() 
00000000007defea: Screen::InitScreen(Screen*) 
0000000000830043: (stepmania)
0000000000c60d17: ScreenManager::MakeNewScreen(StdString::CStdStr<char> const&) 
0000000000c60db5: ScreenManager::PrepareScreen(StdString::CStdStr<char> const&) 
0000000000c62598: ScreenManager::LoadDelayedScreen() 
0000000000c62935: ScreenManager::Update(float) 
0000000000a12b6f: GameLoop::RunGameLoop() 
0000000000a108e2: main 
00000000007def39: (stepmania)

Static log:
StepMania CVS 4.0 CVS
Log starting 2007-05-08 19:56:44
Loading window: gtk
OS: Linux ver 020619
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.5
Threads library: NPTL 2.5
TLS is available
ALSA: Advanced Linux Sound Architecture Driver Version 1.0.13 (Tue Nov 28 14:07:24 2006 UTC).
ALSA Driver: 0: VIA 8235 [V8235], device 0: VIA 8235 [VIA 8235], 3/4 subdevices avail
ALSA Driver: 0: VIA 8235 [V8235], device 1: VIA 8235 [VIA 8235], 1/1 subdevices avail
ALSA Driver: 1: VIA 82XX modem [modem], device 0: VIA 82XX modem [VIA 82XX modem], 1/1 subdevices avail
ALSA: Mixing at 44100hz
Sound driver: ALSA-sw
Lights driver: SystemMessage
Lights driver: Export
WARNING: Error opening "/sys/block/sr0/device/../idVendor": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../idProduct": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../serial": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../product": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../manufacturer": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../idVendor": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../idProduct": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../serial": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../product": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../manufacturer": No such file or directory
WARNING: failed to execute 'mount /dev/sr0' with error 8192.
Video renderers: 'opengl'
Display: :0.0 (screen 0)
Direct rendering: no
X server vendor: The X.Org Foundation [1.3.0.0]
Server GLX vendor: NVIDIA Corporation [1.4]
Client GLX vendor: NVIDIA Corporation [1.4]
OpenGL shading language: 1.20 NVIDIA via Cg compiler
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce FX Go53xx/PCI/SSE2
OGL Version: 2.1.0 NVIDIA 97.55
OGL Max texture size: 4096
OGL Texture units: 4
GLU Version: 1.3
OGL Extensions:
  GL_ARB: depth_texture, fragment_program, fragment_program_shadow, fragment_shader, half_float_pixel, imaging, 
    multisample, multitexture, occlusion_query, pixel_buffer_object, point_parameters, point_sprite, 
    shader_objects, shading_language_100, shadow, texture_border_clamp, texture_compression, texture_cube_map, 
    texture_env_add, texture_env_combine, texture_env_dot3, texture_mirrored_repeat, texture_rectangle, 
    transpose_matrix, vertex_buffer_object, vertex_program, vertex_shader, window_pos
  GL_EXT: Cg_shader, abgr, bgra, blend_color, blend_func_separate, blend_minmax, blend_subtract, 
    compiled_vertex_array, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, 
    framebuffer_object, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_pixels, 
    paletted_texture, pixel_buffer_object, point_parameters, rescale_normal, secondary_color, 
    separate_specular_color, shadow_funcs, shared_texture_palette, stencil_two_side, stencil_wrap, texture3D, 
    texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, 
    texture_env_dot3, texture_filter_anisotropic, texture_lod, texture_lod_bias, texture_object, texture_sRGB, 
    timer_query, vertex_array
  GL_IBM: rasterpos_clip, texture_mirrored_repeat
  GL_KTX_buffer_region
  GL_NV: blend_square, copy_depth_to_color, depth_clamp, fence, float_buffer, fog_distance, fragment_program, 
    fragment_program_option, framebuffer_multisample_coverage, half_float, light_max_exponent, 
    multisample_filter_hint, occlusion_query, packed_depth_stencil, pixel_data_range, point_sprite, 
    primitive_restart, register_combiners, register_combiners2, texgen_reflection, texture_compression_vtc, 
    texture_env_combine4, texture_expand_normal, texture_rectangle, texture_shader, texture_shader2, 
    texture_shader3, vertex_array_range, vertex_array_range2, vertex_program, vertex_program1_1, vertex_program2, 
    vertex_program2_option
  GL_S3_s3tc
  GL_SGIS: generate_mipmap, texture_lod
  GL_SGIX: depth_texture, shadow
  GL_SUN_slice_accum
OpenGL Fullscreen 1280x800 16 color 16 texture 50Hz Vsync SmoothLines
WARNING: Background missing: _movie
WARNING: SetPositionFrames: seek /Songs/itg1/Not Worth the Paper/not worth the paper.mp3 failed: Can't find data
WARNING: Background missing: _movie
WARNING: Banner cache for '/Songs/itg1/Torn/torn-banner.png' wasn't loaded
WARNING: Background missing: _movie
Mixing underruns: 8
Players joined: P1
Language: en
Current renderer: OpenGL
Theme: ez2

Partial log:
15:16.419: GetGrade actual: 0 * 0
15:16.419: GetGrade actual: 0 * 1
15:16.419: GetGrade actual: 0 * 2
15:16.419: GetGrade actual: 0 * 2
15:16.419: GetGrade actual: 0 * 0
15:16.419: GetGrade actual: 0 * 0
15:16.419: GetGrade actual: 0 * 0
15:16.419: GetGrade actual: 0 * 6
15:16.419: GetGrade: fActual: 0.000000, fPossible: 0
15:16.420: GetGrade: Grade: Tier07, 1

-- End of report