rendered paste body01 25 //293
A9 00
01 00 00 00 1 block
00 unk
03 create self
01 01 packed guid
04 objtypeid
79 flags
00 00 00 00 flags2
06 CC A1 08 time
CD D7 0B C6 x
35 7E 04 C3 y
F9 0F A7 42 z
00 00 00 00 o
00 00 00 00 unk
00 00 20 40 w
00 00 E0 40 r
00 00 90 40 sb
71 1C 97 40 s
00 00 A0 3F wb
00 00 E0 40 f
00 00 90 40 fb
DB 0F 49 40 t
01 00 00 00 updateflag.all <- is this needed
00 00 00 00 highguid <- is this needed
2D block count
updatemask
03 00 00 00 // bits 0,1
14 00 00 00 //
00 00 00 00
00 00 00 00
00 00 06 00
00 00 00 00
00 00 00 00
80 01 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
01 00 00 00 lowguid
00 00 00 00 highguid
01 00 00 00 level
01 01 00 00 unitbytes0
31 00 00 00 displayid
31 00 00 00 nativedisplayid
05 04 04 04 playerbytes
02 00 00 00 playerbytes2